Saturday, December 1, 2018

Wittgenstein's Tractatus


Introduction


in this work I advance a theory of the proposition

the proposition is a proposal – open to question – open to doubt and uncertain

in the absence of proposal – of propositions – the reality we face is unknown

we propose to make known –  our knowledge is proposal –

our knowledge is open to question – open to doubt – and is uncertain

our reality is propositional

there are two modes of propositional activity

firstly – we critically evaluate propositions –

that is we put propositions to question – to doubt and we explore their uncertainty

secondly – we play propositional games

propositional games are rule governed propositional actions

if you play a propositional game – you play in accordance with the rules of the game

if you don’t play in accordance with the rules – there is no game

in a propositional game – nothing is proposed – a game does not propose – a game is played

and the game as played is not open to question – open to doubt – or to be regarded as uncertain

in propositional life – we propose – and we play

in what follows I will explore and argue for this view of the proposition in relation to the argument of the Tractatus

I will proceed by presenting the propositions of the Tractatus – and follow each proposition with my response


Tractatus 1


1. The world is all that is the case.


what is the case is what is proposed

the world – is what is proposed

a proposal is open to question – open to doubt – and uncertain –

the world is open to question – open to doubt – and uncertain


1.1. The world is the totality of facts, not things.


facts are proposals – things are proposals – the world is proposal –

it makes no sense to speak of the totality of facts / proposals –

propositional action is on-going and indeterminate

proposals – propositions – are open to question – open to doubt – and are uncertain


1.11. The world is determined by the facts, and by there being all the facts.


‘the world’ – is  not determined – the world is open – open to question – open to doubt – and uncertain

‘facts’ – are proposals – open to question – open to doubt – and uncertain

as to their being ‘all the facts’ –

it makes no logical sense to speak of ‘all the facts’ –

propositional action – the putting of proposals – of facts – is on-going and indeterminate

what we deal with – is what is proposed – and what is proposed – at any time and place
           

1.12. For the totality of facts determines what is the case, and also what is not the
case.


there is no totality of facts – facts are proposals – and propositional action is on-going – and indeterminate

what is proposed – is not determined –

what is proposed – is open – open to question – open to doubt – and uncertain

what is the case – is what is proposed –

what is not the case – is what is not proposed –


1.13. The facts in logical space are the world.


facts are proposals – propositions –

what we deal with is propositions – and propositional constructs

the notion of ‘logical space’ – is irrelevant to propositional action

the world is propositional


1.2. The world divides into facts.


you can put the proposal that the world divides into facts / propositions

this is just another proposal – open to question – open to doubt – and uncertain


1.21. Each item can be the case or not the case while everything else remains the
same.


‘each item’ – is – each proposal –

a proposal put is the case

and what is proposed – is open to question – open to doubt – and uncertain

what is not the case – is that which is not proposed –
                                                                                                                                        ‘everything else remains the same’ –

‘everything else’ – is what is not proposed

                                                                                                                                     
Tractatus 2


2. What is the case – a fact – is the existence of states of affairs.


a ‘fact’ is a proposal –

what is the case – is what is proposed –

‘the existence of a state of affairs’ is a proposal


2.01. A state of affairs (a state of things) is a combination of objects (things).


a state of affairs – a state of things – is a proposal

a combination of objects (things) is a propositional construct


2.011. It is essential to things that they should be possible constituents of states of
affairs.


a ‘thing’ is a proposal –

‘a state of affairs’ is a propositional construct

‘a possible constituent of a state of affairs’ – is a proposal –

a proposal – a propositional construct – is open to question – open to doubt – and uncertain

propositional uncertainty is the ground of possibility

nothing is ‘essential’ in propositional logic


2.012. In logic nothing is accidental; if a thing can occur in a state of affairs, the
possibility of the state of affairs must be written into the thing.


logic is a rule governed propositional action

a rule governed propositional is a propositional game

the rules of a propositional game – as with any proposal / proposition can be critically evaluated –

and this is indeed what happens in game construction –

however putting the rules of a propositional game to question – to doubt – and exploring their uncertainty – is a different matter to playing the game

in the game mode the propositions / rules are not questioned – not put to doubt – or regarded as uncertain

if they are – there is no game

in a propositional game – you follow the rules of the game

a propositional analysis of a thing / proposal – is only ‘written into the thing’ – into the proposal – if that propositional analysis – is proposed –

and any proposal put – is open to question – open to doubt – and  uncertain


2.0121. It would seem to be a sort of accident, that a situation would fit a thing that
could already exist entirely on its own.

If things can occur in states of affairs, the possibility must be in them from the
beginning.

(Nothing in the province of logic can be merely possible and all possibilities are its
facts.)

Just as we are quite unable to imagine spatial objects outside of space or temporal
objects outside of time, so too there is no object that we can imagine excluded from
the possibility of combining with others.

If I can imagine objects combined in states of affairs, I cannot imagine them excluded
from the possibility of such combinations.


‘It would seem to be a sort of accident, that a situation would fit a thing that could
already exist entirely on its own.’ –

‘a thing existing entirely on its own’ – is that which is proposed

the proposition that one proposal (situation) fits another proposal (thing) –

is open to question – open to doubt – is uncertain


‘If things can occur in states of affairs, the possibility must be in them from the
beginning.’ –

what exists in a state of affairs is that which is proposed

any proposed relation between propositions – i.e. – ‘things and ‘states of affairs’ – is open to question – open to doubt – is uncertain

the ground of possibility is uncertainty

the only ‘beginning’ – is the proposal – the action of proposal

‘Nothing in the province of logic can be merely possible and all possibilities are its
facts.’ –

logic is a rule governed propositional game  – one among many

its possibilities are rule governed

‘Just as we are quite unable to imagine spatial objects outside of space or temporal
objects outside of time, so too there is no object that we can imagine excluded from
the possibility of combining with others.’ –

yes it is possible to combine any proposition – with any other proposition –

but this is to make a trivial point –

‘If I can imagine objects combined in states of affairs, I cannot imagine them
excluded from the possibility of such combinations.’ –

yes – you can

proposals combined in a propositional state of affairs – can be put independently of a proposed state of affairs


2.0122. Things are independent in so far as they can occur in all possible situations,
but this form of independence is a form of connection with states of affairs, a form of
dependence. (It is impossible for words to appear in two different roles: by themselves
and in propositions.)


proposals / propositions are proposed independently

propositional connections are proposals

words are proposals –

words can be proposed – independently of propositions in which occur

words / proposals can be combined to form new proposals


2.0123. If I know an object I also know all its possible occurrences in states of affairs.

(Everyone of these must be part of the nature of an object).

A new possibility cannot be discovered later.


I can’t know a proposal’s occurrence or use – in all propositional contexts –

I know a propositions occurrence in the propositional contexts that I use – or that I
have been introduced to

a propositional context is not part of a proposition – it is a separate proposal – a separate propositional construct

a new proposal or new propositional context can always be put


2.01231. If I am to know an object I need not know all its external properties, I must
know all its internal properties.


all properties of an object / proposal – are proposals separate and external to the object proposal –

there are no ‘internal’ properties

what I know is the proposals that I put – or that are put to me


2.0124. If all objects are given, then at the same time all possible states are also given.


what is given – is what is proposed

all proposals – all possible proposals – are not given


2.013. Each thing is, as it were, in a space of possible states of affairs. This space I can imagine empty, but I cannot imagine the thing without the space.


each thing / proposal – is put – is proposed

‘a space of possible states of affairs’ – is the unknown

the unknown is propositionally empty

a proposal – a proposition – is a response to – the unknown

every proposal – every proposition – defies the unknown


2.0131. A spatial object must be situated in infinite space. (A spatial point is an
argument place).

A speck in the visual field, though it need not be red, must have some colour; it is, so
to speak, surrounded by colour-space. Notes must have some pitch, objects of the
same touch, must have some degree of hardness, and so.


if an object / proposal is described – defined – as ‘spatial’ – it will by definition be situated in space

as to whether the ‘space’ is infinite or not – that’s another question

any proposal is an argument place – in that it is open to question – open to doubt – and uncertain

and yes – a speck in the visual field will be coloured – if the visual field is defined as coloured

and by definition – a note has pitch – and objects of the same touch will have some degree of hardness

all we have here is a series of analytic definitions

analyticity is nothing more than propositional reassertion

a spatial object – is a spatial object – a coloured object – is a coloured object – hard objects are hard objects

reasserting a proposition has no logical value –

its only value is rhetorical

the idea is that reassertion establishes a proposition’s truth –

and protects it from question – from doubt – and from uncertainty

any such view of the proposition is logically corrupt and pretentious


2.014. Objects contain the possibilities of all situations.


proposals / objects – are put – and put in propositional contexts

‘all situations ‘ – are all propositional contexts –

to say that a proposal contains the possibilities of all propositional contexts – is to say that a proposal – a proposition – contains in some mystical sense – all propositions –

when I propose one thing – I do not propose everything –

to suggest that one proposition contains all propositions – is preposterous and ridiculous

and the vanity of it is breathtaking


2.0141. The possibility of its occurring in states of affairs is the form of an object.


the form of an object is the form of a proposal –

the form of a proposition – is a proposal of propositional structure

the possibility of a proposal / object occurring in a state of affairs – that is – in a propositional context – depends on the use of the object / proposal –

it is a contingent matter


2.02. Objects are simple.


objects are proposals –

how we describe an object / proposal – i.e. as ‘simple’ – or ‘complex’ – will be a matter of propositional context

and any description is open to question – open to doubt and uncertain


2.0201. Every statement about complexes can be resolved into a statement about their
constituents and into the propositions that describe complexes completely.


any analysis of any of any proposal – ‘ i.e. ‘complexes can be resolved into a statement about their constituents’ – is a proposal –

any description is a proposal –

a proposal is open to question – open to doubt – and uncertain

propositional uncertainty defies ‘completeness’ – and renders it illogical


2.021 Objects make up the substance of the world that is why they cannot be
composite.


objects are proposals

the world is propositional

any proposal regarding the ‘substance of the world’ – is open to question –

there is no ‘cannot be’ – given propositional uncertainty

a composite description of the substance of the world – is as valid as any other proposed description –

and may well serve a purpose –

such a description – as with any other – is open to question – open to doubt – and is uncertain


2.0211. If the world had no substance, then whether a proposition had sense would
depend on whether another proposition is true.


that the world has substance – is a proposal

that the world has no substance – is a proposal –

these proposals are open to question – open to doubt – and uncertain

the sense of a proposition – is open to question – open to doubt – and is uncertain

a proposition is true – if it is assented to – for whatever reason

a proposition is false – if dissented from – for any reason –

any proposal of assent or any proposal of dissent  – is open to question – open to doubt – and is uncertain


2.0212. In that case we could not sketch any picture of the world.


a picture of the world – is a proposal

a proposal open to question – open to doubt – and uncertain

‘in that case’ – the picture sketched – would be of a world with no substance –

whatever that would amount to

and whatever that amounted to – would be a proposal – open to question – open to doubt – and uncertain


2.022. It is obvious that an imagined world, however different it may be from the real
one, must have something – a form – in common with it.


this proposal can always be put – and is open to question

what do you say to an artist who says his picture (proposal) has nothing in common with the world of common experience?

the point is – there can be –  there is – question – doubt – uncertainty –

the ‘obvious argument’ – is really just rhetoric

logically speaking – any proposal – is open to question – open to doubt – and uncertain

logically speaking – nothing is ‘obvious’ – if ‘obvious’ means – beyond question


2.023. Objects are what constitutes this unalterable form.


objects are proposals –

‘form’ is a proposal of propositional structure –

a proposal – open to question – open to doubt – and uncertain

there is no unalterable form / propositional structure


2.0231. The substance of the world can only determine a form, and not any material
properties. For it is only by means of propositions that material properties are
represented – only by the configuration of objects that they are produced.


‘the substance of the world’ – is a proposal

a form is a proposal of propositional structure – a form is proposed

the world is propositional –

a ‘material property’ – is a proposal

it is only by means of proposal that material properties exist –

what exists is what is proposed

the ‘configuration of objects’ – is a proposal


2.0232. In a manner of speaking objects are colourless.


in a manner of speaking proposals / propositions are colourless


2.0233. If two objects have the same logical form, the only distinction between them,
apart from their external properties, is that they are different.


an object is a proposal –

logical form is a proposal of propositional structure

two object / proposals – which it is proposed have the same propositional structure –

will be different at least in terms of their provenance – i.e. where and when – they were proposed –

they will be contingently different


2.02331. Either a thing has properties that nothing else has, in which case we can
immediately use a description to distinguish it from the others and refer to it; or, on
the other hand, there are several things that have the whole set of properties in
common, in which case it is quite impossible to indicate one of them.

For if there is nothing to distinguish a thing, I cannot distinguish it, since otherwise it
would be distinguished after all.


if you have two things / two proposals –

you have two separate proposals to begin with 

the question is –

apart from the fact that they are separate – what distinguishes them?

if one thing / proposal has properties / descriptions that are not applied to the other

those descriptions can be used to distinguish it from the other

if on the other hand those descriptions do not distinguish one from the other

the question remains how they are to be distinguished?

perhaps other descriptions will do the job

any proposal of distinction will be open to question – open to doubt – and uncertain

what distinguishes one thing / proposal from another – is open to question – open to doubt – and is uncertain


2.024. Substance is what subsists independently of what is the case.


what is independent of what is the case – that is of – what is proposed –

is the unknown


2.025. It is form and content.


form is a proposal of propositional structure

a proposition’s content – is what is proposed

form and content are propositional characterizations

form and content do not exist outside of the propositional context


2.0251. Space, time and colour (being coloured) are forms of objects.


space – time – and colour – are descriptions – proposals of propositional context – that are applied to the proposal of objects


2.026. There must be objects if the world is to have an unaltered form.


the proposal of objects – is open to question – open to doubt – is uncertain

form is a proposal of propositional structure

any such proposal is open to question – open to doubt – and is uncertain –

our world is propositional – it is not ‘unaltered’ – it is uncertain


2.027 Objects, the unalterable, and the subsistent are one in the same.


objects are propositions – proposals – open to question – open to doubt – and uncertain

in that logically speaking – any proposition is uncertain – it is not ‘unalterable’

what exists in the absence of proposal – of propositions – is the unknown


2.0271. Objects are what is unalterable and subsistent; their configuration is what is
changing and unstable.


‘objects’ are proposals – propositions – open to question – open to doubt – and uncertain

any proposed configuration of objects – is open to question – open to doubt – and is uncertain

what comes off as unalterable and subsistent – is philosophical prejudice


2.0272. The configuration of objects produces states of affairs.


a configuration of proposals is a state of affairs


2.03. In a state of affairs objects fit into one another like the links of a chain.


in a propositional construct proposals / objects are placed in relation to proposals –

and their relation is a proposal – open to question – open to doubt – and uncertain


2.031 In a state of affairs objects stand in a determinate relation to one another.


the relation of one proposition – one object / proposal – to another – is open to question – open to doubt – and is uncertain


2.032. The determinate way in which objects are connected in a state of affairs is the
structure of the state of affairs.


the relation of objects / propositions in a proposed state of affairs – logically speaking –
is indeterminate –

that is – open to question – open to doubt – and uncertain


2.033. Form is the possibility of structure.


form is a proposal of structure


2.034. The structure of a fact consists of the structures of states of affairs.


a ‘fact’ is a generally accepted proposal – within some propositional context

a ‘fact’ can be structured – that is propositionally structured

a ‘state of affairs’ – is a proposal – a proposition made up of other propositions – a proposition that can be analysed into other propositions and their relations

if the structure of a fact consists of the structures of states of affairs –

there is not much point talking about ‘facts’ and ‘states of affairs’ – for in terms of structure – they amount to the same thing

and in that case – best to just speak of propositional structures

propositional structures – open to question – open to doubt – and uncertain


2.04. The totality of existing states of affairs is the world.


the totality of existing states of affairs – would be the totality of proposals – of propositions put –

however – it is pointless to talk of a ‘totality’ of propositions – propositional action is on-going

‘the world’ – is a proposal


2.05. The totality of existing states of affairs also determines which states of affairs do
not exist.


that which does not exist – is that which is not proposed


2.06.The existence and non-existence of states of affairs is a reality.

(We also call the existence of states of affairs a positive fact, and their non-existence a
negative fact.)


a state of affairs exists – if it is proposed

reality is that which is proposed –

that which is not proposed – is not there – is not a reality

there are no ‘negative facts’ –

a ‘negative fact’ would have to be ‘a proposal that is not proposed’ – which is an absurdity

reality is what is proposed


2.061. States of affairs are independent of each other.


a ‘state of affairs’ is a proposal –

one proposal is contingently independent of another

two proposals can be related via a third proposal etc.


2.062. From the existence or non-existence of one state of affairs it is impossible to
infer the existence or non-existence of another.


it is possible to infer from the existence of one proposed state of affairs – to another

the inference is a relational proposal
.
there is no inference / proposal from a non-existent state of affairs / proposal


2.063. The sum total of reality is the world.


the world is not a sum total

reality is what is proposed –

reality is propositional –

and propositional action is on-going


2.1. We picture facts to ourselves.


a picture is a proposal – a proposal of representation

i.e. – that one proposition or set of propositions represents another proposition or set propositions

we propose facts to ourselves – and to others

do we picture facts?

firstly a fact is a proposal – a generally accepted proposal

do we propose that facts / proposals – represent –  other proposals – other propositions?

yes – you can put that one proposition or set of proposals / ‘facts’ – represent another proposition or set of other propositions

however at the same time not all proposals of facts are picture proposals – representation proposals

a fact may simply be proposed in a declarative statement –

i.e. ‘the Mona Lisa is in the Louvre’ – might be proposed as a fact

and not all propositional action is ‘representational’ –

we may i.e. propose to modify or even oppose another proposition –

representation – is one mode of propositional action –

and just what representation amounts to – is open to question – open to doubt – and uncertain


2.11. A picture presents a situation in logical space, the existence and non-existence of states of affairs.


a picture is a proposal – a representative proposal

as to – ‘a situation in logical space’ –

the representative proposal –  is the situation

this notion of ‘logical space’ is superfluous –

what is logically relevant is that a proposition is put – and is open to question – open to doubt – and is uncertain –

packaging up a proposition with ‘logical space’ – is unnecessary and irrelevant

we do not have pictures / representational proposals of non-existent states of affairs

if a state of affairs is proposed – it exists

an existing state of affairs – is a proposal

if a state of affairs is not proposed – it doesn’t exist

what does not exist – is what is not proposed


2.12. A picture is a model of reality.


a picture is a proposal – a representative proposal

‘a model of reality’ – is a proposal – a representative proposal

reality is what is proposed – reality is a proposal

reality is open to question – open to doubt – and uncertain


2.13. In a picture objects have the elements of the picture corresponding to them.


you can propose an elemental analysis here –

this is where it is proposed that the picture – the representative proposal – is to be understood as elemental –

and that therefore the object proposal – is to be construed elementally

what you have here is an elemental analysis – an elemental argument

these proposals – the elemental proposal – and the proposal of the correspondence of the elements – are open to question – open to doubt – and uncertain

not all pictures are construed elementally


2.131. In a picture the elements of the picture are the representatives of objects


if you run with an elemental analysis – that is a proposal – that is the argument

it is a proposal – open to question – open to doubt – and uncertain

the fact is you can have a representative proposal that is not elemental –

that is not construed in terms of elements
                              

2.14. What constitutes a picture is that its elements are related to one another in a
determinate way.


a picture is a proposal of representation –

what constitutes a picture – is open to question – open to doubt – and uncertain

picture / proposals can be given an elemental analysis –

from a logical point of view – how the elements are related is open to question – open to doubt – and uncertain

and if the picture / representative proposal – is not given an elemental / determinate analysis – does it cease to be a picture?


2.141. A picture is a fact.


a ‘picture’ is a proposal – a representative proposal

a ‘fact’ is a proposal –

you can describe a picture – a relational / representative proposal as a fact –

in any case this picture / ‘fact’ – as with any proposal – is open to question – open to doubt – and uncertain


2.15. The fact that the elements of a picture are related to one another in a determinate
way represents that things are related to one another in the same way.

Let us call this connection of its elements the structure of the picture, and let us call
the possibility of this structure the pictorial form of the picture.

you can propose an elemental / determinate relation of representation between propositions – i.e. between a painting – and its subject –

you will adopt this proposal if it suits your purpose

this proposal is open to question – open to doubt – and uncertain –

and it should be understood is that is not the final word on representation

representation – is open to question – open to interpretation

the point being that not all proposals of representation – will be – or need be –
elemental and determinate –

what if the proposal is that the picture – the relational representative proposal – depicts a non-elemental – indeterminate relation?

does it cease to be a picture?

as to this notion of ‘pictorial form’ – it is nothing other than the representative proposal –

nothing other than the picture


2.151. Pictorial form is the possibility that things are related to one another in the
same way as the elements of a picture.


‘pictorial form’ – just is the representative proposal – that is the picture

an elemental analysis is not essential to representation

representation is open to question – open to doubt – and uncertain


2.1511. That is how a picture is attached to reality; it reaches right out to it.


a representational proposal is put –

just what that representation amounts to is open to question

this ‘reaching out’ can only be the putting of the representational proposal

the picture – the proposal of representation – is a reality –

it is not something other than reality – it is reality

our reality is propositional


2.1512. It is laid against reality like a measure.


a proposition – is not laid against reality – it is reality –

propositions are related to propositions –

and relations between propositions – are proposed

our reality is a reality of propositions and propositional relations


2.15121. Only the end points of the graduating lines actually touch the object that is to
be measured.


we can do without the quasi-mathematical and quasi-geometrical imagery here

propositions are put in relation to propositions –

and any relation proposed – is open to question – open to doubt – and is uncertain


2.1513. So a picture conceived in this way, also includes the pictorial relationship,
which makes it into the picture.


the pictorial relationship is not ‘included in’ the picture –

this ‘pictorial relationship’ – the relational / representative proposal – is the picture


2.1514. The pictorial relationship consists of the correlations of the picture's elements
with things.


the picture is the representative proposal –

the elemental correlation – is a secondary proposal

the elemental proposal – and the proposed elemental correlation – is open to question – open to doubt – and uncertain

not all pictures / representations are proposed in terms of an elemental analysis – or an elemental correlation


2.1515. The correlations are, as it were, the feelers of the picture's elements, with
which the picture touches reality.


the ‘correlations’ are relational proposals – relational propositions

the relational proposals – are ‘feelers’ – only in the sense that they are open to question – open to doubt – and uncertain

we don’t ‘touch’ reality – we propose reality


2.16. If a fact is to be a picture, it must have something in common with what it
depicts.


if a ‘fact’ – a proposal – is to be a picture – the fact will be a representative proposal

what is common to the picture and what it represents – if indeed there is a proposed commonality –  is open to question – open to doubt and uncertain

‘commonality’ – is open to question – open to doubt – and uncertain


2.161. There must be something identical in a picture and what it depicts, to enable
the one to be a picture after all.


if you consider abstract art – there is always a question of just what it represents

identity doesn’t seem to be in the picture at all – or necessary to it

and the more general issue is just what representation amounts to –

yes you can propose identity – but does it hold in all proposals of representation?

there is no ‘must’ here – no necessity – the matter is better understood in terms of –

uncertainty


2.17. What a picture must have common with reality, in order to be able to depict it –
correctly or incorrectly – in the way it does, is its pictorial form.


‘pictorial form’ is nothing other than the proposal of representation – that is to say –
 the picture

once this is recognized this notion of ‘pictorial form’ – will be seen to be unnecessary and irrelevant


2.171. A picture can depict any reality whose form it has.

A spatial picture can depict anything spatial, a coloured one anything coloured, etc.


a picture / proposal may depict a subject – a proposal (a reality) – whose propositional structure it is proposed it has –

or it may not depict that structure

a picture may propose / depict a different structure altogether –

we see this i.e. in abstract art – in theoretical science – and in philosophy

if the picture / proposal is described as spatial – then what it represents will be described as spatial

if the picture / proposal is described as coloured – then what it represents will be described as coloured –

what we have here are analytic definitions –

a spatial picture – depicts anything spatial – a coloured picture – depicts anything coloured

analyticity is nothing more than propositional reassertion

a spatial object – is a spatial object – a coloured object – is a coloured object

reasserting a proposition has no logical value –

its only value is rhetorical

the issue is just what description to give the picture / proposal –

and that is open – open to question – open to doubt – and is – regardless of any decision on description – uncertain


2.172. A picture cannot however depict its pictorial form: it displays it


the picture is a representative proposal

pictorial form just is the representative proposal – that is the picture

the proposal is the depiction – is the display


2.173. A picture represents its subject from a position outside of it. (Its standpoint is
representational form). That is why a picture represents its subject correctly or
incorrectly.


a picture is a representative proposal

and yes – it represents its subject / proposal from outside of it –

a correct representation is a proposal of representation – that is assented to – for whatever reason

an incorrect representation is a proposal of representation – that is dissented from – for whatever reason

any proposal of assent or dissent – is open to question – open to doubt – and uncertain


2.174. A picture cannot, however, place itself outside its representational form.


what is called the ‘representational form’ here – just is the relation of representation – that is the picture

and yes – a picture proposal – is not outside itself


2.18. What any picture, of whatever form, must have in common with reality, in order
to be able to depict it – correctly or incorrectly – in any way at all, is logical form, i.e.
the form of reality.


our reality is propositional

a picture is a proposal of representation

a picture – a proposal of representation – is a reality

the form or structure of reality –

is open to question – open to doubt – and uncertain


2.181. A picture whose pictorial form is logical is called a logical picture.


any form – that is – any proposed propositional structure – is logical – if it is held open to question – open to doubt – and regarded as – uncertain


2.182. Every picture is at the same time a logical one. (On the other hand, not every
picture is, for example, a spatial one)


every proposition – every picture / proposition – described as ‘spatial’ – or – given some other description – is – from a logical point of view –

open to question – open to doubt – and uncertain


2.19. Logical pictures can depict the world.


logical pictures are proposals – open to question – open to doubt and uncertain –

any proposal can be described as logical picture –

and any proposal can be described as a depiction of the world – of reality


2.2. A picture has logico-pictorial form in common with what it depicts.


a logico-pictorial form – is a proposal of propositional structure – open to question – open to doubt – and uncertain

what a picture represents is another proposal or set of proposals

a picture can – but need not – have a common ‘logical pictorial form’ – that is a common structure – to what it represents –

we need only consider i.e. –  abstract art – quantum physics – or various philosophical theories – to see the point here

in any case just what representation amounts to – is open to question – open to doubt – and uncertain

it is not a fixed concept


2.201. A picture depicts reality by representing a possibility of existence and non-
existence of states of affairs.


the picture is the depiction –

a picture – a representational proposal – is reality

what is proposed – exists

what is not proposed – is non-existent –

we don’t have pictures of what doesn’t exist


2.202. A picture represents a possible situation in logical space.


a picture does not represent a possible situation in logical space

a picture – is a representative proposal –

a picture is a reality – is actual

the notion of ‘logical space’ here – is irrelevant –

it’s not in the picture


2.203. A picture contains the possibility of the situation that it represents.


a picture is the situation proposed

what is proposed is a representation


2.21. A picture agrees with reality or it fails to agree; it is correct or incorrect, true or
false.


a picture is a proposal – a representative proposal

reality is propositional – a picture / proposal is a reality

a proposal is true – if it is affirmed  for whatever reason – false if it is denied – for whatever reason

a representational proposal  – is true – if it is affirmed – false – if it is denied

any proposal of affirmation or denial – is like the proposal – the picture – in question – open to question – open to doubt – and uncertain


2.22. What a picture represents it represents independently of its truth or falsity, by
means of its pictorial form.


a picture – is a representative proposal

what a picture represents – and how it represents – is open to question – open to doubt – and uncertain

a proposal of representation is true – if it is assented to – false if it is dissented from

any proposal of assent or dissent is independent of the proposal of representation

any proposal of assent or dissent – is open to question – open to doubt – and is uncertain

a proposal put – exists – regardless of whether it is affirmed or denied


2.221. What a picture represents is its sense.


the picture is a proposal – a proposition –

the picture is a representational proposal

the ‘sense’ of a proposition – is open to question – open to doubt – and is uncertain

the sense of a picture – a representative proposal – is open to question – open to doubt – and is uncertain


2.222. The agreement or disagreement of its sense with reality constitutes its truth or
falsity.


the agreement or disagreement of its sense with reality –

is the question of the agreement or disagreement of the sense of one proposal (the picture) – with the sense of another (what it represents)

any proposed relation of agreement or disagreement between proposals – is open to question – open to doubt – and is uncertain

truth and falsity – are the propositional actions of affirmation and denial –

if it is proposed that that the picture / proposal represents a reality (another proposal) –
and this is agreed to – the proposed relation will be deemed true

if it is proposed that the picture / proposal represents a reality (another proposal) – and this is denied the proposed relation will be deemed false –

any propositional action of agreement or disagreement – is open to question – open to doubt and uncertain


2.223. In order to tell whether a picture is true or false we must compare it with
reality.


the relation between a picture and what it represents –

is open to question – open to doubt – and uncertain

any comparison – is open to question – open to doubt – and uncertain

whether the picture is true or false –

is the question of  whether a proposed relation i.e. agreement – is affirmed – for whatever reason – or denied – for whatever reason –

any proposal of affirmation – or any proposal of denial – is open to question – open to doubt – and is uncertain –

it should be noted too – that just what ‘agreement’ amounts to – and just what ‘disagreement’ amounts to – is open to question – open to doubt and is uncertain


2.224. It is impossible to tell from the picture alone whether it is true or false.


yes –

whether a picture is true or false – depends on whether the representative proposal that has been put – is affirmed – or denied


2.225. There are no pictures that are true a priori.


a picture is a proposal – a representative proposal

a proposal is open to question – open to doubt – and uncertain

if by ‘true a priori’ – is meant that a proposal – a  proposition is beyond question – beyond doubt – and certain

logically speaking – there are no a ‘true a priori’ propositions –

there are no pictures that are true a priori

the ‘true a priori’ tag – is a mark of logical ignorance .


Tractatus 3


3. A logical picture of facts is a thought


a picture is a proposal – a representational proposal

a picture of facts – will be a proposal representing facts

as to logical –

the picture / proposal – will be logical

if it is held open to question – open to doubt – and regarded as uncertain

now do we call this ‘logical picture of facts’ – this proposal that represents facts – a ‘thought’?

this strikes me as a definition from Wittgenstein –

as it were a starting point from which he will argue

there is nothing against this – it is a proposal

and a proposal – open to question – open to doubt – and uncertain

just why he regards a picture of facts – a thought – and what exactly this amounts to –
he is yet to explained


3.01. The totality of true thoughts is a picture of the world.


any representative proposal / any propositional picture – can be described as a picture of the world

a proposal is true – if assented to

logically speaking – a thought – is a proposal –

a proposal open to question – open to doubt – and uncertain

a ‘totality’ – is definitive –

propositional action is on-going – is indefinite


3.02. A thought contains the possibility of the situation of which it is the thought.
What is thinkable is possible too.


a proposal can be described as a ‘thought’

a proposal can be described a ‘situation’

here we have a proposal described as a ‘thought’ – and further described as a ‘situation’ –

this proposal / thought – is – the proposal / situation –

a thought does not contain the possibility of which it is a thought –

‘containing the possibility of which it is a thought’ – is metaphysical mumbo-jumbo

a proposal is an actuality –

what is thinkable – is what is proposed –

any proposal – any proposition –

is open to question – open to doubt – is uncertain


3.03. Thought can never be of anything illogical, since, if it were, we should have to
think illogically.


a proposal – a thought – that is not held open to question – not held open to doubt –
and regarded as certain – is illogical

uncritical thinking is illogical

we can – we do – think and act – illogically


3.031. It used to be said that God could create anything except what would be contrary to the laws of logic. – The truth is that we could not say what an 'illogical' world would look like.


our proposals – our propositions – are the world

an ‘illogical’ world is the world of uncritical and pretentious propositions

we all know what that looks like


3.032. It is impossible to represent in language anything that 'contradicts logic' as it is
in geometry to represent by its co-ordinates a figure that contradicts the laws of space,
or to give the co-ordinates of a point that does not exist.


language as proposal – contradicts logic – if it is uncritical and pretentious

the laws of space – as with any set of proposals are open to question – open to doubt – and uncertain

a point that does not exist – is a proposal that is not proposed –

to pretend such a proposal – is to corrupt propositional logic –


3.0321.Though a state of affairs that would contravene the laws of physics can be
represented by us spatially, one that would contravene the laws of geometry cannot.


geometry is a rule governed propositional game


3.04. If a thought were correct a priori, it would be a thought whose possibility
ensured its truth.


so called a priori truth – in so far as it is not open to question – not open to doubt – and is regarded as certain – is illogical

such a proposal – is a corruption of the proposal – of propositional logic

such a proposal is better termed a prejudice


3.05. A priori knowledge that a thought was true would be possible only if its truth
were recognizable from the thought itself (without anything to compare it with).


a proposition itself – is neither true nor false

the truth or falsity of any claim to knowledge – of any proposal – of any thought –
is a matter of assent or dissent –

and proposals of assent and proposals of dissent – are open to question – open to doubt – and uncertain

whether or not there is anything to compare a proposal to – to compare a thought to – is logically irrelevant –

what is logically relevant – is that a proposal is recognized as being open to question –
open to doubt – and uncertain

if by ‘a priori knowledge’ – is meant – proposals / propositions – not open to question – not open to doubt – and certain –

so called ‘a priori knowledge’ is illogical

the better term here is ‘a priori prejudice’


3.1. In a proposition a thought finds an expression that can be perceived by the
senses.


a proposal made public – i.e. spoken or written – can be perceived by the senses –

a proposal – not made public –  a proposal / thought not expressed – will not be perceived by the senses


3.11. We use the perceptible sign of the proposition (spoken or written, etc.) as a
projection of a possible situation.

The method of projection is to think of the sense of the proposition.


the perceptible sign of the proposition – is the proposition –

a proposal is an actual situation – not a possible situation

the ‘method of projection’ – is proposal

the sense of the proposition – is open to question – open to doubt – and is uncertain


3.12. I call the sign with which we express a thought a propositional sign. – And a
proposition is a propositional sign in its projective relation to the world.


the propositional sign is the proposal – is the proposition

the world is propositional

a proposition’s ‘projective relation to the world’ – is its proposed relation to other propositions


3.13. A proposition includes all that the projection includes, but not what is projected.

Therefore, though what is projected is not itself included, its possibility is.

A proposition therefore, does not actually contain its sense, but does contain the
possibility of expressing it.

('The content of the proposition' means the contents of a proposition that has sense).

A proposition contains the form, but not the content, of its sense.


the proposition is what is proposed

there is no ‘projection’ – just what is proposed –-

a proposal – a proposition is actual – not possible

what is ‘possible’ – is pre-propositional

the  sense of a proposition – logically speaking – is a separate proposal – to the subject proposition – a proposal put in relation to the subject proposition –

the content of a proposition – is what is proposed –

and what is proposed is open to question – open to doubt – and uncertain

the form of a proposition – is a proposed structure of the proposition –

a proposal – open to question – open to doubt – and uncertain


3.14. What constitutes a propositional sign is that in it its elements (the words) stand
in a determinate relation to one another.

A propositional sign is a fact.


what constitutes a propositional sign – is open to question – open to doubt and uncertain

this elemental / determinist characterization is one view –

and to adopt this view – may have some pragmatic value – some pragmatic use – in a particular context

however it is not the only view possible

i.e. – one may think of – and use – the proposition as it where as a whole – without any elemental analysis –

and this I would suggest is how propositions by and large are regarded in common everyday usage

in a word game – where the idea is to construct propositions – out of a limited number of words – the relation of the words may well be regarded as indeterminate – even after a proposition is constructed –

and when we are stuck for a word – and try different words to finish a sentence – do we regard the exercise of ‘constructing a proposition’ – to be determinate?

isn’t it rather that the resulting proposition is an outcome of indeterminacy? –

and where the proposition’s ‘construction’ if you want to call it that  – is seen to be – uncertain?

any so called ‘determinate’ view of the proposition – of language – will only get a start in a defined propositional context

and even there – questions can always be raised – doubts can emerge – uncertainties can be explored

a propositional sign can be described as a fact – can be regarded as a fact


3.141. A proposition is not a blend of words. – (Just as a theme in music is not a blend
of notes).


a proposition could be described – as a blend of words – just as a theme in music could be described as a blend of notes

the proposition – the nature of the proposition – is open –

open to question – open to doubt – and open to interpretation .


3.142. Only facts can express a sense, a set of names cannot.


facts are proposals –

sense is a proposal – open to question – open to doubt – and uncertain

names are proposals –

names can and do express sense –

the sense of a name – is open to question – open to doubt – and uncertain


3.143. Although a propositional sign is a fact, this is obstructed by the usual form of
expression in writing or print.

For in a printed proposition, for example, no essential difference is apparent between
a propositional sign and a word.

(That is what made for Frege to call a proposition a composite name).


a fact is a proposal –

any form of expression is a proposal –

there is no essential difference between a propositional sign and a word

the propositional sign is a proposal – a word is a proposal –

a proposal is open to question – open to doubt – and uncertain


3.1431. The essence of a propositional sign is very clearly seen if we imagine one
composed of spatial objects (such as tables, chairs, and books) instead of written signs

Then the spatial arrangement of these things will express the sense of a proposition


imagining spatial objects – is proposing objects – and proposing a relation between them

a relation – described as – proposed as – ‘spatial’

whether written or not we are dealing with proposals – propositions –

the sense of any proposal / proposition – is open to question – open to doubt – and uncertain


3.1432. Instead of, ‘The complex sign "aRb" says a stands in relation to b in the relation
R', we ought to put, 'That "a" stands to "b" in a certain relation says that aRb'.


we have the proposal "aRb" –

this proposal – as with any proposal – is open to interpretation –

the propositional analysis – ‘a stands in relation to b in the relation R' – is one interpretative proposal of "aRb"

'That "a" stands to "b" in a certain relation says that aRb' – is another

the difference between – ‘a stands in relation to b’ and ‘That a stands to b in a certain relation’ – if anything – comes down to a difference of emphasis or a difference of presentation

the difference is rhetorical – not logical


3.144. Situations can be described but not given names.

(Names are like points; propositions like arrows – they have sense.)


a propositional situation can be given a name – propositional situations are named

take for example the propositional situations of the weather patterns – el nino and la nina

names are proposals – and proposals can be variously interpreted and described

the sense of any proposal – of any proposition – is open to question


3.2. In a proposition a thought can be expressed in such a way that elements of the
propositional sign correspond to the objects of thought.


a thought is a proposal – is a proposition

a proposition can be given an elemental analysis –

and it can be proposed that the elements of one proposition – of one propositional sign correspond to the elements in another

these propositions – the relational proposition – and the subject propositions – are open to question – open to doubt – and are uncertain


3.201. I call such elements 'simple signs', and such a proposition 'completely
analysed'.


you can call your elements ‘simple signs’ – and you can call such a proposal – ‘completely analysed’ – if it suits your purposes

logically speaking though – no proposition is completely analysed

a proposition is open – open to question – open to doubt – open to analysis – and uncertain

a so called ‘completely analysed’ proposition – is a logically dead proposition

you can – for whatever reason – decide to stop the logical actions of question and doubt –

at best this is a pragmatic decision – the point of which is to proceed – to get on with it

at worst it is an ignorant and pretentious decision – that is a turning away from critical analysis – a turning away from logic

any propositional decision is open to question – to doubt – and is uncertain


3.202. The simple signs employed in propositions are called names.


a proposal can be analysed – can be described in terms of simple signs – and you can call these simple signs names

and this analytical proposal of simple signs as names – is logically speaking – open to question – open to doubt – and is uncertain


3.203. A name means an object. The object is its meaning. ('A' is the same sign as 'A'.)


a name proposal – is an identifying proposal –

the proposal that ‘a name means an object’ – is to propose a relation between a name proposal – and an object proposal

it is to say that the name proposal identifies the object proposal –

the relational proposal – the name proposal – and the object proposal – are open to question – open to doubt – and uncertain

‘the object is its meaning’ –

is to propose that the object proposal – is identified by the name proposal –

this may or may not be the case – but it is the proposal

A’ is the same sign as ‘A” – is to posit ‘A’ as ‘A’ – which is pointless

repetition does not elucidate anything –

to suggest that it does – is just pretentious rhetoric


3.21. The configuration of objects in a situation corresponds to the configuration of
simple signs in the propositional sign.


the configuration of objects is a proposal – a propositional construction – and is the propositional situation

that there is a correspondence between this proposal – and the proposal of a configuration of simple signs – is a proposal – a relational proposal

these proposals are open to question – open to doubt – and uncertain


3.22. In a proposition a name is the representative of an object.


a name in a proposition is a proposal –

an object is a proposal

that a name proposal represents an object proposal – is a proposal –

a proposal open to question – open to doubt and uncertain


3.221. Objects can only be named. Signs are their representatives. I can only speak
about them: I cannot put them into words. Propositions can only say how things are,
not what they are.


we propose in relation to proposals –

object proposals – can be named – and they can be described –

it can be proposed that propositions / signs represent object proposals –

speaking about object proposals – is – proposing in relation to them – is putting them into words

‘things’ are proposals –

I can propose how things / propositions are – and I can propose – what they are

and any proposal put – is open to question – open to doubt – and is uncertain


3.23. The requirement that simple signs be possible is the requirement that sense be
determinate.


sense – the sense of a proposition – from a logical point of view – is open to question – open to doubt – and uncertain

logically speaking – sense is indeterminate

simple signs – as with any other propositional construct – are open to question – open to doubt and uncertain


3.24. A proposition about a complex stands in an internal relation to a proposition
about a constituent of the complex.

A complex can be given by its description, which will be right or wrong. A
proposition that mentions a complex will not be non-sensical if the complex does not
exist, but simply false.

When a propositional element signifies a complex, this can be seen from an
indeterminateness in the propositions in which it occurs. In such cases we know that
the proposition leaves something undetermined. (In fact the notation for generality
contains a prototype.)

The contraction of a symbol for a complex into a simple symbol can be expressed in a
definition.


a proposition about a complex – and a proposition about a constituent of the complex – are two different and separate propositions –

to say that one is internal to the other – that one is ‘in’ the other – is to confuse them

a relation between propositions is a proposal – separate to the two propositions in question –

the relation is an external proposal

a propositional description – is not right or wrong – it is open to question – open to doubt – and is uncertain –

you can proceed with a description – or not – in either case your decision is logically uncertain –

and any reasons you have for proceeding or not – are open to question

a proposition – a proposal concerning a non-existent propositional complex – is a ridiculous notion

a proposition exists if it is proposed

if it is not proposed – it’s not there – it doesn’t exist

an element – is an element of a complex – by definition

and an element signifying a complex – will leave unsaid – what is left of the complex

and yes proposing a symbol for a complex is really a matter of definition

even so – such a definition is open to question


3.25. A proposition has one and only one complete analysis.


the idea that a proposal – a proposition has one and only one complete analysis – is illogical – and pretentious

regardless of any proposed analysis – a proposition is logically speaking – open –

open  to question – open to doubt – and uncertain –


3.251. What a proposition expresses it expresses in a determinate manner, which can
be set out clearly: a proposition is articulate.


what is proposed is open to question –

any determination of what is proposed – is a proposal –

a proposal – open to question – open to doubt and uncertain

a clear presentation – is open to question

a proposition is articulate


3.26. A name cannot be dissected any further by means of a definition: it is a primitive sign.


a name is a sign – is a proposal

a proposal / name – is open to question – open to doubt – and uncertain –

a definition – is a proposal – open to question – open to doubt – and uncertain

if by ‘primitive sign’ is meant a proposal – that is not open to question – open to doubt – and certain

there is no primitive sign


3.261. Every sign that has a definition signifies via the signs that serve to define it;
and the definitions point the way.

Two signs cannot signify in the same manner if one is primitive and the other is
defined by means of primitive signs. Names cannot be anatomized by means of
definitions.

(Nor can any sign that has a meaning independently and on its own.)


if a sign – (a proposal) – is defined – in terms of other proposals (signs) – it is transformed by the signs (proposals) that define it

what way a proposed definitions points – is open to question

a sign that is not propositionally transformed – will be different to one that is

what one sign signifies relative to another is open to question –

there are no ‘primitive’ signs

any sign is open to question – open to doubt – and uncertain

a name is a proposal – open to question – open to doubt – and uncertain

a definition is a proposal – open to question – open to doubt – and uncertain

a name can be defined –

a defining proposal can be put to a name –

i.e. – this name means this in this context

signs are given meaning –  that is to say meaning is proposed

no sign has a meaning ‘independently and on its own’

any proposed meaning of any sign is open to question – open to doubt – and is uncertain


3.262. What signs fail to express, their application shows. What signs slur over, their
application says clearly.


what a sign expresses is open to question – open to doubt and uncertain

the application of a sign is open to question – open to doubt and uncertain


3.263. The meanings of primitive signs can be explained by means of elucidations.
Elucidations are propositions that contain primitive signs. So they can only be
understood if the meanings of those signs are already known.


so called ‘primitive signs’ are proposals – open to question – open to doubt – and uncertain

any elucidation of a proposal / sign – is propositional

an elucidating proposition refers to the proposal / sign – to be elucidated

the meaning of the sign – before and after any propositional elucidation – is open to question – open to doubt and uncertain

what is known – is what is proposed –

what is proposed – is open to question – open to doubt and uncertain


3.3. Only propositions have sense; only in the nexus of a proposition does a name
have meaning.


there is nothing other than proposal

sense is a proposal – a name is a proposal – meaning is a proposal

a name can have meaning as a stand alone proposition –

or ‘in the nexus of a proposition’ –

that is a sign in a proposal

any proposal – is open to question – open to doubt – and is uncertain


3.31. I call any part of the proposition that characterizes its sense an expression (a
symbol).

(A proposition is itself an expression.)

Everything essential to their sense that propositions can have in common with one
another is an expression.

An expression is the mark of form and content.


any characterization of sense – is a proposal

a proposal – put in relation to the proposition in question

‘a proposition in itself’ – is a proposal –

any proposal of sense – is open to question

there is nothing ‘essential’ any proposal of sense

what propositions have in common with one another is that they are open to question – open to doubt – and uncertain

an expression is a proposal – if it is a mark of form (structure) and content – it is proposed as a mark of form (structure) and content

and as such – open to question – open to doubt – and uncertain


3.311. An expression presupposes the forms of all the propositions in which it can
occur. It is the common characteristic mark of a class of propositions.


an expression – a proposal – occurs where it does occur – where it is proposed

an expression – a proposal – does not presuppose where it can occur

an expression / proposal – is not the common characteristic mark of a class of propositions –

unless it is proposed as such


3.312. It is therefore presented by means of the general form of the propositions that
it characterizes.

In fact, in this form the expression will be constant and everything else variable.


‘It is therefore presented by means of the general form of the propositions that
it characterizes.’ –

the form of a proposition – is its proposed propositional structure

as to ‘general form’ –

a proposition is a proposal – and any proposal of a ‘general structure’ – a structure common to all propositions – is open to question – open to doubt – and uncertain

an expression / proposal – put as a characterization of other propositions – is a proposal – open to question – open to doubt – and uncertain

‘In fact, in this form the expression will be constant and everything else variable.’

a proposed characterization – will be ‘constant’ – so long as the proposal is adhered to

as to ‘everything else is variable’ –

presumably that means that the class of propositions – that this proposal of characterization is put in relation to – is variable

what is being proposed here – is a propositional game


3.313. Thus an expression is presented by means of a variable whose values are the
propositions that contain the expression.

(in the limiting case the variable becomes a constant, the expression becomes a
proposition.)

I call such a variable a 'propositional variable'.


it is not that an expression becomes a proposition – when a variable becomes a constant

the expression is a proposition – to begin with – however it is played

what you have here – is two different – propositional games

game one – the expression / proposal / proposition – as a variable

game two – the expression / proposal / proposition – as a constant


3.314. An expression has meaning only in a proposition. All variables can be
constructed as propositional variables.

(Even variable names)


an expression is a proposal – is a proposition –

we can simply drop this notion of ‘expression’ – it is a logical redundancy

a variable is a propositional game –

variable names – is a variable game


3.315. If we turn a constituent of a proposition into a variable, there is a class of
propositions all of which are values of the resulting variable proposition. In general,
this class too will be dependent on the meaning that our arbitrary conventions have
given to parts of the original proposition. But if all the signs in it that have arbitrarily
determined meanings are turned into variables, we shall still get a class of this kind.
This one, however, is not dependent on any convention, but solely on the nature of the
proposition. It corresponds to a logical form – a logical prototype.


there are two modes of propositional activity –

the critical or logical mode – and the game mode

in the critical mode – propositions are put to question – put to doubt – and their uncertainty – explored –

in the game mode – propositions and propositional structures are rule governed

if you play the game – you play in accordance with the rules proposed –

if you don’t play in accordance with the rules – you don’t play the game

a propositional game – as played is not open to question – open to doubt – or uncertain

the game is not questioned – it is played

Wittgenstein begins by saying –

‘If we turn a constituent of a proposition into a variable, there is a class of propositions all of which are values of the resulting variable proposition.’

here he is proposing a propositional game – the variable game

the first move in this game is to turn a ‘constituent’ of a proposition – into a variable –

Wittgenstein is using the definition of the variable commonly used in formal logic –

the ‘variable’ – as ‘the unspecified member of a class or set’

(in propositional logic the letters pq – and r – are conventionally used as propositional variables – in predicate logic – the letters xy – an z – are used as variables)

and a rule of Wittgenstein’s ‘variable game’ – is that there is a class of propositions all of which are values of the resulting variable proposition

‘In general, this class too will be dependent on the meaning that our arbitrary conventions have given to parts of the original proposition.’

‘our arbitrary conventions’ – whatever they may be – will be operating rules of this variable game

‘But if all the signs in it that have arbitrarily determined meanings are turned into variables, we shall still get a class of this kind’ –

this is to say that if all the signs in the game are turned into variables – we still have this variable game

‘This one, however, is not dependent on any convention, but solely on the nature of the proposition. It corresponds to a logical form – a logical prototype.’

‘a logical form’ – is  a proposed propositional  structure –

there are no ‘logical prototypes’ – there are different logical forms – that is different propositional / game structures – and there are different propositional games –

in practise propositional games – if they are generally accepted propositional practises – are conventions –

rule governed conventions


3.316. What values a propositional variable may take is something that is stipulated.

The stipulation of values is the variable.


a propositional game – is a rule governed propositional action

‘What values a propositional variable may take is something that is stipulated.’

the values – are the rules adopted for the game

‘the stipulation of values is the variable’ – is the variable game


3.317. To stipulate values for a propositional variable is to give the propositions
whose common characteristic the variable is.

The stipulation is the description of those propositions.

The stipulation will therefore be concerned only with symbols, not with their
meaning.

And the only thing essential to the stipulation is that it is merely a description of
symbols and states nothing about what is signified.

How the description of the proposition is produced is not essential


to stipulate values for a propositional variable –  is to give the rule for the variable game

the rule of a propositional game – determines the propositions to be played

the stipulation is the rule of the game –

the rule of the game does not ‘describe’ the game propositions – it determines the game propositions – and the possibilities of their play

the rule of the game determines the play of the symbols –

their ‘meaning’ – in the game – is not relevant

the rule of the game defines the symbols and  determines the play of the symbols –

a game does not signify – a game is played

if the proposition is a game proposition – that is to say – rule governed –

‘description’ of it – is effectively irrelevant to the game –

what is essential to the game – is that the proposition – the play of the proposition – is rule governed

if it is not rule governed – it is not a game proposition


3.318. Like Frege and Russell I construe a proposition as a function of the expressions
contained in it.


the proposition is not a function of the expressions contained in it –

a proposition is a proposal

we can regard the proposition critically – as open to question – open to doubt – and uncertain

or we can regard the proposition as rule governed – as a token in a propositional game

a functional analysis of the proposition – transform the proposition into a game

that is – a rule-governed propositional play

like Frege and Russell – Wittgenstein is a game designer and a game player

you can design whatever propositional game you like – and play it to your heart’s content

on the other hand – ‘logic’ – properly understood – is the critical activity – of question – of doubt – and the exploration of uncertainty


3.32. A sign is what can be perceived of a symbol.


a sign is / can be – what is perceived of a symbol – if it is so proposed


3.321. So the one and the same sign (written or spoken, etc.) can be common to two
different symbols – in which case they will signify in different ways.


two different symbols will signify differently –

and this will be the case whether or not the one and the same sign is said to be common to two different symbols –

if the sign is – prime facie –‘common’ to different symbols – it will – in different symbols – have a different significance –

it will – as it were – be transformed by the symbol

it will in different symbols – signify differently –

effectively – despite appearances – it will be a different sign – from one symbol to another

the symbol – relative to the sign is best understood as the propositional context of the sign –

we have the one sign functioning in different propositional contexts

in different contexts signs will have different signification

and once this is understood – in formal language – a difference in notation should be indicated – should be signed


3.322. Our use of the same sign to signify two different objects can never indicate a
common characteristic of the two, if we use it with two different modes of
signification. For the sign, of course is arbitrary. So we could choose two different
signs instead, and then what would be left in common on the signifying side?


the use of the one sign / proposal – to signify different object / proposals – doesn’t work –

it is either logical laziness – or  the two object / proposals – are not different –

the mode of signification is how the sign is expressed – and how the sign is expressed – just is the sign expressed

different modes – different signs

and in formal propositional language – in formal logical games – we should use different sign / proposals to indicate different object / proposals

what would be left in common on the signifying side?

signs – open to question – open to doubt – and uncertain


3.323. In every day language it very frequently happens that the same word has
different modes of signification – and so belongs to different symbols – or that two
words that have different modes of signification are employed in propositions in what
is superficially the same way.

Thus the word 'is' figures as the copula, as a sign for identity, and as an expression for
existence; 'exist' figures as an intransitive verb like 'go', and 'identical' as an adjective;
we speak of something, but also of something's happening.

(In the proposition, 'Green is green' – where the first word is the proper name of a
person and the last an adjective – these words do not merely have different meanings:
they are different symbols).


where the same word has different modes of signification – we understand the difference if we understand the different propositional contexts / symbols in which the word is being used –

different symbols are different propositional contexts –

and where two words that have different modes of signification are employed in propositions in what is superficially the same way –

you either understand the different propositional contexts of use – or you find different words

outside of a rule-governed / game propositional context – propositional use is never clear-cut or uncontroversial –

all non-game propositional use is open to question – open to doubt – and uncertain

we live and in and deal with propositional uncertainty

‘(In the proposition, 'Green is green' – where the first word is the proper name of a
person and the last an adjective – these words do not merely have different meanings:
they are different symbols).’

these words in standard usage – have different meanings and can be analysed in terms of different symbols

a symbol represents a propositional context – different symbols – different propositional contexts


3.324. In this way the most fundamental confusions are easily produced (the whole of
philosophy is full of them).


if you understand that a proposition – outside of a rule governed / game context – is open to question – open to doubt and uncertain – there is no room for confusion –

what we face and what we deal with is uncertainty


3.325. In order to avoid such errors we must make use of a sign-language that
excludes them by not using the same sign for different symbols and by not using in a
superficially similar way signs that have different modes of signification: that is to say
a sign-language that is governed by logical grammar – by logical syntax.

(The conceptual notation of Frege and Russell is such a language, though it is true, it
fails to exclude all mistakes.)


the use of a sign-language that excludes the use of the same sign for different symbols – makes obvious sense –

a sign-language that doesn’t do this – is a failure

a sign-language governed by ‘logical syntax’ – is rule-governed – a rule governed language – a game language

‘logical syntax’ – here – is a game language – and its accompanied set of rules

strictly speaking there are no mistakes in a game – or in a game language

if the rules are inadequate or faulty – there is no game to begin with

also – one game may be more comprehensive – more wide-ranging than another –

and if so – this will be determined by the rules –

and here we will be dealing with different games

the conceptual notation of Frege and Russell – is a different game – to that proposed by Wittgenstein


3.326. In order to recognize a symbol with its sign we must observe how it is used
with a sense.


the use of a symbol with its sign – in a formal language is rule governed

which is to say – has nothing to do with questions of sense


3.327. A sign does not determine a logical form unless it is taken together with its
logico-syntactical employment.


a sign is a representative of logical form – of a proposed logical structure

its logico-syntactical employment is the rule governed application of structure – in a propositional game


3.328. If a sign is useless, it is meaningless. That is the point of Occam's maxim.

(If everything behaves as if a sign had meaning, then it does have meaning.)


if a sign has no use – no rule governed application – no game application – yes – it is useless –

this has nothing to do with Occam or his razor


3.33. In logical syntax the meaning of a sign should never play a role. It must be
possible to establish a logical syntax without mentioning the meaning of a sign: only
the description of expressions may be presupposed.


in logical syntax – signs are rule governed

in rule governed propositional games – meaning is not in the picture

the point of a rule governed propositional game – is its play

the establishment of logical syntax is the establishment of a game language –

what it presupposes is – the rules of the game

propositional rules are the instruments of propositional play –

if you want to play – you set up the  rules


3.331. From this observation we turn to Russell's 'theory of types'. It can be seen that
Russell must be wrong, because he had to mention the meaning of signs when
establishing the rules for them.


Russell confused propositional logic – with propositional game playing


3.332. No proposition can make a statement about itself, because a propositional sign
cannot be contained in itself.


propositions are proposals – but propositions do no not propose –

propositions are proposed by human beings

a proposition about a proposition – is a separate proposition –

a separate proposal –

the theory of types is a proposal of propositional relation – a proposal of propositional structure –

as with any proposal – it is open to question – open to doubt – and is uncertain –

and as with any proposal – its value is a question of its utility –

and utility is a matter – open to question


3.333 The reason why a function cannot be its own argument is that the sign for a function already contains the prototype of its argument, and it cannot contain itself.

For let us suppose that the function F(fx) could be its own argument: in that case there would be a proposition ‘F(F(fx))’, in which the outer function F and the inner function F must have different meanings, since the inner one has the form f(fx) and the outer has the form y(f(fx)). Only the letter ‘F’ is common to the two functions, but the letter by itself signifies nothing.

This immediately becomes clear if instead of ‘F(Fu)’ we write ‘($f): F(fu). fu = Fu’.

That disposes of Russell’s paradox.


a function is a propositional game

the rule of the game is that for any given first term – there is exactly one second term

the constituent(s) of the first term are called the argument(s) of the function – and of the second term the value of the function

the function game – can be analysed into the components – ‘argument’ and ‘value’ –

seen this way the ‘argument’ is a component of the function – not the function itself –

and the sign for the function is not a component of itself

it makes no sense to speak of a proposition – or a propositional game – or for that matter – anything else – containing itself

a propositional game – is a rule governed propositional play –

it doesn’t ‘contain’ anything – it has no ‘self’

the so called ‘outer function F’ and ‘the inner function F’ are either two different functions – or the one function reasserted –

if they are different functions – then they should be distinguished in the notation i.e. F and F¢

if they are one in the same – then the reassertion is logically irrelevant –

and the notation F(F(fx))  is a confused mess


3.334. The rules of logical syntax must go without saying, once we know how each
individual sign signifies.


how we know how each individual sign signifies – is rule governed –

and the rules must be stated – if there is to be a game


3.34. A proposition possesses essential and accidental features.

Accidental features are those that result from the particular way in which the
propositional sign is produced. Essential features are those without which the
proposition could not express its sense.


a proposition is a proposal – open to question – open to doubt – and uncertain

any proposed feature of a proposition – is open to question –

the sense of a proposition – is open to question – open to doubt – and is uncertain

3.341. So what is essential in a proposition is what all propositions that can express
the same sense have in common.

And similarly, in general, what is essential in a symbol is what all symbols that can
serve the same purpose have in common


the sense of a proposition – is open to question – open to doubt – and is uncertain

what propositions have in common – is logical uncertainty

in a game context – what is ‘essential’ in a symbol – is that it is rule-governed


3.3411. So one could say that the real name of an object was what all symbols that
signified it have in common. Thus, one by one, all kinds of composition would prove
to be unessential to a name.


the ‘real name’ of an object / proposition – is whatever name it is given

there is nothing essential to a name


3.342. Although there is something arbitrary in our notations, this much is not
arbitrary – that when we have determined one thing arbitrarily, something else is
necessarily the case. (This derives from the essence of notation.)


any proposal – or any aspect of any proposal – is open to question – open to doubt – and is uncertain

there are entrenched propositional practises – and rule-governed propositional games –

necessity is a propositional game – a rule governed game

notation – has no essence


3.3421. A particular mode of signifying may be unimportant but it is always important that it is a possible mode of signifying. And it is generally so in philosophy: again and again the individual case turns out to be unimportant, but the possibility of each case discloses something about the essence of the world.


any mode of signifying is valid –

what is important – or unimportant – is a question of propositional / philosophical fashion

in the absence of proposal – our world is unknown

any proposal put – makes known –

our world is propositional –

‘the world’ – is what is proposed –

what is proposed – is open to question – open to doubt – and is uncertain –

the world has no essence


3.343. Definitions are rules for translating from one language into another. Any
correct sign-language must be translatable into any other in accordance with such
rules; it is this they all have in common.


translation is a definition game – a rule governed propositional game

that is to say – to achieve a translation – you follow the rules proposed –

if you don’t follow the rules – you don’t translate

and yes what different sign games have in common is these translation rules

you can of course engage in the logical activity of question – of doubt – and of exploring the uncertainty of the proposed rules of translation

doing this though – is not playing the game –

it is not translating


3.344. What signifies in a symbol is what is common to all the symbols that the rules of logical syntax allow us to substitute for it.


yes – the symbol represents a rule governed propositional game –

if the game is a ‘logical syntax game ‘ then the game is governed by the rules of logical syntax

the rules of logical syntax determine symbolic substitution

you can question the rules of logical syntax – but this is a logical activity –

it is not playing the substitution game


3.3441. For instance, we can express what is common to all notations for truth
functions in the following way: they have in common that, for example, the notation
that uses '~p' ('not p') and 'pvq' ('p or q') can be substitutes for any of them.

(This serves to characterize the way in which something general can be disclosed by
the possibility of a specific notion.)


truth functional analysis is a rule governed sign-game – a rule governed propositional game

there are substitution rules in this game

if you play such a rule governed game – you play according to the rules –

if you don’t follow the rules – you don’t play the game –

‘something general can be disclosed  by the possibility of a specific notation’ –

the ‘something general’ that is disclosed – is the game

the rule governed propositional game


3.3442. Nor does analysis resolve the sign for a complex in an arbitrary way, so that it
would have a different resolution every time that it was incorporated in a different
proposition.


analysis here is rule governed and is integral to the game – as played


3.4. A proposition determines a place in logical space. The existence of this logical
space is guaranteed by the mere existence of the constituents – by the existence of the
proposition with sense.


we can talk about propositions – without the notion of logical space

I think that the notion of logical space – is an unnecessary underpinning of propositional action –

however – if it has its use – it has its use –

but the use is rhetorical – not logical


3.41 The propositional sign with logical co-ordinates – that is the logical place.


the propositional sign with logical co-ordinates – is a proposal


3.411. In geometry and logic alike a place is a possibility; something can exist in it.


a place is a proposal


3.42. A proposition can determine only one place in logical space: nevertheless the
whole of logical space must already be given by it.

(Otherwise negation, logical sum, logical product, etc., would introduce more and
more elements – in co-ordination.)

(The logical scaffolding surrounding a picture determines logical space. The force of a proposition reaches through logical space.)


this ‘whole of logical space’ idea – just strikes me as mystical –

as little more than rhetorical packaging

what is given by a proposal – by a proposition – is open to question – open to doubt and uncertain

negation – logical sum – logical product – are rule governed propositional actions –

propositional games

propositions exist and function in proposed propositional contexts – structures – and in propositional games


3.5. A propositional sign, applied and thought out, is a thought.


a propositional sign – applied – is a proposal – applied

the proposal – is open to question – open to interpretation – open to description –

its application – is open to question – open to doubt – and uncertain

a proposal can be described as a thought


Tractatus 4


4. A thought is a proposition with sense.


a proposition is a proposal – open to question – open to doubt – and uncertain

a proposition can be described as a thought – as a thought with sense

this description – this  proposal – is open to question – open to doubt – and uncertain

different descriptions of propositions – suit different purposes


4.001. The totality of propositions is language.


language is proposal


4.002. Man possesses the ability to construct languages capable of expressing every
sense, without having any idea how each word has meaning or what its meaning is –
just as people speak without knowing how the individual sounds are produced.

Everyday language is a part of the human organism and is no less complicated than it.

It is not humanly possible to gather immediately from it what the logic of language is.

Language disguises thought. So much so, that from the outward form of the clothing it
is impossible to infer the form of the thought beneath it; because the outward form of
the clothing is not designed to reveal the form of the body, but for entirely different
purposes.

The tacit conventions on which the understanding of everyday language depends are
enormously complicated.


human beings propose – propose in relation to the unknown

sense is a proposal – open to question – open to doubt – and uncertain

‘every sense’ is only the sense that is proposed

meaning is open to question – open to doubt – and uncertain

and any proposal of propositional use – is open to question – open to doubt – and
uncertain

how anything is produced – is open to question – to doubt – is uncertain

the nature of human organism – as science demonstrates – is open to question – open to doubt – and is uncertain

any so called ‘logic of language’ – is a proposal – open to question – open to doubt – and uncertain

‘thought’ can be a description of language –

language disguises nothing – language is not a disguise

language is proposal – open to question – open to doubt – and uncertain –

there are no hidden realities – there is only what is proposed

what is proposed – is what there is

how language works – is worked out in its use –

any analysis of how language works – is open to question – open to doubt – and is uncertain

the ‘enormous complication’ – is propositional uncertainty


4.003. Most of the propositions and questions to be found in philosophical works are
not false but nonsensical. Consequently we cannot give any answer to questions of
this kind, but can only point out that they are nonsensical. Most of the propositions
and questions of philosophers arise from our failure to understand the logic of our
language.

(They belong to the same class of question whether the good is more or less identical
than the beautiful.)

And it is not surprising that the deepest problems are in fact not problems at all.


propositions to be found in philosophical works are neither true – false – or nonsensical – they are uncertain

any question – any doubt – is logically valid

the proposals and propositions of philosophers are no different to the proposals and questions of anyone else – they are open to question – open to doubt and uncertain

whether the good is more or less identical to the beautiful – is a fair enough question –

any response to this question will be a proposal – itself open to question

a ‘philosophical problem’ is no different to any other problem to which there are different answers or responses

any proposal – so called philosophical or not – is open to question – open to doubt and uncertain


4.0031. All philosophy is a 'critique of language' (though not in Mauthner's sense). It
was Russell who performed the service of showing that the apparent logical form of a
proposition need not be its real one.


a philosophical proposition –

whether it is designed as a ‘critique of language’ – or not –

is a proposal of knowledge –

that is a proposal – in response to the unknown –

and as with any proposal –

it is open to question – open to doubt – and is uncertain

the ‘logical form of a proposition’ – is a proposal of propositional structure –

any such proposal – Russell’s included – is open to question – open to doubt – and is uncertain


4.01. A proposition is a picture of reality.

A proposition is a model of reality as we imagine it.


a proposition is a proposal – open to question – open to doubt – and uncertain

‘a picture of reality’ – is a proposal

any description of a proposition – i.e. as a ‘picture of reality’ – as ‘a model of reality as we imagine it’ – is open to question – to doubt – and is uncertain –


4.011. At first sight a proposition – one set out on the printed page, for example – does
not seem to be a picture of the reality with which it is concerned. But neither do
written notes seem at first sight to be a picture of a piece of music, nor our phonetic
notation (the alphabet) to be a picture of our speech.

And yet these sign-languages prove to be pictures, even in the ordinary sense, of what
they represent.


a proposition on a printed page – written notes in a piece of music – and phonetic notation – are proposals

these proposals can be variously described – i.e. as ‘pictures’ – as ‘forms’ – whatever

any proposal or any description of a proposal – is open to question – open to doubt and is uncertain


4.012. It is obvious that a proposition of the form 'aRb' strikes us as a picture. In this
case the sign is obviously a likeness of what is signified.


the sign is a proposal – open to question –

the proposition it signifies – is open to question

asserting that such and such is obvious – is just rhetoric


4.013. And if we penetrate to the essence of this pictorial character, we see that it is
not impaired by apparent irregularities (such as the use of # and in musical
notation).

For even these irregularities depict what they are intended to express; only they do it
in a particular way.


any sign is a proposal –

how it is interpreted – is open to question


4.014. A gramophone record, the musical idea, the written notes, and the soundwaves,
all stand to one another in the same internal relation of depicting that holds between
language and the world.


They are all constructed according to a common logical pattern.

Like the two youths in the fairy tale, their two horses, and their lilies. They are in a
certain sense one.


a gramophone record – the musical idea – the written notes – the soundwaves – are proposals – different proposals – different propositions

if a relation between these proposals – is proposed – it is a separate proposition – and a proposition external to the subject propositions

and any proposed propositional construction – or propositional pattern – is a separate and external proposal –

‘they are in a certain sense one’ –

unless you want to get mystical here – the best you can say is that the different propositions are related to one another in terms of a proposed ‘logical pattern’

and this relational proposal – as with any proposal – any proposition – is open to question – open to doubt – and is – logically speaking – uncertain


4.0141. There is a general rule by means of which the musician can obtain the
symphony from the score, and which makes it possible to derive the symphony from
the groove on the gramophone record, and, using the first rule, to derive the score
again. That is what constitutes the inner similarity between these things which seem to
be constructed in such entirely different ways. And that law is the law of projection
which projects the symphony into the language of musical notation. It is the rule for
translating this language into the language of gramophone records.


rules can be put to relate different proposals – different propositional constructions

the relation between the constructions mentioned – is rule-governed – and as such the relation is external to the constructions

this ‘law of projection’ – is a description of the rule that relates the different propositional constructions

however it should be noted that just what this rule – this ‘law of projection’ – amounts to – as it is presented here by Wittgenstein – is quite vague

translation when rule-governed is a language-game

a rule governed propositional activity is a propositional game


4.015. The possibility of all imagery, of all our pictorial modes of expression, is
contained in the logic of depiction.


the  possibility of all imagery – of all our pictorial modes of expression – is contained in – the logic of the proposal –

imagery is proposal –

depiction is a form of proposal

the proposal is open to question – open to doubt – and uncertain


4.016. In order to understand the essential nature of a proposition, we should consider
the hieroglyphic script, which depicts the facts that it describes.

And alphabetic script developed out of it without losing what was essential to
depiction.


depiction – is proposal –

and the proposal here is that the hieroglyphic script depicts the facts / proposals that it is proposed the script represents –

and that – if you like – is the proposal of the hieroglyphic script

however I think it is a bit of a stretch to say that the alphabetic script – in terms of depiction – is in the same boat as the hieroglyphic script

you can put that any script is a depiction – i.e. signs propose /represent –

but this is no more than to say that a sign – signs

in any case – logically speaking – any proposed depiction – as with any other kind of proposal – is open to question – open to doubt – and is uncertain


4.02. We can see this from the fact that we understand the sense of a propositional
sign without its having been explained to us.


a sign is a proposal – its sense is open to question – open to doubt and uncertain –

understanding sense is recognizing and dealing with – propositional uncertainty


4.021. A proposition is a picture of reality: for if I understand a proposition, I know
the situation that it represents. And I understand the proposition without having had
its sense explained to me.


a proposition is a proposal – open to question – open to doubt – and uncertain

a proposition proposes a situation –

what I ‘know’ – is what is proposed

understanding a proposition – is recognizing propositional uncertainty –

the sense of a proposition – whether explained or not – is uncertain


4.022. A proposition shows its sense.

A proposition shows how things stand if it is true. And it says that they do so stand.


what a proposition shows is open to question – open to doubt – and is uncertain

the truth or falsity of a proposition is a question of assent to the proposition – or dissent from it

‘that they do so stand’ – is the proposal

a proposal – open to question – open to doubt – and uncertain


4.023. A proposition must restrict reality to two alternatives: yes or no.

In order to do that, it must describe reality completely.

A proposition is a description of a state of affairs.

Just as a description of an object describes it by giving its external properties, so a
proposition describes reality by its internal properties.

A proposition constructs a world with the help of a logical scaffolding, so that one can
actually see from the proposition how everything stands logically if it is true.

One can draw inferences from a false proposition.


our reality is propositional – open to question – open to doubt – and uncertain

you can respond yes or no to a proposition –

or you can –– withhold judgment –

the proposition is not restricted to two alternatives

logically speaking the proposition – propositional reality – is open – open to question – to doubt – and therefore – incomplete

a proposition is a proposed state of affairs –

as to reality’s ‘internal properties’ –

reality in the absence of proposal – is unknown

we make reality ‘known’ – with our proposals

our reality is propositional

a property is a proposed characterization – of a proposition

the property – the propositional characterization – is external to the subject proposition

what you have then – is two propositions – the subject proposition – and the property / characterization proposition –  put in relation to each other –

a relational proposition will express the proposed relation –

and it is to this relational proposition that our focus will be directed – in the first place

a proposition – proposes the world

any propositional construction – is a proposal

‘logical scaffolding’ – is a proposal

‘how everything stands’ – is open to question – open to doubt – and uncertain

a proposition is true – if it is affirmed – if it is assented to

an inference is a relational proposal

you can ‘draw inferences’ from a proposition that you reject –

any such inference – is a proposal – and as with the subject propositions – is open to question – open to doubt – and uncertain


4.024. To understand the proposition means to know what is the case if it is true.

(One can understand it, therefore, without knowing whether it is true.)

It is understood by anyone who understands its constituents.


to understand the proposition is to recognise that it is open to question – open to doubt and uncertain – understanding – is logical

one can understand a proposition – a proposal – without affirming or denying it

you can understand a proposition – a proposal – without it being analysed in terms of ‘constituents’

a theory of the ‘propositional constituents’ – is a proposal – open to question – open to doubt and uncertain


4.025. When translating one language into another, we do not proceed by translating
each proposition of the one into a proposition of the other, but merely by translating the constituents of propositions.

(And the dictionary translates not only substantives, but also verbs, adjectives and
conjunctions, etc.; and it treats then all the same way.)


breaking a proposition up into constituents – is a method of translation

the dictionary analysis is a form of constituent analysis

however language users with a high degree of natural facility in both languages may well translate – as it were – directly – without a constituent analysis

we assume accurate translation for pragmatic reasons

nevertheless any translation – however it is proposed – or however it happens – is open to question – open to doubt – and is uncertain –

we can of course adopt a rule-governed approach to translation –

and in that case translation becomes a language-game


4.026. The meanings of simple signs (words) must be explained to us if we are to
understand them.

With propositions, however, we make ourselves understood.


yes – meanings of simple signs (words) are proposed –

any proposal is an understanding – open to question – open to doubt and uncertain –

and yes – we propose understandings of ourselves


4.027. It belongs to the essence of a proposition that it should be able to communicate
a new sense to us.


the proposition is open to question – open – to doubt – and uncertain

the uncertainty of propositional reality – is the source of all propositional novelty and creativity


4.03. A proposition must use old expressions to communicate a new sense.


A proposition communicates a sense to us, and so it must be essentially be connected
with the situation.

And the connection is precisely that it is its logical picture.

A proposition states something only in so far as it is a picture.


a ‘new sense’ is a proposal – it will come out of question – and doubt – and uncertainty – in relation to a proposal already put

a situation is a proposal – and open to question

a proposition will be a response to proposed situation –

the connection between a proposition and a proposed situation – will be open to question – open to doubt – and uncertain

there is no ‘essential’ connection

the two proposals – the two propositions – are connected logically – in that they are open to question – open to doubt and uncertain

any proposed connection is uncertain

uncertainty is the logical picture

what a proposition states – is open to question – open to doubt – and uncertain


4.031. In a proposition a situation is, as it were, constructed by way of experiment.

Instead of, 'This proposition has such and such a sense', we can say simply, 'This
proposition represents such and such a situation'.


a situation is proposal –

and as with any experiment – open to question – open to doubt – and uncertain

'This proposition represents such and such a situation' –

the proposition – the proposal – is the situation

in the absence of proposal – there is no situation

in the absence of proposal – what we face is the unknown


4.0311. One name stands for one thing, another for another thing, and they are
combined with one another. In this way the whole group – like a tableau vivant –
presents a state of affairs.


the ‘one thing’ – and the ‘another thing’ – are proposals – unidentified proposals

a name is a proposal of identification

the unidentified proposals are identified by name proposals

combining identifying proposals – presents a new proposal – which can be described as a ‘state of affairs’ –

‘a state of affairs’ – is a proposal – open to question – open to doubt – and uncertain


4.0312 The possibility of propositions is based on the principle that objects have signs
as their representatives.

My fundamental idea is that the 'logical constants' are not representatives; that there
can be no representatives of the logic of facts.


‘objects’ here – are proposals –

signs are proposals put in relation to object proposals

logical constants are proposals of propositional structure –

this so called ‘logic of facts’ – is an analysis of propositions – a propositional analysis of
propositions

and as such – is a proposal

and as with any proposal is representative

and any such proposal –

is open to question – open to doubt – and is uncertain


4.032. It is only in so far as a proposition is logically articulated that it is a picture of a
situation.

(Even the proposition, 'Ambulo', is composite: for its stem with a different ending
yields a different sense, and so does its ending with a different stem)


a proposition – a proposal – is an articulation

any so called ‘logical articulation’ of a proposition –

is a proposal in relation to the proposition –

an analysis of it – if you like –

you can describe such an analysis as a ‘picture’ –

such analytical proposals and descriptive proposals – are open to question – open to doubt – and uncertain

as to ‘ambulo’ –

its stem with a different ending – is different proposition

its ending with a different stem – is a different proposition


4.04 In a proposition there must be exactly as many distinguishable parts as in the
situation it represents.

The two must possess the same logical (mathematical) multiplicity. (Compare Hertz's
Mechanics on dynamical models.)


a situation is a proposal – is a proposition

a proposition can be interpreted in any number of ways

an analytical proposal – i.e. a proposal of distinguishable parts – is an interpretation of the original proposal

there is no correspondence between the original proposition – and its analytical interpretation

they are different proposals – different propositions

and the idea is that the second proposition – the analytical proposition – remakes and replaces the first proposition

this interpretive proposal  – as with the original proposal – is open to question – open to doubt and is uncertain

‘the same logical (mathematical) multiplicity’ – is an analytical proposal –

a proposal – open to question


4.041. This mathematical multiplicity, of course, cannot itself be the subject of
depiction. One cannot get away from it when depicting.


a proposal of mathematical multiplicity can be depicted – that is proposed – in any number of propositional contexts

if you get away from what you are depicting – you are not depicting it –

however any depiction / proposal – is open to question – open to doubt and uncertain


4.0411. If, for example, we wanted to express what we now write as '(x).fx' by putting
an affix in front of 'fx' – for instance by writing 'Gen. fx' – it would not be adequate: we
should not know what was being generalized. If we wanted to signalize it with an
affix ‘ g  ’ –for instance by writing 'f(xg)' – that would not be adequate either: we should
not know the scope of the generality sign.

If we were to try to do it by introducing a mark into the argument places – for instance
by writing

'G, G). F(G,G)'

– it would not be adequate: we should not be able to establish the identity of variables.
And so on.

All these modes of signifying are inadequate because they lack the necessary
mathematical multiplicity.


all that is being asserted here is that a notation that does not propose mathematical multiplicity – will not signifying mathematical multiplicity


4.0412. For the same reason the idealist's appeal to 'spatial spectacles' is inadequate to
explain the seeing of spatial relations, because it cannot explain the multiplicity of
these relations


the multiplicity of spatial relations is a proposal

how this proposal is interpreted – explained – is open to question – open to doubt – and uncertain – whether you are an idealist or not


4.05. Reality is compared with propositions.


reality is propositional – reality is that which is proposed

in the absence of proposal – reality is unknown

propositions are responses to propositions


4.06. A proposition can be true or false only in virtue of being a picture of reality.


a proposal – be it further described as a ‘picture of reality’ – or not –

is true – if it is affirmed – for whatever reason –

and false – if it is denied – for whatever reason –

any proposal of affirmation or denial – as with the proposal affirmed or denied – is
open to question – open to doubt – and uncertain


4.061. It must not be overlooked that a proposition has a sense that is independent of
the facts: otherwise one can easily suppose that true and false are relations of equal
status between signs and what they signify.

In that case one could say, for example, that ‘p’ signified in the true way what ‘~p’
signified in a false way, etc.


a proposition – and the facts –

the ‘facts’ are a proposition – are a proposal

what we have here is two proposals – two propositions – one (the proposition) – put in relation to the other (the facts)

it is a fair enough initial assumption that two different and independent propositions have different and independent senses –

however the sense of a proposition – is open to question – open to doubt – and uncertain

so it might well be argued subsequently that different and independent as they are – the two propositions have the same sense

this is a possibility

a true proposition is a proposition affirmed – for whatever reason

a false proposition – is a proposition denied – for whatever reason

any proposed signification – can be affirmed or it can be denied – and in that sense – affirmation and denial are ‘equal’ responses to a proposition

what 'p' signifies – where ‘p’ is affirmed is that ‘p’ will be proceeded with

what ‘~p’ signifies – is that p’ will not  be proceeded with

note –

in standard logical notation ‘p’ is both the proposition put – and the proposition affirmed

p’ proposed – needs to be distinguished from ‘p’ affirmed –

for the proposition affirmed  – is a separate propositional action to the proposition put

it would be better if the proposition affirmed was signified as i.e. ‘+p’ – and ‘p’ – left as the proposition put

this would bring the notation for the  proposition affirmed (+p’ ) in line with the  notation for the proposition denied (‘~p’ )–


4.062. Can we not make ourselves understood with false propositions just as we have
done up to now with true ones? – So long as it is known that they are meant to be
false. – No! For a proposition is true if we use it to say that things stand in a certain
way, and they do; and if by ‘p’ we mean ‘~p’ and things stand as we mean that they do,
then, constructed in the new way, ‘p’ is true and not false.


a true proposition is a proposition affirmed

a false proposition is a proposition denied

if ‘p’ is affirmed – we assert that we will proceed with the proposition

if ‘p’ is denied (‘~p’) –  we assert that we will not proceed with the proposition

when we deny a proposition – when we do not accept a proposition  – we make ourselves understood – in terms of what we will not proceed with –

we will not proceed with ‘p’


4.0621. But it is important that the signs ‘p’ and ‘~p’ can say the same thing. For it
shows that nothing in reality corresponds to the sign ‘~’.

The occurrence of negation in a proposition is not enough to characterize its sense
(~~p = p).

The propositions ‘p’ and ‘~p’ have opposite sense, but there corresponds to them one
and the same reality.


‘p’ and ‘~p’– do not say the same thing –

the sign ‘~’ indicates the negation of ‘p'– the denial of ‘p’ – the non-acceptance of ‘p’ – as a propositional reality

negation does not occur in a proposition –

negation is a basic response to the proposition – indicated by the sign ‘~’

(~~p = p) – is a (logical) sign game

‘p’ and ‘~p’ – indicate two basic responses to ‘p’ – affirmation – and denial

the sense of a proposition – is open to question to doubt – and is uncertain

we can respond negatively or positively to a proposition regardless of its sense

(we can also – not affirm – or not deny – but rather withhold judgment – regarding the matter as uncertain – the middle is not excluded)

different basic responses to the proposition – indicate different propositional realities

if ‘p’ is in your picture of reality – but not in mine – denied in mine –

then we operate with two different propositional realities


4.063. An analogy to illustrate the concept of truth: imagine a black spot on white
paper: you can describe the shape of the spot by saying, for each point on the sheet,
whether it is black or white. To the fact that a point is black there corresponds a
positive fact, and to the fact that a point is white (not black), a negative fact. If I
designate a point on a sheet (a truth value according to Frege) then this corresponds to
the supposition that is put forward for judgement, etc. etc.

But in order to be able to say a point is black or white, I must first know when a point
is called black, when white: in order to be able to say. “‘p” is true (or false)’, I must
have determined in what circumstances I call ‘p’ true, and in so doing I determine the
sense of the proposition.

Now the point where the simile breaks down is this: we can indicate a point on the
paper even if we do not know what black or white are, but if a proposition has no
sense, nothing corresponds to it, since it does not designate a thing (a truth value)
which might have properties called ‘false’ or ‘true’. The verb of a proposition is not ‘is
true’ or ‘is false’, as Frege thought: rather that which ‘is true’ must already contain the
verb.


this black spot / positive fact – white spot / negative fact – is simply a propositional game – it has nothing to do with truth or falsity

a point is called black – when I call it black – a point is called white – when I call it white 

p is true – when I affirm p

when I affirm pis – the circumstance of affirmation

I will have a sense of p when I affirm p

however my sense of p – is open to question – open to doubt – and uncertain

a proposition with no sense?

a proposition with no sense – is not a proposal  – not a proposition

a response to a proposition – can be – ‘is true’ – ‘is false’

the proposition does not ‘already contain the verb’ –

the proposition in itself – is neither true nor false –

truth and falsity – are propositional responses to a proposition

a proposition is true – if affirmed – for whatever reason – under whatever circumstances

false – if dissented from – for whatever reason – under whatever circumstances

any proposal of affirmation – or any proposal of denial – is open to question – open to doubt – and uncertain


4.064. Every proposition must already have a sense: it cannot be given a sense by
affirmation. Indeed its sense is just what is affirmed. And the same applies to
negation. etc.


a proposal is a proposal of sense –

even though the sense of the proposal – is open to question – open to doubt – and is uncertain

sense is not given by affirmation

affirmation is a response to the proposition – to its perceived sense –

and the same applies to negation


4.0641. One could say that negation must be related to the logical place determined by
the negated proposition.

The negating proposition determines a logical place different from that of the negated
proposition.

The negating proposition determines a logical place with the help of the logical place
of the negated proposition. For it describes it as lying outside the latter's logical place.

The negated proposition can be negated again, and this in itself shows that what is
negated is already a proposition, and not merely something that is preliminary to a
proposition.


negation is a propositional response to a subject  proposition –

a propositional action  performed on a subject proposition –

not the name of a logical place

any so called ‘logical space’ – is a proposal – a proposal open to question – open to doubt – and uncertain –

a proposal that can be affirmed or denied

furthermore this notion of ‘logical place’ – is unnecessary propositional packaging –

unnecessary and logically irrelevant


4.1. Propositions represent the existence and non-existence of states of affairs.


a proposition – a proposal – can be described as a state of affairs

that which is proposed – exists – as a proposal – open to question – open to doubt and uncertain

a non-existent state of affairs is a state of affairs that is not proposed –

if it is proposed – what you have is a corruption of the proposal


4.11. The totality of true propositions is the whole of natural science (or the whole
corpus of the natural sciences).


there is no totality of propositions –

the putting of proposals – is open ended – is on-going

true propositions are propositions affirmed –

affirmation or denial of propositions is a contingent matter – open to question –

propositions – regardless of the description they are given – i.e. ‘of natural science’ – are open to question – open to doubt – and uncertain


4.111. Philosophy is not one of the natural sciences.

(The word 'philosophy' must mean something whose place is above or below the
natural sciences, not beside them)


the propositions of philosophy – as with the propositions of the natural science – are open to question – open to doubt – and uncertain

any proposal – any proposition – is open to question – open to doubt – and is uncertain

philosophical proposition are on the same level as any other proposition

there is no ‘above’ or ‘below’ – in propositional logic


4.112. Philosophy aims at the logical clarification of thoughts.

Philosophy is not a body of doctrine but an activity.

A philosophical work consists essentially of elucidations.

Philosophy does not result in ‘philosophical propositions’, but rather in the clarification of propositions

Without philosophy thoughts are, as it were, cloudy and indistinct: its task is to make clear and to give them sharp boundaries.


what the propositional activity described as ‘philosophy’ aims at – is open to question – open to doubt and uncertain

what philosophy is – is open to question

a philosophical work consists of proposals

there are ‘philosophical propositions’ – what they result in – is open to question

proposals / thoughts – are open to question – open to doubt and are uncertain

philosophy is not the palace guard


4.1121. Psychology is no more closely related to philosophy than any other natural
science.

Theory of knowledge is the philosophy of psychology.

Does not my study of sign language correspond to the study of thought process, which
philosophers used to consider so essential to the philosophy of logic? Only in most
cases they got entangled in unessential psychological investigations, and with my
method too there is an analogous risk.


the propositions of psychology – philosophy and other natural sciences – are related to each other – if a relation is proposed

any proposal – any proposition – however it is described or categorized – is open to question – open to doubt and is uncertain

how theory of knowledge is described – is open to question –

you can describe a study of sign language as the study of thought processes

this description – this proposal – is as with any other proposal – is open to question – open to doubt – and is uncertain


4.1122. Darwin's theory has no more to do with philosophy than any other hypothesis
in natural science.


the relation of Darwin’s theory to philosophy or any other hypothesis of natural science –
is open to question – open to doubt – and is uncertain


4.113. Philosophy sets limits to the much disputed sphere of the natural science.


philosophical propositions and the propositions of natural science – are proposals – open to question – open to doubt and uncertain

I don’t think it makes sense to speak of any limit to the propositional activity of question – of doubt – and the exploration of uncertainty – in natural science –

or indeed in any other sphere of propositional activity


4.114. It must set limits to what can be thought; and in doing so, what cannot be
thought.

It must set limits to what cannot be thought by working outwards through what can be
thought.


what can be thought – is what is proposed – and what is proposed – is open to question – open to doubt – and is uncertain

what cannot be thought / proposed – is not thought / proposed


4.115. It will signify what cannot be said, by presenting clearly what can be said.


what cannot be said – is not said –

what can be said – what can be proposed – is what is said – what is proposed –

presentation is not a logical issue – presentation – is rightly seen as a rhetorical matter

clarity – as with any other concept – any other proposal – is open to question


4.116. Everything that can be thought at all can be thought clearly. Everything that can
be put into words can be put clearly.


the notion of clarity – is open to question – open to doubt – and is – itself – uncertain

and for all practical purposes – clarity is in the eye of the beholder


4.12. Propositions can represent the whole of reality, but they cannot represent what
they must have is common with reality in order to able to represent it – logical form.

In order to be able to represent logical form, we should have to be able to station
ourselves with propositions somewhere outside logic, that is to say outside the world.


our reality is propositional – propositions are our reality –

as to ‘the whole of reality’ –

propositional activity is on-going –

reality is on-going –

and best seen as propositional action – as propositional activity

what propositions have in common – is that they are open to question – open to doubt – and uncertain

logical form is a proposal of propositional structure –

proposal is representation

we ‘represent’ a proposal of logical form – by proposing it –

there is no logical form / structure – unless it is proposed – that is represented

logical form as the relation between propositional reality and some extra-propositional reality – is a false concept –

Wittgenstein’s notion of logical form is mystical – at best

his idea is that logical form is that which could only be known from outside of reality

there is no ‘outside of the world’ –

there is no outside of propositional reality


4.121. Propositions cannot represent logical form; it is mirrored in them.

What finds its reflection in language, language cannot represent.

What expresses itself in language, we cannot express by means of language.

Propositions show the logical form of reality.

They display it.


‘logical form’ – is a proposal of propositional structure –

a proposition interpreted in terms of a proposal of logical structure – can be said to represent that proposal of logical structure

‘logical form’ is not something outside of language – that is mirrored in language

logical form is a proposal in language

language is proposal – it is not reflection –

what language represents – is what language proposes

what expresses itself in language – is a proposal – and a proposal is expressed by means of language

reality is propositional – and we have proposals of logical structure

a display is a proposal

any proposal of logical form – of logical structure – is open to question – open to doubt –
and is uncertain


4.1211. Thus one proposition 'fa' shows that the object a occupies in its sense, two
propositions 'fa' and 'ga' show that the same object is mentioned in both of them.

If two propositions contradict one another, then their structure shows it; the same is
true if one of them follows from the other. And so on.


‘fa’ – is a proposal – in a rule-governed sign-game –

there is no point to ‘fa’ – outside of a game context

what it ‘shows’ depends on the rules of the game –

in ‘fa’ and ‘ga’ – ‘a’ is mentioned in both –

the rule of the game – whatever the game is – determines the role of ‘a’

there is no sense in a sign game – there is just the rules of the game and the playing of the game in accordance with the rules

contradiction –  is a rule governed propositional game –

the rule of the game determines the structure of the game 

and the play of the game is determined by its structure

likewise with the ‘follow on’ game –

the rule of the game determines the structure of the game 

and the play of the game is determined by its structure


4.1212. What can be shown, cannot be said.


what can be shown – is what can be proposed – what can be proposed – is what can be said


4.1213. Now, too, we understand our feeling that once we have a sign-language in
which everything is all right, we already have a correct logical point of view.


‘every thing is all right’ – because what you have here is a rule governed sign-game –

if you play the game – you play in accordance with the rules

yes – you can put the rules to question – to doubt – and explore their uncertainty –
but that is logical analysis – it is not playing the game

in the propositional game – ‘everything is all right’ – because nothing is put to question –

nothing is put to doubt – there is no uncertainty – if you follow the rules

if you don’t follow the rules – you don’t play the game

without the rules – there is no game


4.122. In a certain sense we can talk about formal properties of objects and states of
affairs, or in the case of facts, about structural properties: and in the same sense about
formal relations and structural relations.

(Instead of 'structural property' I also say 'internal property'; instead of 'structural
relation', 'internal relation'.

I introduce these expressions in order to indicate the source of the confusion between
internal relations and relations proper (external relations), which is very widespread
among philosophers.)

It is impossible, however, to assert by means of propositions that such internal
properties and relations obtain; rather, this makes itself manifest in the propositions
that represent the relevant states of affairs and are concerned with the relevant objects.


all relations are proposals –

a relation /  proposal is external to the propositions it proposes to relate

propositions do not have an interior

relations do not inhere

there are no internal relations –

what makes itself ‘manifest’ here –

is the failure to understand propositional logic –

and there is more than just a hint too –

of a surrender to mysticism


4.1221. An internal property of a fact can also be called a feature of that fact (in the
sense in which we speak of facial features, for example).


a fact – is a proposal – a proposition that has gained acceptance –

a ‘property’ – a propositional characterization

there is no ‘internal property of a fact’ –

any proposed characterization of a fact – is a separate proposal – to the proposal of the proposition / fact –

and any such characterization is a proposal – external to the fact / proposal –

what you then have is two propositions – the subject proposition – and the property proposition – put – in relation to each other – via a third proposal

the relating proposition – will likely be the initial focus

we are so adept at proposal – at propositional action – that we often fail to see that the proposition we are dealing with – is not a simple proposal – but is actually a propositional complex –

any relational proposal – is a propositional complex


4.123. A property is internal if it is unthinkable that its object should not possess it.

(This shade of blue and that one stand, eo ipso, in the internal relation of lighter to
darker. It is unthinkable that these two should not stand in this relation)

(Here the shifting use of the word 'object' corresponds to the shifting use of the words
'property' and 'relation'.)


a property is a propositional characterization put in relation to an object-proposal –

the two proposals are external to each other –

the relational proposal is external to the subject propositions

the object-proposal – without any propositional characterization – is unknown

any proposed properties – are open to question – open to doubt and uncertain

we are not dealing with ‘unthinkable’ here – we are dealing with uncertainty

once you characterize the colours in terms of shade – then the further characterization of their relation in terms of lighter and darker – is no more than the original characterization restated and refined in different terms

it is not that it is unthinkable that these two – lighter and darker – should not stand in this relation – it is rather that this relation is what is proposed

colour propositions can be characterized and related in any number of ways

as to ‘object’ – ‘property’ – and ‘relation’ –

what we have is different proposals  – in different configurations

what we deal with is not ‘shifting use’ – rather propositional uncertainty


4.124. The existence of an internal property of a possible situation is not expressed by
means of a proposition: rather it expresses itself in the proposition representing the
situation, by means of an internal property of that proposition.

It would be just as non-sensical to assert that a proposition had a formal property as to
deny it.


if ‘the existence of an internal property of a possible situation’ is not expressed by a proposition – it is not there

‘rather it expresses itself in the proposition representing the situation, by means of an internal property of the proposition’

this is a circular argument – the internal property – is internal –

it is the conclusion – stated as the argument for the conclusion

the proposition does not have an interior

properties do not inhere

properties are proposed – are put as characterizations of object propositions

properties are proposals – external propositions

at best – what this shows is that Wittgenstein’s theory of the proposition collapses into mysticism 

‘It would be just as non-sensical to assert that a proposition had a formal property as to deny it.’

a formal property – a characterization – is a proposal put in relation to a proposition

and of course a proposition can exist without such a characterization

if such a formal property / proposal is put – it is open to question – open to doubt – and uncertain

and just as such a proposal can be affirmed – it can be denied


4.1241. It is impossible to distinguish forms from one another by saying that one has this property and another that property: for this presupposes that it makes sense to ascribe either property to either form.


it is not impossible to distinguish forms – proposed propositional structures – by proposing that one has this property / characterization – and another that property / characterization

any form – propositional structure – can be further characterized – by means of a property / characterization

and any such proposal – is open to question – open to doubt – and uncertain


4.125. The existence of an internal relation between possible situations expresses
itself in language by means of an internal relation between the propositions
representing them.


the ‘argument’ here is that internal relations are expressed by means of internal relations

this no argument – it simply the assertion of internal relations

a relation between propositions is a proposal with respect to the propositions in question

the proposal of a relation – is external the subject propositions –

the relation is external

propositions – of whatever kind – are external to each other


4.1251. Here we have the answer to the vexed question 'whether all relations are
internal or external'.


all relations are proposals

and all relational proposals are external to the proposals that are related

all relations are external –

there are no ‘internal’ relations


4.1252 I call a series that is ordered by an internal relation a series of forms.

The order of the number-series is not governed by an external relation but by an internal relation.

The same is true of the series of propositions

‘aRb’,
‘($x): aRx. xRb’,

‘($x,y): aRx. xRy. yRb’,

and so forth.

(If b stands in one of these relations to a, I call b a successor of a.)


an ordered series is a propositional game

the relation that orders the series is a rule

the number series is a rule governed propositional game

the rule governing the series – is external to the numbers

numbers do not order themselves

in a series of propositions such as –

‘aRb’,
‘($x): aRx. xRb’,

‘($x,y): aRx. xRy. yRb’,

and so forth.

we have a rule governed game

the rule governing this game is separate and external to the propositions in question

propositions do not order themselves

(If b stands in one of these relations to a, I call b a successor of a.)

the rule then – is that b is a successor to a

this rule – is separate and external to a and b


4.126. We can now talk about formal concepts, in the same sense that we can speak of
formal properties.

(I introduce this expression in order to exhibit the source of the confusion between
formal concepts and concepts proper, which pervades the whole of traditional logic.)

When something falls under a formal concept as one of its objects, this cannot be
expressed by means of a proposition. Instead it is shown in the very sign for this
proposition. (A name shows that it signifies an object, a sign for a number that it
signifies a number, etc.)

Formal concepts cannot, in fact, be represented by means of a function, as concepts
proper can.

For their characteristics, formal properties, are not expressed by means of functions.

The expression for a formal property is a feature of certain symbols.

So the sign for the characteristics of a formal concept is a distinctive feature of all
symbols whose meanings fall under the concept.

So the expression for a formal concept is a propositional variable in which this
distinctive feature alone is a constant.


a formal concept is a proposal in a formal language – a formal property – a proposal in a formal language

when ‘something’ falls under a formal concept / proposal – as one of its ‘objects’ –

that ‘something’ – that ‘object’ – is a proposal –

a sign is a proposal – is a proposition

the sign for the proposition – is the proposition –

a name is a proposal that identifies a proposal – i.e. – ‘that man is …’ –

a number is a proposal – a proposition / sign – in a sign game – a calculation game

a sign-game is a rule governed propositional action

the formal concept and the function are different proposals

the formal property is a proposal put in relation to certain symbols – to characterize those symbols –

the function is a rule governed propositional operation –

the rule is that for any given first term (the argument of the function) – there is exactly one second term (the value of the function) –

e.g. multiplication of numbers by a constant is a function i.e. 5x = y –

here x stands for an argument – y for the value of the function –

a function is a propositional game

you can propose that the sign is a distinctive feature of all the symbols that fall under the concept / proposal

here we have a proposal put in relation to a proposals – a natural propositional action

if the expression – that is the use of the formal concept / proposal – is not a propositional variable – the formal concept will have limited function – will have limited propositional value – limited propositional use

you can  propose the rule that the sign for the characteristics of a formal concept is a distinctive feature of all symbols whose meanings fall under the concept

and you can propose the rule that the expression for a formal concept is a propositional variable in which this distinctive feature alone is a constant

this is really all about establishing the architecture of a formal language – and the games played in that formal language


4.127. The propositional variable signifies the formal concept, and its values signify
the objects that fall under the concept.


you can propose that the propositional variable signifies a formal concept –

and that its values signify the objects / proposals that fall under the concept –

and adopt this proposal as a rule for the relation between the propositional variable and the formal concept in the propositional game

the idea here is that that the propositional variable expresses the formal concept – that it gives it function

here we are dealing with the establishing of a rule governed propositional game


4.1271. Every variable is a sign for a formal concept.

For every variable represents a constant form that all its values posses, and this can be
regarded as a formal property of those values.


could we operate with ‘variables’ without this notion of formal concept?

yes – but that is not the game that is here being proposed –

and could we operate with ‘variables’ without the notion of a formal property of its values?

yes – but such is not be the game that is here being proposed

we are dealing here with game theory and game construction

Wittgenstein is proposing a formal language – and the rules that establish the games in that language

alternative proposals – alternative formal languages – and alternative formal language games – are always possible


4.1272. Thus the variable name 'x' is the proper sign for the pseudo-concept object.

Wherever the 'object' ('thing', etc.) is correctly used, it is expressed in conceptual
notation by a variable name.

For example, in the proposition, 'There are 2 objects which.....', it is expressed by
'($x,y).....'.

Wherever it is used in a different way, that is as a proper concept-word, nonsensical,
pseudo-propositions are the result.

So one cannot say, for example, 'There are objects' as one might say, 'There are
books'. And it is just as impossible to say, 'There are 100 objects', or, 'There are  objects'.

And it is nonsensical to speak of the total number of objects.

The same applies to the words 'complex', 'fact' 'function', 'number' etc.

They all signify formal concepts, and are represented in conceptual notation by
variables, not by functions or classes (as Frege and Russell believed).

'I is a number', 'there is only one zero', and all similar expressions are nonsensical.

(It is just nonsensical to say, 'There is only one 1' as it would be to say, '2+ 2 at 3
0'clock equals 4').


‘Thus the variable name 'x' is the proper sign for the pseudo-concept object.

Wittgenstein here puts the rule that the variable name ‘x’ is the proper sign for ‘object’ – in his formal language game

he goes on to say –

‘Wherever it is used in a different way, that is as a proper concept-word, nonsensical,
pseudo-propositions are the result’

‘in a different way’ – can only mean here  – in the non-game context –

Wittgenstein confuses the propositional game – rule governed propositional actions – with non-game propositions – proposals – open to question – open to doubt – and uncertain –

and he is arguing that propositional games – and his in particular – are the correct and proper form and use of the proposition

the reality is – yes – we play games – rule governed propositional actions – but we also put propositions to question – to doubt – and explore their uncertainty –

the fact of matter – the empirical fact of the matter –  is that game playing is just one mode of propositional use – it is not the full propositional story –

and to suggest that it is – is a good example of philosophical myopia –

and to argue that the game mode should be regarded as the only correct form and use of the proposition – is simply pretentious

Wittgenstein’s argument is that non-game propositions – proposals – are pseudo-propositions and senseless

there are no ‘nonsensical pseudo propositions’ –

a proposition – however it is used – however it is described and analysed – is a proposal – open to question – open to doubt – and uncertain

‘So one cannot say, for example, ‘There are objects’, as one might say’, There are books’. And it is just as impossible to say, ‘There are 100 objects’, or ‘'there are  objects'.

in Wittgenstein’s propositional game the rule is that you can’t say ‘there are 100 objects'  or 'there are  objects'.

and that’s fair enough – he can set whatever rules he likes for his game
                                                                                                                                        however outside of Wittgenstein’s propositional game    outside of the game mode of propositional use – ‘object’ and ‘number’ – are proposals – open to question – uncertain – and open to interpretation

outside of Wittgenstein’s game context – of course you can say – ‘there are 100 objects’

and in set theory – another rule governed propositional game – you can say 'there are  objects'
                                                                                                                             
‘And it is nonsensical to speak of the total number of objects.’

this is a rule in Wittgenstein’s game

in anther game – where the ‘total number of objects’ – is set at a finite number – I see no problem

outside of the game context – in the logical mode – the total number of objects – is the total number of object / proposals –

the total number of propositions

propositional action is on-going – and is therefore – indeterminate –

and so in the non-game context  – in the logical mode –

we can’t know the ‘total’ number of objects / propositions

‘The same applies to the words ‘complex’, ‘fact’, ‘function’, ‘number’ etc.’

in Wittgenstein’s proposal for his formal language – its rules – and its games – yes – they all signify formal concepts and are represented in notation by variables –

but outside of Wittgenstein’s formal logic game context – they are proposals – open to question – open to doubt – and uncertain

and the formal logic games of Frege and Russell – are constructed differently

Wittgenstein here compounds his confusion of propositional games – rule-governed propositional actions – with proposals – propositions – open to question – open to doubt – and uncertain – by comparing games – comparing his game with those of Frege and Russell –

different games – different rules – different plays –

different games are not comparable

one game – or one game’s rules are not inferior or superior – or faulty – relative to another game – or another game’s rules

they are just different – different games

in saying – 'I is a number' –  'there is only one zero' – ‘there is only one 1’ and '2 + 2 at 3 o’clock equals 4’ – are nonsensical –

all Wittgenstein is saying is that these proposals – do not have a place in his formal language – its rules – and its games

outside of that context – they are genuine proposals – open to question – open to doubt – and uncertain

'2 + 2 at 3 o'clock equals 4’ – might well be a line in a surrealist poem


4.12721. A formal concept is given immediately any object falls under it is given. It is
not possible therefore, to introduce as primitive ideas objects belonging to a formal
concept and the formal concept itself. So it is impossible for example, to introduce as
primitive ideas both the concept of a function and specific functions, as Russell does;
or the concept of a number and particular numbers.


Wittgenstein here outlines his game plan –

and makes the point that in terms of his formal game – its concepts and operations –

‘it is not possible’ to  introduce ‘as primitive ideas both the concept of the function and specific functions – or the concept of number and particular numbers as Russell does’

‘it is not possible’ – is perhaps a little theatrical –

what we are dealing with here is different game plans

Russell’s conception is a different structure to Wittgenstein’s –

different conceptions of language games – rule governed propositional constructions –

are not in conflict – they are different – different games

there is no argument between dominoes and chess


4.1273. If we want to express in conceptual notation the general proposition, 'b is a
successor of a', then we require an expression for the general term of the series of
forms

aRb,
($x) :aRx.xRb,
($x,y) :aRx.aRy.yRb.
.... .

In order to express the general term of a series of forms, we must use a variable,
because the concept 'term of that series of forms' is a formal concept. (This is what
Frege and Russell overlooked: consequently the way in which they want to express
general propositions like the one above is incorrect; it contains a vicious circle.)

We determine the general term of a series of forms by giving its first term and the
general form of the operation that produces the next term out of the proposition that
precedes it.


what we have with –

aRb,
($x) :aRx.xRb,
($x,y) :aRx.aRy.yRb.
.... .

is a propositional game

the ‘general term of the series of forms’ – is the game rule

now Wittgenstein says is that in order to express ‘the general term of the series’ – the game rule – we must use a variable – because – in his terms – the concept of term of the series is a formal concept –

all this amount to is – the game rule and its application

the general term for of the operation that produces the next term out of the proposition that precedes it –

is the rule governed operation or action

as to Wittgenstein’s criticism of Frege and Russell – that their theory involves a vicious circle

as with Wittgenstein’s view – what we are dealing with in the end – is a rule – a rule for a propositional game –

a rule is a rule – whether its so called ‘ground’ is a vicious circle or not

the point is you play the game in accordance with the rule – or you don’t play the game –

and you can always play another game – another game with different rules

the ground or argument for the rule – is effectively irrelevant

there are different games – different variations of games – with different rules

to have one game as an argument against another is like taking the rules of tennis and applying them to hockey – and arguing that therefore – hockey is deficient – or that it can’t be played

there is no argument to be had here

if you wish to argue the toss – then you step out of the game context –

but again – if you step out of the propositional game context here – what are you arguing about?

the root cause of this problem is that Wittgenstein – and Frege and Russell – think that a propositional rule governed game in a formal language – must have application – must have relevance – in the non-game propositional context

and the fundamental problem here is that they have got the proposition wrong

the proposition – is not a rule-governed expression in some arbitrary game plan –

but is in fact a proposal – open to question – open to doubt and uncertain

we can play games with propositions – or we can critically evaluate them

we do both – however – propositional game playing – important as it is in our propositional life – is not the main game – is not the critical analysis of propositions


4.1274. To ask whether a formal concept exists is nonsensical. For no proposition can
be the answer to such a question.

(So, for example, the question, 'Are there unanalysable subject-predicate
propositions?' cannot be asked.)


if a proposition is put – the proposition exists

this ‘formal concept’ – is a proposal – is a proposition

the proposal – is the answer

whether you accept that answer or not – is open to question – open to doubt – and is uncertain

the question – ‘are there unanalysable subject-predicate propositions?’ – can be asked

it is asked – by Wittgenstein – in Tractatus 4.1274


4.128. Logical forms are without number.

Hence there are no pre-eminent numbers in logic, and hence there is no possibility of
philosophical monism or dualism, etc.


a logical form – a propositional form – is a proposal of propositional structure

a number is a mark in an ordered series – representing a point in the ordered series –

an ordered series is a game – a number – a token in the game

a proposal of propositional structure – does not involve game tokens –

as to pre-eminent numbers –

philosophical monism is a proposal – as is philosophical dualism –

these proposals are open to question – open to doubt – and uncertain

they are not only possible – they are actual philosophical proposals – actual philosophical traditions

the idea of one substance as against two – or more – really just references mathematics –

the notion of a number as an extra-propositional reality – is illogical rubbish

the best you can say for it is that it has a poetic value


4.2. The sense of a proposition is its agreement and disagreement with possibilities of
existence and non-existence of states of affairs.


the sense of a proposition – is open to question – open to doubt and uncertain – whether a relation of agreement with another proposal – a state of affairs – is affirmed or denied

what exists is what is proposed –

and what is proposed is open to question – open to doubt and uncertain

what does not exist is not proposed


4.21. The simplest kind of proposition, an elementary proposition asserts the existence
of a state of affairs.


the proposal – the proposition – however described – i.e. as ‘simple’ – ‘elementary’ – ‘complex’ – is a state of affairs –

that which is proposed – exists

a proposal – a proposition – is open to question – open to doubt – and uncertain


4.211. It is a sign of a proposition's being elementary that there can be no elementary
proposition contradicting it.


if by ‘elementary proposition’ – is meant a proposition that cannot be put to question – that cannot be put to doubt – that is certain –

there are no elementary propositions

a proposition is a proposal – open to question – open to doubt – and uncertain

a proposal – whether described as ‘elementary’ or not – can be contradicted


4.22. An elementary proposition consists of names. It is a nexus, a concatenation, of
names.


if you construct a proposition that consists of names – that construction – that proposal – as with any propositional construction – as with any proposal 

is open to question – open to doubt – and is uncertain


4.221. It is obvious that the analysis of propositions must bring us to elementary
propositions which consist of names in immediate combination.

This raises the question of how such combinations into propositions comes about.


to give a logical analysis of a proposition – is to put it to question – to put it to doubt – to explore its uncertainty

to pre-empt any such analysis by assuming the conclusion of the analysis (‘it is obvious that…) – is to proceed illogically

so called ‘elementary propositions’ – ‘propositions that consist of names in immediate combination’ – can be proposed – can be constructed

any such proposal – any such construction – is open to question – open to doubt – is uncertain


4.2211. Even if the world is infinitely complex, so that every fact consists of infinitely
many states of affairs and every state of affairs is composed of infinitely many objects,
there would still have to be objects and states of affairs.


‘objects’ and ‘states of affairs’ – are proposals – open to question – open to doubt – and uncertain

‘there would still have to be objects and states of affairs’ –

whether or not these proposals continue to be used – is open to question – open to doubt – and is uncertain


4.23. It is only in the nexus of an elementary proposition that a name occurs in a
proposition.


if elementary propositions consist of names (4.22) – and propositions are to be analysed into elementary propositions (4.221) – then a name occurs in a proposition because the proposition consists of names

what we have here is an analytical proposal – an analysis of the proposition –

all very well – if such an analysis suits one’s purpose – and is useful – but that’s it

the logical reality is –

a proposition is a proposal

and any proposal – analytical or not – is open to question – open to doubt – and is uncertain


4.24. Names are the simple symbols: I indicate them by single letters ('x','y','z').

I write elementary propositions as functions of names so that they have the form 'fx',
'f(x,y)', etc.

Or I indicate them by the letters 'p', 'q', 'r'.


the elementary proposition proposal is here translated into a formal language – a game language –

and here Wittgenstein is putting a game view of the proposition –

the proposition as a function of names –

the proposition as the game of names


4.241. When I use two signs with the same meaning, I express this by putting the sign
' = ' between them.

So 'a = b' means that sign 'b' can be substituted for the sign 'a'.

(If I use an equation to introduce a new sign 'b', laying down that it shall serve as a
substitute for a sign 'a' that is already known, then, like Russell, I write the equation -
definition – in the form 'a = b Def.' A definition is a rule dealing with signs.)


and here we have a rule for the formal game


4.242. Expressions of the form 'a = b' are, therefore, mere representational devises.
They state nothing about the meaning of the signs 'a' and 'b'.


expressions of the form 'a = b' – ‘mere representation devises’ – state nothing about the meaning of the signs ‘a’ and ‘b’

and are plays in a formal game


4.243. Can we understand two names without knowing whether they signify the same
thing or two different things? – Can we understand a proposition in which two names
occur without knowing whether their meaning is the same or different?

Suppose I know the meaning of the English word and of a German word that means
the same: then it is impossible for me to be unaware that they do mean the same; I
must be capable of translating each into the other.

Expressions like 'a = a' and those derived from them are neither elementary
propositions nor is there any other way in which they have sense. (This will become
evident later).


logically speaking – understanding a proposition – is understanding that the proposition – is a proposal – open to question – open to doubt – and uncertain

it is recognizing the that terms of any proposal – are open to question

and this is the case whether or not you ‘know’ that two names signify the same thing or not –

even with a translation – the terms are open to question – the translation is open to question –

as to – 'a = a'

to propose that ‘a’ can be substituted for ‘a’ – is a misuse of the ‘=’ sign – a misuse of the notion of substitution –

in short there is no ‘substitution’ –

however 'a = a' – could well represent the result – the conclusion – of a propositional game


4.25. If an elementary proposition is true, the state of affairs exists: if an elementary proposition is false, the state of affairs does not exist.


if a proposition – so called ‘elementary’ or not – is put –

the state of affairs is proposed – the state of affairs exists –

a proposal is true if it is assented to – false if it is dissented from

a proposal put – exists – and what is proposed – exists – whether or not it is affirmed or denied

a proposition – is a proposal – open to question – open to doubt – and uncertain

a proposal of assent – or a proposal of dissent – is open to question – open to doubt –
and is uncertain


4.26. If all true elementary propositions are given, the result is a complete description of
the world. The world is completely described by giving all elementary propositions,
and adding which of them are true and which are false.


all propositions – are never ‘given’ – propositional action is on-going

truth or falsity is the question of assent or denial

so called ‘elementary propositions’ are really philosophical constructions –

nevertheless – they are logically speaking no different to any other proposal – open to question – open to doubt – and uncertain

there is no such thing as a ‘complete description’ –

any description is a proposal – and is open to question – open to doubt – and uncertain

therefore – logically speaking – incomplete

the world is open to question – open to doubt – and is uncertain


                                                                   n         n
4.27. For n state of affairs, there are Kn = Ʃ     (        )
                                                                  v=0      v
possibilities of existence and non-existence.

Of these states of affairs any combination can exist and the remainder not exist.


that which is proposed – exists –

any such proposal is open to question – open to doubt – and uncertain

that which is not proposed – does not exist

propositions come and go


4.28. There correspond to these combinations the same number of possibilities of
truth – and falsity – for n elementary propositions.


here is a rule of the truth function game


4.3. Truth possibilities of elementary propositions mean possibilities of existence and
non-existence of states of affairs.


a state of affairs is a proposal – a proposition – whether ‘elementary’ – or not –

if such a proposal is put – that state of affairs – as proposed – exists

and exists – regardless of whether it is assented to – or dissented from

any such proposal is open to question – open to doubt – and is uncertain


4.31. We can represent truth-possibilities by schemata of the following kind ('T' means
'true', 'F' means false; the rows of 'T's' and 'F's' under the row of elementary
propositions symbolize their truth-possibilities in a way that can be easily
understood):

p  q r
T T T
F T T        p q
T F T       T T          p
T T F ,     F T ',       T .
F F T       T F          F
F T F       F F
T F F
F F F


T and F respectively – represent the propositional actions of assent and dissent

the rows of  T’s and F’s under the rows of propositions represent the possible combinations of assent and dissent

the above schema – is a representation of possibilities of the truth value plays in truth functional games


4.4. A proposition is an expression of agreement and disagreement with truth-
possibilities of elementary propositions


this is a truth functional analysis of the proposition –

truth-functional analysis of the proposition is a propositional game


4.41. Truth possibilities of elementary propositions are the conditions of the truth or
falsity of propositions.


this is a rule of the truth-functional game


4.411. It immediately strikes one as probable that the introduction of elementary
propositions provides the basis for understanding all other kinds of proposition.
Indeed the understanding of general proposition palpably depends on the
understanding of elementary propositions.


how we understand a proposition – is open to question – open to doubt – and is uncertain

and any proposal of understanding – i.e. – the elementary analysis – is valid –

and open to question – open to doubt – and uncertain


4.42. For n elementary propositions there are   Kn   
                                                                            Ʃ        ( Kn)  = Ln
                                                                                                              K= 0          K

ways in which a proposition can agree and disagree with their truth-possibilities


the ‘truth possibilities’ of a game proposition – whether categorized as ‘elementary’ or not – are ‘true’ and ‘false’ –

that is game being proposed here


4.43. We can express agreement with truth possibilities by correlating the mark 'T'
(true) with them in the schema.

The absence of this mark means disagreement.


ok – here we have a protocol proposal – a protocol rule for this truth function game


4.431. The expression of agreement and disagreement with the truth possibilities of
elementary propositions expresses the truth conditions of a proposition.

A proposition is the expression of its truth conditions.

(Thus Frege was right to use the term as a starting point when he explained the signs
of his conceptual notation. But the explanation of the concept of truth that Frege gives
is mistaken: if 'the true' and 'the false' were really objects, and were the arguments in
~p etc., then Frege's method of determining the sense of '~p' would leave it absolutely
undetermined.)


a proposal – a proposition – can be affirmed or denied –

and yes you can break a proposition up into components – affirm or deny the components – and calculate the truth value of the proposition in accordance with the rules of truth functional analysis –

this is to play a propositional game – the truth functional game

however – any decision on the truth value of the components – or the truth value of the proposition – is logically speaking – open to question – open to doubt – and uncertain

if you play the truth functional analysis game – and play in accordance with its rules then there is no question – no doubt – no uncertainty –

the rules determine the outcome of the game –

you play the game in accordance with the rules – or you don’t play

a proposition is a proposal – open to question – open to doubt – and uncertain

there is no ‘the true’ and ‘the false’ –

a true proposition is a proposal – assented to

a false proposition – a proposal – dissented from

assent and dissent are proposals –

open to question – open to doubt – and uncertain


4.44. The sign that results from correlating the mark 'T' with truth-possibilities is a
propositional sign.


correlating the mark 'T' with the truth-possibilities is a game play

the sign that results from correlating the mark 'T' with the truth possibilities is a game sign


4.441. It is clear that a complex of the signs 'F' and 'T' has no object (or complex of
objects) corresponding to it, just as there is none corresponding to the horizontal and
vertical lines or to the brackets. – There are no 'logical objects'.

Of course the same applies to all signs that express what the schemata of 'T's' and 'F's'
express.


a truth function game is rule governed

T and F in the truth-function game – are rule governed game plays


4.442. For example, the following is a propositional sign:

'p q '

T T T
F T T
T F
F F T.

(Frege's 'judgement-stroke' '/-' is logically quite meaningless: in the works of Frege
(and Russell) it simply indicates that these authors hold the propositions marked with
this sign to be true. Thus '/-' is no more a component part of a proposition than is, for
instance, the proposition's number. It is quite impossible for a proposition to state that
it itself is true.)

If the order of the truth-possibilities in a schema is fixed once and for all by a
combinatory rule, then the last column by itself will be an expression of the truth-
conditions. If we now write this column as a row, the propositional sign will become

'(TT-T) (p,q)'

or more explicitly

'(TTFT) (p,q)'.

(The number of places in the left hand pair of brackets is determined by the number of
terms in the right-hand pair).


Frege and Russell’s judgment stroke – is a sign in a different game

from the point of view of Wittgenstein’s game – it is unnecessary and confusing

different propositional games – with different rules – are not comparable

Wittgenstein wants an argument – but there is no argument here–

you play one game or you play the other

‘If the order of the truth-possibilities in a schema is fixed once and for all by a
combinatory rule, then the last column by itself will be an expression of the truth-
conditions.’

Wittgenstein makes clear here that his game is rule-governed


4.45. For n elementary propositions there are Ln possible groups of truth conditions.

The groups of truth-conditions that are obtainable from the truth possibilities of a
given number of elementary propositions can be arranged in a series.


yes – you can propose this schema – these rules – this game


4.46. Among the possible groups of truth conditions there are two extreme cases.

In one of these cases the proposition is true for all the truth possibilities of the
elementary propositions. We say that the truth conditions are tautological.

In the second case the proposition is false for all the truth-possibilities; the truth
conditions are contradictory

In the first case we call the proposition a tautology; in the second, a contradiction.


the truth or falsity of a proposition – is not a matter of propositional construction

a proposition is true – if it is assented to – false if dissented from

a propositional game is a rule governed propositional action

a propositional game is neither true or false –

you play the game – according to its rule – or you don’t play –

the tautology and the contradictions are propositional games –

they are rule governed constructions

in the game of truth functional analysis – there is no question as to whether the tautology is true – the rule of the game determines that it is

and the rule is that the contradiction is false

the tautology and the contradiction are rule governed definitions of true and false – of assent and dissent – in the truth functional analysis game


4.461. Propositions show what they say: tautologies and contradictions show that they
say nothing.

A tautology has no truth conditions, since it is unconditionally true: and a
contradiction is true on no condition.

Tautologies and contradictions lack sense.

(Like a point from which two arrows go out in opposite directions to one another.)

(For example, I know nothing about the weather when I know it is either raining or
not raining.)


the tautology game and the contradiction game are played in certain propositional games

the question of sense does not apply to games – to propositional games –

games are rule governed propositional actions – you follow the rules – you play the game – or you don’t


4.4611. Tautologies and contradictions are not, however, nonsensical. They are part of
the symbolism, much as '0' is part of the symbolism of arithmetic.


tautologies and contradictions are rule governed propositional / sign games

games are without sense

games have rules – not sense

this much we can say –

in so far as playing games – is a natural propositional activity or behaviour of human beings –

that is to say –  it is just what we do –

playing games ‘makes sense’ to us


4.462. Tautologies and contradictions are not pictures of reality. They do not represent
any possible situations. For the former admit all possible situations and the latter
none.

In a tautology the conditions of agreement with the world – the representational
relations – cancel one another, so that it does not stand in any representational relation
to reality.


reality is propositional –

propositions are open to question – open to doubt – and uncertain

tautologies and contradictions – are propositional games

the question is then – in what propositional context these propositional games have function and use?

i.e. – I would have thought that it is pretty clear that the tautology and the contradiction games function in truth-functional analysis

propositional games are played – they have function in our reality – our propositional reality –

and in so far as they are played – they picture or reflect our reality


4.463. The truth conditions of a proposition determine the range that it leaves open to
the facts.

(A proposition, a picture, or a model is, in the negative sense, like a solid body that
restricts the freedom of movement of others, and, in the positive sense, like a space
bounded by solid substance in which there is room for a body.)

A tautology leaves open to reality the whole – the infinite whole – of logical space: a
contradiction fills the whole of logical space leaving no point of it for reality. Thus
neither of them can determine reality in any way.


‘the facts’ – are proposals – are propositions

the truth conditions of a proposition are the grounds given for assent or denial of the proposition –

any decision of assent or dissent – is open to question – open to doubt – and is uncertain

a proposition is a proposal – open to question – open to doubt – and uncertain

the tautology is a game that defines true – defines assent – in truth-functional games

the contradiction is a propositional game – that defines false  – defines dissent – in truth- functional games

a proposition – a proposal – does not determine reality – it proposes reality –

a propositional game is a structured use of propositions – the point of which is play


4.464. A tautology’s truth is certain, a proposition’s possible, a contradiction’s impossible.

(Certain, possible, impossible: here we have the first indication of the scale that we need in the theory of probability.)


a tautology is a sign game within the truth functional analysis game

it is defined as certain – defined as – always true

the contradiction is a sign game in the truth functional analysis game

the truth functional analysis game defines the contradiction construction – as always false

‘true’ and ‘false’ – in propositional games – are rules of play

a game is neither true or false

the game is played or it is not –

a game is not certain – or impossible –

a game is a rule governed play

a proposition is not a game – a proposition is a proposal –

a proposal is open to question – open to doubt – and uncertain

a proposition is true – if assented to

a proposition is false – if dissented from

probability theory – is a game theory –

probability is a calculation game –

a game – grounded in propositional uncertainty


4.465. The logical product of a tautology and a proposition says the same thing as the
proposition. This product therefore is identical with the proposition. For it is
impossible to alter what is essential to a symbol without altering its sense.


if as Wittgenstein holds – the tautology says nothing – then if you add it to a proposition 
the ‘product’ – adds nothing –

the play of – or use of – a propositional game – has no baring on the logical status of a proposition – it’s a sideshow – a logically irrelevant sideshow


4.466. What corresponds to a determinate logical combination of signs is a
determinate logical combination of their meanings. It is only to the uncombined signs
that absolutely any combination corresponds.

In other words, propositions that are true for every situation cannot be combinations
of signs at all, since if they were, only determinate combinations of objects could
correspond to them.

(And what is not a logical combination has no combination of objects corresponding
to it.)

Tautology and contradiction are limiting cases – indeed the disintegration – of the
combination of signs.


any sign – or any combination of signs – and any proposed meaning – is open to question – open to doubt – and uncertain

a proposition is true – if assented to –

‘every situation’ is in effect – every proposition

we cannot know ‘every situation’ – every proposition –

and it is therefore pointless and ridiculous to talk of assent to – or dissent from – ‘every situation’

‘objects’ – are proposals – propositions

‘a determinate combination of objects’ – is a proposal – a proposition – open to question – open to doubt and uncertain

‘a logical combination’ – of signs – is a proposal –

‘what is not a logical combination of signs’ – is a combination of signs that has no propositional reference –

hard to imagine why such a combination would ever be put

the tautology and the contradiction are propositional games –

they are truth value definition games in truth functional analysis


4.4661. Admittedly the signs are all still combined with one another even in
tautologies and contradictions – i.e. – they stand in a certain relation to one another:
but these relations have no meaning, the are not essential to the symbol


the point is that a symbol – is a proposal – a proposition – open to question – open to interpretation

representing a symbol in terms of a combination of signs – is to translate the symbol into a formulation – for a particular use

any such translation – is a proposal – open to question

the meaning of a sign or a combination of signs – is open to question – open to doubt – and uncertain

there is nothing essential to a proposition – to a symbol –

any symbol – any proposition – is open to question – open to doubt – and uncertain

where symbols or signs function as propositional games – their meaning and use is rule governed

of course any rule governed propositional action is open to question – open to doubt – and is from a logical point of view – uncertain

however logical assessment and analysis – is not to be confused with propositional game playing


4.5. It now seems possible to give the most general propositional form: that is, to give
a description of the propositions of any sign language whatsoever in such a way that
every possible sense can be expressed by a symbol satisfying the description, and
every symbol satisfying the description can express a sense, provided that the meaning
of the names is suitably chosen.

It is clear that only what is essential to the most general propositional form may be
included in its description – for otherwise it would not be the most general
propositional form.

The existence of a general propositional form is proved by the fact that there cannot
be a proposition whose form could not have been foreseen (i.e. constructed). The
general form of the proposition is: This is how things stand.


the most general propositional form –

would be the most general propositional structure

any proposal of a general propositional structure – is open to question – open to doubt – and is uncertain

the idea that ‘every possible sense can be expressed by a symbol’ –

is simply to say that we can propose the sense of a proposition in the form of a symbol

the sense of a proposition – whatever its form – is open to question – any symbol is open to question – names are open to question

‘what is essential to the most general propositional form may be included in its description …’

if by ‘essential’ is meant some final characterization of the proposition – then we are in the realm of epistemological delusion –

we propose those descriptions – and work with those descriptions that we regard as functional and useful

any description of the proposition – and any use of any description – logically speaking – is open to question – open to doubt and uncertain

‘there cannot be a proposition whose form could not have been foreseen (i.e. constructed)’ –

the form of a proposition is not a question of foresight

what we deal with is what is proposed

‘this is how things stand’ – is to say – ‘this is what is proposed’


4.51. Suppose that I am given all elementary propositions: Then I can ask what
propositions I can construct out of them. And there I have all propositions, and that
fixes the limits.


a so called ‘elementary proposition’ – is an analysis of a proposition – an analysis which like the subject proposition – is open to question – open to doubt – and uncertain

the notion of all propositions – all proposals – ‘elementary’ – or not – is fanciful

we work with what is proposed –

we don’t know – we don’t work with ‘all’ – so called – ‘elementary propositions’

and what is proposed – whenever and wherever – it is proposed – is the limit of our propositional action –

you can construct propositional games –

you could construct a game whose basis is ‘any’ elementary proposition –

and this I think is the game Wittgenstein has in mind


4.52. Propositions comprise all that follows from the totality of all elementary
propositions (and, of course, from its being the totality of them all). (Thus, in a certain
sense, it could be said that all propositions are generalizations of elementary
propositions.)


propositions are not constructions of elementary propositions –

propositions are proposals

an elementary proposition – is the result of a particular analysis of the proposal – the  proposition –

the proposition exists – before the analysis of the proposition –

however any analysis of the proposition – will produce further  proposals – further propositions

a so called ‘elementary proposition’ – is a proposal –

propositions – however analysed – however classified – however described –

are open to question – open to doubt – and uncertain

we don’t know this ‘totality of all elementary propositions’ –

we don’t actually deal with – a ‘totality of  all elementary propositions’ –

propositions do not comprise all that follows from the totality of all elementary
propositions –

this idea of a totality of propositions – elementary or not – is in the true sense of the word ‘fanciful’ –

and this idea of a ‘totality of all propositions’ – has no bearing on propositional action

has no bearing on the propositions we put and we use –

it is logically speaking – a completely irrelevant notion

we don’t put – ‘a totality of elementary propositions’ – to question – to doubt –

what we put to question and doubt are the propositions we propose – and the propositions put to us

this ‘all propositions are generalizations of elementary propositions’ – is at best a propositional game

that is – a rule governed propositional action –

a rule governed propositional action – is not a logical activity –

it is a game activity – an activity of play

it is not the logical activity of question – of doubt – of dealing with propositional uncertainty

and if presented as such – it is misunderstood – and misrepresented


4.53. The general propositional form is a variable.


any proposal regarding – the general propositional form – is open to question – open to doubt – and is uncertain


Tractatus 5


5. A proposition is a truth function of elementary propositions.

(An elementary proposition is a truth function of itself.)


a proposition is not a truth function of elementary propositions

a proposition is not a truth function

a proposition is a proposal – open to question – open to doubt – and uncertain

truth functional analysis – is a propositional game

a propositional game is a rule governed propositional action

game propositions – and games – as played – are not put to question –

if by elementary proposition – is meant a proposal that cannot be further analysed – that is not open to question – not open to doubt – and not uncertain –

then there are no elementary propositions

a proposition is not a truth function of itself

a proposition may function in a truth functional game –

but it is not a truth functional game –

it is a token in a truth functional game


5.01. Elementary propositions are the truth-arguments of propositions.


if by elementary proposition is meant a proposition that is not open to question – not open to doubt – and not uncertain

there are no elementary propositions

so the question becomes – are propositions truth arguments of propositions?

a proposition – is a proposal – open to question – open to doubt – and uncertain

the truth of a proposition – is a matter of assent or dissent

any proposal of assent or dissent – is open to question – open to doubt – and uncertain

it is here that argument is relevant


5.02. The arguments of functions are readily confused with the affixes of names. For
both arguments and affixes enable me to recognize the meaning of the signs
containing them.

For example, when Russell writes '+c', the 'c' is an affix which indicates that the sign
as a whole is the addition-sign for cardinal numbers. But the use of this sign is the
result of arbitrary convention and it would be quite possible to choose a simple sign
instead of '+c'; in '~p', however, 'p' is not an affix but an argument: the sense of '~p'
cannot be understood unless the sense of 'p' has been understood already. (In the name
Julius Caesar 'Julius' is an affix. An affix is already part of a description of the object
to whose name we attach it: e.g. the Caesar of the Julian gens.)

If I am not mistaken, Frege's theory about the meaning of propositions and functions
is based on the confusion between an argument and its affix. Frege regarded the
propositions of logic as names, and their arguments as the affixes of those names.


the propositions of logic – of formal logic – are rule governed propositions – game propositions – game tokens

how they are termed – how they are presented – is a question of game and rule definition

different games – different rules – different definitions – and different conventions


5.1. Truth functions can be arranged in series.

That is the foundation of the theory of probability.


truth functional analysis is a propositional game –

the foundation of the theory of probability – of the probability game – is propositional uncertainty


5.101. The truth functions of a given number of elementary propositions can always
be set out in a schema of the following kind:

(TTTT)  (p,q)  Tautology  (If p then p and if q then q.) (p É  q. q É  q)
(FTTT)  (p,q)   In words:   Not both p and q. (~(p.q)
(TFTT)  (p,q)     "     " :       If q then p. (q É  p)
(TTFT)  (p,q)     "     " :       If p then q. (p É  q)
(TTTF)  (p,q)     "     " :       p or q. (p v q)
(FFTT)  (p,q)     "      " :      Not q. (~q)
(FTFT)  (p,q)     "      " :      Not p. (~p)
(FTTF)  (p,q)     "      " :      p or q, but not both. (p. ~q: v : q. ~p)
(TFFT)  (p,q)     "      " :      If p then q, and if q then p. (p = q)
(TFTF)  (p,q)     "      " :      p
(TTFF)  (p,q)     "      " :      q
(FFFT)  (p,q)     "      " :      neither p nor q. (~p. -q or p/q)
(FFTF)  (p,q)     "      " :      p and not q. (p. ~q)
(FTFF)  (p,q)     "      " :      q and not p. (q. ~p)
(TFFF)  (p,q)     "      " :      q and p. (q . p)
(FFFF)  (p,q) Contradiction (p and not p, and q and not q.) (p. ~p . q. ~q)

I will give the name truth-grounds of a proposition to those truth-possibilities of its
truth-arguments that make it true.


here we have the rules of the truth functional analysis game

T and F are truth function possibilities –

their possible combinations are truth functional games

the truth grounds of a proposition – are the reasons given for its assent – or dissent –

the truth arguments are the arguments for the truth grounds

the truth grounds and the truth arguments of a proposition – are open to question – open to doubt – and uncertain

we are not dealing with propositions here –

Wittgenstein’s above schema is a game plan

the ‘propositions’ in this game ‘p’ and ‘q’ – are game tokens –

the game schema above sets out the different games that can be played with different combinations of T and F as applied to ‘p’ and ‘q’ –

these games – have nothing to do with the truth grounds of propositions or the truth arguments for propositions

the schema lays out the truth possibilities as applied to the game tokens –

any application of these truth functional games – is just the playing of these games –

formal logic – is formal game


5.11. If all the truth grounds that are common to a number of propositions are at the
same time truth-grounds of a certain proposition, then we say that the truth of that
proposition follows from the truth of the others.


this is a truth function game rule


5.12. In particular, the truth of a proposition 'p' follows from the truth of another
proposition ‘q’ if all the truth-grounds of the latter are truth grounds of the former.


that ‘p’ ‘follows from’ ‘q’ – is a propositional game – a rule governed propositional action

the game is the ‘follows on’ game –

where the rule is that the all the truth grounds of the latter are the truth grounds of the former

if that rule is not followed – there is no game

in non-game propositional activity – there is no ‘follows on’ –

the truth  grounds of a proposition – are the grounds or reasons for assent to that proposition – or the grounds or reasons for dissent from it

there is no automatic ‘follow on’ with respect to assent or dissent –

p’ and ‘q’ and their relationship – is open to question – open to doubt and uncertain

grounds of assent are proposals in relation to the propositions

the proposition as such is neither true nor false

the truth or falsity of a proposition is not a characteristic of the proposition –

the truth of a proposition is a proposal – a decision – with respect to that proposition –

with ‘p’ and ‘q’ – what you have is two different propositions – and two separate propositional actions of assent –

any proposal of assent or dissent is open to question – open to question – open to doubt – and uncertain

that it is argued that they share the same grounds – is actually logically irrelevant –

however such a proposal can form the basis – or the rule – for a language game – a formal logic game


5.121. The truth grounds of one are contained in the other: p follows from q


in non-game propositional activity – where the proposition – the proposal – is open to question – open to doubt – and uncertain –

the grounds of one are not contained in the other –

the truth grounds of p are proposed – the truth grounds of q are proposed

the grounds of assent – are separate proposals – to the propositions in question

and as such are open to question – open to doubt – and uncertain

where it is proposed that they do correspond –

you have a separate relating proposal – open to question – open to doubt – and uncertain

p does not ‘follow from’ q – if by ‘follow from’ is meant that there is an internal relation between p and q

there are no ‘internal’ propositional relations –

any relation is a proposal and as such is external and separate to the propositions in question

that propositions have common grounds of assent – is a proposal external to the propositions in question

on the other hand – in a game context – in a rule governed propositional action –

that he truth grounds of one are contained in the other – is a game rule

the game is the ‘follows from’ game

we can play this and other games –

and we play such games for various reasons –

i.e. they can provide a sense of order – structure – and coherence – to our propositional practice – to our propositional reality


5.122. If p follows from q, the sense of 'p' is contained in the sense of 'q'


you can play a language game where the rule is that the sense of ‘p’ is contained in the sense of ‘q

in the ‘follow on game’ – the ‘sense’ of the proposition – is determined – is rule governed

in non-game propositional activity – p and q can be related via a proposal – by a proposition –

the proposal of a relation – is separate to and external to p and q

just as p and q are separate and external to each other

the logical reality is that any proposed relation between p and q – is open to question – open to doubt and is uncertain

just as the sense of any proposition – is open to question – open to doubt and is uncertain


5.123. If a god creates a world in which certain propositions are true, then by that very
act he also creates a world in which all the propositions that follow from them come
true. And similarly he could not create a world in which the proposition 'p' was true
without creating all its objects.


propositions are not created true – propositions are proposals – open to question – open to doubt – and uncertain

propositions are decided on – they are assented to (T) – or dissented from (F) –

and the propositional actions of assent or dissent – are like the proposition assented to or dissented from – open to question – open to doubt – and uncertain

a proposition is not inherently related to another proposition –

propositional relations are proposed

and truth is not some inherent property of a proposition – that magically transfers from one proposition to another

a true proposition is a proposition assented to –

any proposal is open to question – open to doubt – and uncertain –

we can and do construct propositional games – like the ‘follow on’ game –

you do not ask if a game is true or false – you simply play it – according to its rules

you can question its rules – however questioning its rules – is not playing the game –

the questioning of rules – is a logical activity

if you play – you play according to the rules proposed

the propositional game provides relief from the logical activity of question – doubt – and uncertainty

and logical activity provides relief from – play


5.124. A proposition affirms every proposition that follows from it.


propositions do not affirm themselves –

the truth or a falsity of a proposition is not a property of the proposition

affirmation is the decision to accept a proposal – to proceed with it

affirmation is a propositional action in relation to a proposition

propositional follow on – is a propositional game

propositional games are neither true or false

propositional games are not affirmed or denied –

a propositional game is played – or it is not played











                                                                                                                                         141.


5.1241. 'p . q' is one of the propositions that affirm 'p' and at the same time one of the
propositions that affirms q.

The two propositions are opposed to each other if there is no proposition with a
sense, that affirms them both.

Every proposition that contradicts another negates it.


if the context is that of the propositional game  – i.e. – a  truth function game – the above can be regarded as rules for that game

outside of that context the matter is not so straightforward

‘p . q’ is a proposal

‘p . q’ – is a proposal – a proposal that relates ‘p’ and ‘q’

‘p . q’ neither affirms or denies ‘p’ or  affirms or denies ‘q’

it proposesp . q’ –

affirmation is a propositional action – external to the proposition(s) in question

it is the decision to accept the proposition – the decision to proceed with the proposition

if ‘p. q’ is affirmed – is agreed to – then ‘p. q’ just  is – the affirmation of ‘p’ – and – the affirmation of ‘q

two propositions are opposed to each other?

if I say – ‘that fabric is green’ – and you say ‘no, it’s blue’ –

our propositions are opposed to each other –

if we further discuss the matter – and come up with the proposition – ‘the fabric is blue-green’ –

then we have put a proposal that recognizes that our original propositions are open to question – open to doubt – and uncertain

the third proposal –‘the fabric is blue-green’ – is no less uncertain – but it is a way forward

negation –

‘every proposition that contradicts another negates it’?

in the proposition p .  ~p – we have a contradiction

p’ – asserted – is a proposal –

~p – is not a proposition – rather a dissention from – or the signification of a dissention from ‘p

this conflict – is represented as – p .  ~p

however there is only one proposition in p . ~p – and that is ‘p

~p is not a proposal

‘negation’ – is the representation (‘~’) of dissent from

where a proposition is ‘negated’ it is denied –

in a denial – the proposition is rejected –

in a rejection – nothing is proposed


5.13 When the truth of one proposition follows from the truth of others we can see
this from the structure of the propositions.


if so it is clear that what we are dealing with is a propositional game –

where the rule just is that the structure of the propositions shows that one proposition follows from others –

whether the proposition is actually affirmed or not – is irrelevant to the game

the game just is that the truth of one follows from the truth of others

what we are talking about really is not the structure of the propositions involved – but rather the rule of the game – that is to say – the structure of the game –

the ‘follows from’ game


5.131. If the truth of one proposition follows from the truth of others, this finds
expression in relations in which the forms of the propositions stand to one another;
nor is it necessary for us to set up these relations between them, by combining them
with one another in a single proposition; on the contrary, the relations are internal, and
their existence is an immediate result of the existence of the propositions.


if the truth of one game proposition follows from the truth of others – this is an expression of the rule of the propositional game – the ‘follows from’ game

outside of the game context – in a logical / critical context – the matter is entirely different

relations between propositions are external  external propositions –

there are no ‘internal’ relations

a relation is a proposal – is a proposition – that relates separate and different propositions

a relation – by definition – does not subsist – or cannot exist – in a proposition

these external relations / propositions – exist – if they are proposed


5.1311. When we infer q from p v q and ~p, the relation between the propositional
forms of 'p v q' and '~p' is masked, in this case, by our mode of signifying. But if
instead of 'p v q' we write for example, 'p\q.\ .p\q', and instead of '~p', 'p\p' (p\q =
neither p nor q), then the inner connection becomes obvious.

(The possibility of inference from (x). fx to fa shows that the symbol (x). fx has
generality in it.)


there is no ‘inner connection’ revealed

what you have here – is different variations of the one game –

this internality argument – and ‘inner connection’ business – is just mystical rubbish –

it is not propositional logic

a sign does not have generality – in it

a sign can represent a generality game –

that is –  a rule governed propositional game


5.132. If p follows from q, I can make an inference from q to p, deduce p from q.

The nature of the inference can be gathered only from the two propositions.

They themselves are the only possible justification of the law of inference.

'Laws of inference', which are supposed to justify inferences, as in the works of Frege
and Russell, have no sense, and would be superfluous.


‘If p follows from q, I can make an inference from q to p, deduce p from q.’

here is a propositional game

in the game context we are not dealing with an inference – rather – a rule of play

and a game is not ‘justified’ – it is rule governed

in the logical / critical context – an inference is a relational proposal –

the inference is not ‘gathered from’ the two propositions –

the inference proposal – is separate to – and external to the propositions it relates –

it must be proposed – if is to be

there is no ‘justification’ for a proposal – for a proposition –

a proposition is open – open to question – open to doubt – and is uncertain

a so called ‘law of inference’ – is nothing more than a relational proposal – wrapped up in pretentious rhetoric

and as with any proposal – an inference – is open to question – open to doubt – and – is uncertain


5.133. All deductions are made a priori.


deductions are propositional games


5.134. One elementary proposition cannot be deduced from another.


and the reason is – there are no elementary propositions

a proposition is a proposal – open to question – open to doubt – and uncertain –

a proposition is not beyond interpretation – not beyond reformulation

deduction is a rule governed propositional game

any genuine proposition can be a token in a deductive game


5.135. There is no possible way of making an inference from the existence of one situation to the existence of another, entirely different situation


inference – is a relational proposal –

in the propositional activity of relating proposals – we are relating different proposals

if there is no possible way of making an inference from one situation – one proposal – to another – there are no – there can be no – relational proposals –

and if there are no relational proposals – there is no propositional activity

this argument defies propositional reality – and is absurd


5.136. There is no causal nexus to justify such an inference.


the only ‘nexus’ is propositional –

inference is a relational proposal

any explanation – of a proposed relation between propositions – be it causal or otherwise – is propositional – is open to question – open to doubt – and uncertain

logically speaking there is no ‘justification’ – if by ‘justification’ you mean a logical end to question doubt and uncertainty

‘justification’ – is best seen as a pragmatic decision – to proceed – in the face of uncertainty


5.1361. We cannot infer the events of the future from those of the present.

Superstition is nothing but belief in the causal nexus.


human beings do infer events of the future from those of the present

an inference is a proposal – a proposal is open to question – open to doubt – and uncertain


5.1362. The freedom of the will consists in the impossibility of knowing actions that still lie in the future. We could know them only if causality were an inner necessity like that of logical inference. – The connection between knowledge and what is known is that of logical necessity.

(‘A knows that p is the case’, has no sense if p is a tautology.)


our freedom rest in – is a consequence of – propositional uncertainty

proposals concerning the past – proposals concerning the present – and proposal concerning the future – are open to question – open to doubt – and uncertain

causality is a proposal –

logical inference is a propositional relation – a propositional action – relating propositions –

the relating proposition and the propositions related – are external to one another

there is no inner dimension to propositions – there is no propositional necessity –

propositions are open to question – open to doubt – and uncertain

our knowledge – is what we propose – and what we know – is propositional – open to question – open to doubt – and uncertain

the connection between knowledge and what is known – is the proposal

in ‘A knows that p’ –

if p is constructed or analysed as a tautology (p v-p) – then the A knows that p is a  proposition of truth functional analysis

that is to say A knows that p is a game proposition

and that in the truth functional analysis game – the tautology has function


5.1363. If the truth of a proposition does not follow from the fact that it is self-evident
to us, then its self-evidence in no way justifies our belief in its truth.


the truth – the affirmation of a proposition – is a proposal in relation to the proposition

a proposition does not – cannot affirm – or deny – itself

a proposition has no ‘self’ – no internality –

a proposition is a proposal of signs –

any proposed relation between signs – is a separate proposal – external to the signs

this idea of the self-evident proposition – is at best a game proposal

self-evidence as a propositional game

in the realm of logic – it makes no sense

in terms of prejudice and rhetoric – self evidence has a long and inglorious history

a proposition is open – not closed – open to question – to doubt – to response – to interpretation

self-evidence – is evidence only – of a closed mind –

or the desire to put an end to uncertainty – which amounts to the end of propositional reality

it’s the ‘logical’ death wish –

so the above statement –‘

‘If the truth of a proposition does not follow from the fact that it is self-evident to us, then its self-evidence in no way justifies our belief in its truth’ –

ironically – is on the right track

the truth of proposition does not follow from the fact that it is self-evident to us –

and so this claim of self-evidence – this pretence of self-evidence – has nothing to do with the question of the proposition’s truth – has nothing to do with whether the proposition is affirmed or denied

‘justification’ – at best is a pragmatic decision – to simply proceed – in the face of uncertainty

at worst it is the ignorant assumption of certainty


5.14. If one proposition follows from another, then the latter says more than the
former, and the former less than the latter.


‘If one proposition follows from another …’ – what you have is a propositional game

and you can propose whatever rules you like to this game –

the object of the game – is its play –

game playing is not the activity of propositional logic –

propositional logic is the activity of question – of doubt – and of dealing with uncertainty

from a logical point of view what you actually have with this ‘follow on’ game  – is simply a proposition put in relation to the initial proposition –

there is no magical ‘following on’ of propositions one to the other

propositions are put or they are not put –

the putting of a proposition in relation to another proposition – is a propositional act – an action made independent of the subject proposition

and whether one proposition says more or less than the other – is a matter open to question – open to doubt – and is uncertain


5.141. If p follows from q and q from p, then they are one and the same proposition.


you can propose this game – that is the ‘follows from’ game

a propositional game is a play with propositions –

a propositional game is a ruled governed play –

that is to say the game as played – is not open to question – open to doubt – or uncertain

you don’t question the game – you play it – or you don’t

however if we are talking about logical analysis – a critical  assessment of propositions – as distinct from propositional game playing –

then p and qif they are genuine proposals – genuine propositions – they are different and distinct

and therefore they are not one in the same

furthermore – p and q  as genuine propositions  – are open to question – open to doubt – and uncertain –

as indeed is any proposed relation between them


5.142. A tautology follows from all propositions: it says nothing


a tautology is a game proposition – the tautology is a game

the rule of the game is that the truth value of the tautological proposition – i.e. p ˅ ~p’
– in a truth functional analysis – is always ‘true’

the rule is the game – the game is the rule

and yes – you can  play the tautology game with the ‘follows’ from game

the key thing to understand is that a game is played – a game does not propose


5.143. Contradiction is that common factor of propositions which no proposition has
in common with another. Tautology is the common factor of all propositions that have
nothing in common with one another.

Contradiction, one might say, vanishes outside all propositions: tautology vanishes
inside them.

Contradiction is the outer limit of propositions: tautology is the unsubstantial point at
the centre.


the contradiction as with the tautology is a propositional game construction

the contradiction as with the tautology is a game in the truth functional analysis game 

it is not a proposal

a propositional game is a rule governed construction

a proposition in the logical sense – is not rule governed –

it is a proposal – that is open – open to question – open to doubt – and uncertain

in our propositional life – there are two modes of propositional practice – the game mode and the logical mode

we play games with propositions – and – we put propositions to question – to doubt – and we explore their uncertainty

we play and we question


5.15. If Tr is the number of truth grounds of a proposition 'r', and if Trs is the number
of truth grounds of a proposition ‘s’ that are at the same time truth-grounds of 'r', then
we call the ratio Trs: Tr the degree of probability that the proposition 'r' gives to the
proposition 's'.


this is an outline of a truth-functional game

from a logical point of view – the truth grounds of a proposition – are those proposals put – as the reasons for affirmation – of the proposition

these proposals as with the subject proposals – are open to question – open to doubt – and uncertain

in the ‘Trs game’ –

if Trs is the number of truth grounds of a proposition ‘s’ that are the same truth grounds of ‘r’ – then ‘s’ and ‘r’ share the same truth grounds –

what you have here is a rule and its play

probability is a propositional game –

you can play the probability game with the Trs game


5.151. In a schema like the one above in 5.101, let Tr be the number of 'T's' in the
proposition r, and let Trs be the number of 'T's' in the proposition s that stand in
columns in which the proposition r has 'T's'. Then the proposition r gives to the
proposition s the probability Trs : Tr.


what we have here is a propositional game and its rule –

if the number  of ‘T’s’ in the proposition s that stand in columns in which the proposition r has T’s

then s and r share the same number of ‘T’s’ in the relevant columns –

this is a sign game


5.1511. There is no special object peculiar to probability propositions.


probability is a rule governed propositional game

it has no logical significance


5.152. When propositions have no truth arguments in common with one another, we
call them independent of one another.

Two elementary propositions give one another the probability 1/2.

If p follows from q, then the proposition 'q' gives to the proposition 'p' the probability
1. The certainty of logical inference is a limiting case of probability.

(Application of this to tautology and contradiction.)


in logical terms – one proposition is independent of another – regardless of whether it has truth grounds in common with the other –

the truth grounds of propositions are separate proposals – separate to the propositions in question

that two (elementary) propositions give one another the probability ½ is a game construction – as is the ‘follow-on’ game

games within games

the so called ‘certainty’ of logical inference – is a fraud

in propositional logic an inference is a proposal – open to question – open to doubt – and uncertain

if ‘inference’ is put as a game rule – then yes that rule determines a limiting play in the probability game

the tautology and the contradiction are game propositions – and in the truth functional analysis game – they function as limiting cases – or the limits of play


5.153. In itself, a proposition is neither probable nor improbable. Either an event
occurs or it does not: there is no middle way.


a proposition is a proposal – open to question – open to doubt – and uncertain

probability is a game – a rule governed propositional construction 

any event – in the absence of proposal – in the absence of description – is an unknown

the event as proposed – as described – is open to question – open to doubt – and uncertain

‘either an event occurs or it does not’ – is to say – p ˅ ~p

a neat little propositional game – the tautology –

however as Wittgenstein has been at pains to point out –

‘it says nothing’ – that is – nothing is proposed


5.154. Suppose that an urn contains black and white balls in equal numbers (and none
of any other kind). I draw one ball after another, putting them back in the urn. By this
experiment I can establish that the number of black balls drawn and the number of
white balls drawn approximate to one another as the draw continues.

So this is not a mathematical truth.

Now, if I say, 'The probability of my drawing a white ball is equal to the probability of
my drawing a black one', this means that all the circumstances that I know of
(including the laws of nature assumed as hypotheses) give no more probability to the
occurrence of one event than to the other. That is to say, they give each the probability
1/2 as can easily be gathered from the above definitions.

What I confirm by the experiment is that the occurrence of the two events is
independent of the circumstances of which I have no more detailed knowledge.


the rule of equal black and white – already establishes the ‘approximation’

that there is an equal probability of drawing a white as a black – is the rule of this probability game

how the game plays out – what actually happens – is another matter –

all we can really say before any draw –  is that that the result is uncertain

and that is the case – regardless of what I know of the circumstances surrounding the two events

what will happen is uncertain –

probability is a game – the ground of which is – uncertainty

in propositional analysis we explore uncertainty – in probability games we play with uncertainty


5.155. The minimum unit for a probability proposition is this: The circumstances – of
which I have no further knowledge – give such and such a degree of probability to the
occurrence of a particular event.


a proposal – a proposition – is what I know –

any such proposal is open to question – open to doubt – and uncertain

my knowledge is uncertain

from a logical point of view – ‘the circumstances of which I have no further knowledge’ – is what is not proposed – has not been proposed

what is not proposed – has not been proposed – is not propositionally relevant – is not propositionally active –

what is not proposed – is not there –

what we deal with in our propositional life is – what is – and what is – is what is proposed

as to the probability game – yes it is a play with the unknown –

grounded in uncertainty


5.156. It is in this way that probability is a generalization.

It involves a general description of the propositional form.

We use probability only in default of certainty – if our knowledge of a fact is not
indeed complete, but we do know something about its form.

(A proposition may well be an incomplete picture of a certain situation, but it is
always a complete picture of something.)

A probability proposition is a sort of excerpt from other propositions.


probability is a game – the generalization is the game

the relevant propositional form / structure here – is the game – rule governed propositional action

there is no – ‘in default of certainty’ –

any propositional form / structure is open to question – open to doubt – and is uncertain

you can use probability game if you are interested in playing games –

as soon as you propose a ‘probability proposition’ – you propose the probability game


5.2. The structures of propositions stand in internal relations to one another.


the structures of propositions do not stand in internal relations to one another

any proposed relation between structural proposals 

is a separate and external proposal to the  proposals of structure


5.21. In order to give prominence to these internal relations we can adopt the
following mode of expression: we can represent a proposition as a result of an
operation that produces it out of other propositions (which are the bases of the
operation).


‘we can represent a proposition as a result of an operation that produces it out of other propositions (which are the bases of the operation)’ –

is a game rule –

a propositional game rule

you can construct a game with any rule – any notion – even one as fanciful as ‘internal relations’ –

and you can play the game in terms of that rule


5.22. An operation is the expression of a relation between the structures of its results and of its bases


an operation – however analysed – is a proposal – a propositional action – open to question – open to doubt – and uncertain

in a propositional game context – it is a rule-governed action


5.23. The operation is what has to be done to the one proposition in order to make the
other out of it.


propositions do not ‘come out’ of propositions –

propositions are proposed in relation to propositions

in a game context you can have the rule that propositions come out of one another –

but this is a game play –

not a logical action


5.231. And that will, of course, depend on their formal properties, on the internal
similarity of their forms.


the formal properties / structures – and internal similarities of their forms / structures – will be an analysis of the game propositions – of the game tokens –

and will most likely result in the formulation of game rules

in propositional logic on the other hand – proposed relations between propositions – are open to question – open to doubt and uncertain


5.232. The internal relation by which a series is ordered is the equivalent to the
operation that produces one term from another.


here again – game theory – game rule

propositional logic on the other hand is the critical investigation of proposals – and proposed relations – between proposals –

propositions are external to each other – open to question – open to doubt – and uncertain


5.233. Operations cannot make their appearance before the point at which one
proposition is generated out of another in a logically meaningful manner; i.e. the point
at which the logical construction of propositions begins.


this is really just a statement of game theory or game protocol

and you play the game with this understanding

if on the other hand we are talking propositional logic here –  the critical evaluation of propositions –

‘operations’ – are not game rules – they are proposals – propositions put – open to question – open to doubt and uncertain

one proposition is not generated from another –

a proposition is proposed in response to another proposition

and the point at which the logical construction of propositions begins – is the proposal –

and the proposal is  – open to question – open to doubt – and uncertain


5.234. Truth functions of elementary propositions are results of operations with
elementary propositions as their bases.

(These operations I call truth-operations.)


the above is the meta-rule of the truth functional analysis game

a proposition of any kind – is open to question – open to doubt – and uncertain

if by ‘elementary’ propositions is meant – propositions that are not open to question – not open to doubt – and not – uncertain –

then there are no elementary propositions

what goes for an elementary proposition in the truth-functional analysis game – is a proposition that is designated as not analysable

the elementary proposition is then a game rule

a rule without which the game – that game – cannot be played

in the truth functional analysis game – truth functions of elementary propositions are results of operations with those propositions designated as elementary propositions –

that propositions are designated as elementary is essential to the truth function game

without this designation – there is no truth functional game


5.2341. The sense of a truth-function of p is a function of the sense of p.

Negation, logical addition, logical multiplication, etc. etc. are operations.

(Negation reverses the sense of a proposition)


in the truth functional analysis game – the ‘sense’ – of a truth function is irrelevant –  the sense of p is irrelevant

the truth functional analysis game is played in accordance with its rules –

it is a rule governed manipulation of symbols

p is a token in the game

negation – addition – multiplication – are rule governed operations – or moves in the game

there is no ‘sense’ in such a game –  but its play – so whatever function negation has in such a game – it is not the reversal of sense

in propositional analysis and evaluation – as distinct from propositional game playing –

to negate p is to dissent from p

in any propositional action of dissent – one’s ‘sense’ – or one’s understanding of the subject proposition  – is open to question – open to doubt – and is uncertain


5.24. An operation manifests itself in a variable; it shows how we can get from one
form of proposition to another.

It gives expression to the difference between forms.

(And what the bases of an operation and its result have in common is just the bases
themselves)


there is no ‘manifestation here’ – we are dealing here with – games and game rules – not mystical apparitions

an operation in a game is a rule –

and a rule that determines the action –  the moves – from one propositional structure – to another

and that action – those moves – are the game-play

the difference between forms – that is ‘propositional structures’ – in propositional games – is rule-governed

what the bases of the operation and its result have in common – is the game rules


5.241. An operation is not the mark of a form, but only the difference between forms.


a play (a rule-governed operation) is a play with forms – with propositional structures

play is rule governed – forms (structures) are rule governed


5.242. The operation that produces 'q' from 'p' also produces 'r' from 'q' and so on.
There is only one way of expressing this: 'p', 'q', 'r', etc. have to be variables that give
expression in a general way to certain formal relations.


yes – that is the rule – if that is the game


5.25. The occurrence of an operation does not characterize the sense of a proposition.

Indeed, no statement is made by an operation, but only by its result, and this depends
on the bases of the operation.

(Operations and functions must not be confused with each other.)


an operation in a propositional game – is a rule governed action

in a propositional game an operation determines the function of the proposition

in a propositional game an operation is a rule governed action – not a statement

in a rule governed operation – the result of the operation – the result of the play –
will be determined by the rules of the game

the bases of the operation – are rule governed

operations are rule governed actions with propositions

functions are rule governed actions of propositions


5.251. A function cannot be its own argument, whereas an operation can take one of
its own results as its basis.


the standard view of the function is that for any given first term – there is exactly one second term i.e. if Rxy and Rxz imply y = z then R is a function

the constituents of the first term are the argument(s) of the function – and the second the value of the function

a game-operation is a rule governed open ended play

whereas a game-function is a rule governed definitive play


5.252. It is only in this way that the step from one term of a series of forms to another
is possible (from one type to another in the hierarchies of Russell and Whitehead).

(Russell and Whitehead did not admit the possibility of such steps, but repeatedly
availed themselves of it.)


any so called ‘step’ – in any game – is rule governed –

Wittgenstein’s ‘logic’ is based on his theory of internal relations –

there are no internal relations – there is only the fantasy of internal relations –

a fantasy played out in propositional games

Wittgenstein does not see ‘logic’ as the play of rule governed games

the logical types theory of Russell and Whitehead – is an hierarchical theory –

again a theory of internal relations

formal logic is propositional game playing – and propositional game playing is rule governed

Russell and Whitehead did not see the theory of types in this way


5.2521. An operation is applied repeatedly to its own results, I speak of successive
applications of it. ('O'O'O'a' is the result of three successive applications of the
operation 'O'x  to 'a'.)

In a similar sense I speak of successive applications of more than one operation to a
number of propositions.


this is then a rule in a propositional game


5.2522. Accordingly I use the sign '[a,x, O'x] for the general term of the series of
forms a, O'a, O'O'a.... . This bracketed expression is a variable: the first term of the
bracketed series is the beginning of the series of forms, the second is the form of a
term arbitrarily selected from the series, and the third is the form of the term that
immediately follows x in the series.


here again – rules for the game


5.2523. The concept of successive applications of an operation is equivalent to the
concept 'and so on'.


ok


5.253. One operation can counteract the effect of another. Operations can cancel one another.


here is game-play rule


5.254. An operation can vanish (e.g. negation in '~~p': ~~p = p).


the vanishing game – why not?


5.3. All propositions are results of truth operations on elementary propositions.

A truth-operation is the way in which a truth-function is produced out of elementary
propositions.

It is of the essence of truth-propositions that, just as elementary propositions yield a
truth-function of themselves, so too in the same way truth-functions yield a further
truth-function. When a truth-function is applied to truth functions of elementary
propositions, it always generates another truth function of elementary propositions,
another proposition. When a truth operation is applied to the results of truth
operations on elementary propositions, there is always a single operation on
elementary propositions that has the same result.

Every proposition is the result of truth-operations on elementary propositions.


all propositions are not the results of truth operations on elementary propositions

a proposition is a proposal – a proposal open to question – open to doubt – and uncertain

in the truth functional game – the result of an operation on a so called ‘elementary proposition’ – is a truth function – is another ‘proposition’ – another game token

the truth operation is a game play – a game play on elementary propositions –
the result of which is a truth function –

the application of a truth functions – to truth functions of elementary propositions – generates another truth function of elementary propositions –

that is the truth function game

and when a truth operation – a rule governed action or play – is applied to the results of truth operations on elementary propositions –

yes – there is always a single operation that has the same result –

that’s the game

a proposition is a proposal – open to question – open to doubt – and uncertain

when we deal with the proposition as a logical entity – we explore its uncertainty

truth operations on elementary propositions – are game plays

a game as played is not open to question – open to doubt – is not uncertain


5.31. The schemata in 4.31. have a meaning even when 'p', 'q', 'r', etc. are not
elementary propositions.

And it is easy to see that the propositional sign in 4.442 expresses a single truth-
function of elementary propositions even when 'p' and 'q' are truth-functions of
elementary propositions.


the schemata in 4.31 – when ‘p q’ and ‘r’ are not elementary propositions – is a game –
a sign game – a different sign game to the elementary proposition game

and yes – the propositional game sign in 4.442  expresses a single truth-function of elementary propositions even when 'p' and 'q' are truth-functions of elementary propositions

we can say the game sign in 4.442 is not game specific


5.32. All truth functions are results of successive applications to elementary
propositions of a finite number of truth-operations.


that is the truth-function game


5.4. At this point it becomes manifest that there are no 'logical objects' or 'logical
constants' (in Frege's and Russell's sense).


an ‘object’ – however described – is a proposal – open to question – open to doubt – uncertain


5.41. The reason is that the results of truth-operations on truth functions are always
identical whenever they are one and the same truth-function of elementary
propositions.


the reason that the results of truth operations on truth functions are always identical whenever they are one and the same truth functions of elementary propositions – is that that the truth operations on the truth functions of elementary propositions are rule governed game plays


5.42. It is self-evident that v, É, etc. are not relations in the sense in which right and
left are relations.

The interdefinability of Frege's and Russell's 'primitive signs' of logic is enough to
show that they are not primitive signs, still less signs for relations.

And it is obvious that the 'É' defined by means of '~' and 'v' is identical with the one
that figures '~' in the definition of 'v'; and that the second 'v' is identical with the first
one; and so on.


v and É are propositional game signs that relate game propositions in truth functional games

left and right are relata in a spatial or geometric game

in logic there is no ‘primitive’ –

logically speaking any sign is open to question – open to doubt – is uncertain

however in logical games – like those developed by Frege – Russell and Wittgenstein

for these games to be –  there must be a foundation of rules

different games – different foundations – different signs – different ‘primitives’

it makes no sense to say that the rules of draughts are inadequate because they are not the rules of chess – or visa versa


 ‘And it is obvious that the 'É' defined by means of '~' and 'v' is identical with the one
that figures '~' in the definition of 'v'; and that the second 'v' is identical with the first
one; and so on.’


here we have truth-functional identity rules


5.43. Even at first sight it seems scarcely credible that there should follow from one
fact p infinitely many others, namely ~~p, ~~~~p, etc. And it is no less remarkable
that the infinite number of propositions of logic (mathematics) follow from half a
dozen 'primitive propositions'.

But in fact all the propositions of logic say the same thing, to wit nothing.


if we are talking logical reality – ‘it is scarcely credible that there should follow from one fact p infinitely many others

it is not just scarcely credible – it is plain nonsense

to take such a view is to surrender logic – to surrender propositional reality – to fantasy

propositions – proposals – are put – and put in relation to each other –

there is no magical ‘follow from’ – or ‘follow on’

however if we are talking games – and playing fanciful games – then – yes you can set up a propositional game according to whatever rules you like –

and the point of such games?

I would suggest in all truth – simply the pleasure of playing them

the reason that ‘all the propositions of logic say the same thing, to wit nothing’ –

is because a game – is not a logical proposal –

with a game – you play – and play according to the rules of the game –

the game is a function of itself – of its rules – nothing is proposed

in a proposition you propose a reality – and put the proposal to question – to doubt –

you explore its uncertainty

proposing and playing are the two modes of propositional activity

we do both – and we should not get them confused


5.44. Truth functions are not material functions.

For example, an affirmation can be produced by double negation: in such a case does
it follow that in some sense negation is contained in affirmation? Does '~~p' negate –
p, or does it affirm p – or both?

The proposition '~~p' is not about negation, as if negation were an object: on the other
hand, the possibility of negation is already written into affirmation.

And if there were an object called '~', it would follow that '~~p' said something
different from what 'p' said, just because the one proposition would then be about '~'
and the other not.


'~~p' – is a sign-game in the game of truth-functional analysis

the rule of the game is that if ‘~p’ is negated – the result is ‘p’ –

‘~~p' can stand for ‘p’ – can be played as ‘p’

negation in the truth-function game – just is the sign ‘~’ –

what we have here is a rule governed sign-game

in propositional analysis – as distinct from game construction and playing –

a proposition – a proposal – can be affirmed – can be denied – or –judgment can be withheld

denial is not ‘written into affirmation’ –

denial is the propositional action of rejection  – the decision not to proceed with the proposal

affirmation – is the propositional action of acceptance – the decision to proceed with the proposal –

and any decision of affirmation or denial – is open to question – open to doubt – and uncertain

the idea that one ‘is written into’ the other – is stupid –

and proposes a contradictory state of affairs – which results in – nothing

affirmation and denial – are different – distinct – separate – and indeed opposite  propositional responses to the subject proposition


5.441. The vanishing of the apparent logical constants also occurs in the case of
'~ ($x) . ~fx' which says the same as '(x ) . fx', and in the case of  '($x) . fx . x = a',
which says the same as 'fa'.


this ‘vanishing’ of the ‘apparent logical constants’ – is no mystery –

if you understand that what is going on here is a game

where the rules of the game are just that formulations of the play can be substituted

in propositional logic – as distinct from game construction and playing – the only ‘constants’ are the constants of propositional practice and use –

‘constants’ – are nothing more than contingent propositional regularities

and these ‘constants’ – as with any aspect of propositional behaviour – are open to question – open to doubt – and uncertain


5.442. If we are given a proposition, then with it we are also given the results of all
truth-operations that have it as their base.


well yes – that is the theory of the game – the game of truth-functional analysis


5.45. If there are primitive logical signs, then any logic that fails to show clearly how
they are placed relatively to one another and to justify their existence will be incorrect. The construction of logic out of its primitive signs must be made clear.


there are no ‘primitive’ signs in logic – any sign is open to question – open to doubt – and uncertain

Wittgenstein mistakes logic for game playing – and he confuses the two –

any game – any well constructed game – will require signs – that is rule governed signs

how the signs are placed – is rule governed

if the game signs – are not made clear – the ‘game’ will be unplayable – there will be no game

as to the justification of the signs –

the game is the ‘justification’ for their existence


5.451. If logic has primitive ideas they must be independent of each other. If a
primitive idea has been introduced, it must have been introduced in all the
combinations in which it ever occurs. It cannot, therefore, be introduced first for one
combination and later re-introduced for another. For example, once negation has been
introduced, we must understand it in propositions of the form ‘~p’ and in propositions
like '~(pvq)', ‘($x). ~fx', etc. We must not introduce it first for the one class of cases
and then for the other, since it would be then left in doubt whether its meaning were
the same in both cases, and no reason would have been given for combining the signs
in the same way in both cases.

(In short Frege's remarks about introducing signs by means of definitions (in The
Fundamental Laws of Arithmetic) also apply mutatis mutandis, to the introduction of
primitive signs.)


‘If logic has primitive ideas they must be independent of each other’

in a sign game what goes for a primitive sign will be a sign that functions as the basis of  a game –

in a complex sign game – the relation of different signs to each other – is rule governed

if a sign is not independent of other signs – it is not a genuine sign –

a sign that is not independent of other signs – is a confusion –

a sign game cannot be played with confused signs –

confused signs indicated confused rules

a sign game cannot be played with confused rules –

sign games are rule governed –

and the function of signs is rule governed

‘If a primitive idea has been introduced, it must have been introduced in all the
combinations in which it ever occurs’

in a game – a sign game – you can introduce whatever concepts you like – and give them whatever status you like –

and if they are rule governed then you have a game

as to negation – in standard symbolic logic games –

the rule for the sign is that it has the same significance whenever and wherever it is introduced –

that’s the rule

Frege’s remarks about introducing signs by means of definitions – is in the ball park –

once you understand that what you are dealing with is propositional games

it is a short hop from definitions to rules


5.452. The introduction of any new device into symbolic logic is necessarily a
momentous event. In logic a new devise should not be introduced in brackets or in a
footnote with what one might call a completely innocent air.

(Thus in Russell and Whitehead's Principia Mathematica there occur definitions and
primitive propositions expressed in words. Why this sudden appearance of words? It
would require justification, but none is given, or would be given, since the procedure
is in fact illicit.)

But if the introduction of a new device has proved necessary at a certain point, we
must immediately ask ourselves, 'At what point is the employment of this device now
unavoidable?' and its place in logic must be made clear.


the introduction of a new devise – that is to say – a new rule – or a new move – into the (symbolic logic) game – will be disruptive

when this is proposed – what you get – what you will have is a different game – a new game

how it is introduced – what form the introduction takes – is basically irrelevant

and yes – how necessary is this new device – this new rule – this new play –

why the new game?

presumably someone has a reason for this move to a new game

if the new game is well constructed – that is rule governed – then it will be as legitimate as any other game


5.453. All numbers in logic stand in need of justification.

Or rather, it must become evident that there are no numbers in logic.

There are no pre-eminent numbers.


a number is a sign – in a sign-game – a calculation game

what you include in your game – be it ‘logic’ – so called – or whatever –

depends on how you construct your game – what rules you introduce

i.e. – in the truth functional analysis game – there are no numbers

games do not require justification – you play a game – you don’t justify it.

that ‘there are no pre-eminent numbers – will be a rule for a numbers game


5.454. In logic there is no co-ordinate status, there can be no classification.

In logic there can be no distinction between the general and the specific.


the above are proposed rules for a `logic game’ –


5.4541. The solutions to the problems of logic must be simple, since they set the
standard of simplicity.

Men have always had a presentiment that there must be a realm in which the answers
to questions are symmetrically combined – a priori – to form a self contained system.

A realm subject to the law: Simplex sigillum veri.


the ‘problems of logic’ here – are game problems – problems of the design or architecture of a class of sign-games –

and here we are likely talking about the construction of games within games –

simplicity is in the eye of the beholder

nevertheless the beauty of a well constructed game – regardless of how complex the game is – is characterized by clear-cut rules and straightforward play –

the self contained system is the game

‘simplex sigillum veri’ – simplicity is the sign of truth –

games as rule governed exercises – are straightforward – are simple

in a game however –  there is no question of truth – the game is neither true nor false – it is rule governed –

you follow the rules – you play the game – if you don’t follow the rules – you don’t play the game – simple


5.46. If we introduced logical signs properly, then we should also have introduced at
the same time the sense of all combinations of them; i.e. not only 'p v p' but '~(p v -q)'
as well etc. etc. We should also have introduced at the same time the effect of all
possible combinations of brackets. And thus it would have been made clear that the
real general primitive signs are not 'p v q', ' ($x) . fx' etc. but the most general form of their combinations.


the ‘sense’ of a rule-governed sign game – is – the rules of the game

if you understand the rules of the logical game – you understand – or can understand –
all combinations of signs in the game

and the effect of all combinations of brackets – is rule governed –

understanding this is knowing the game – knowing its rules

as to ‘the most general form of their combinations’ –

the form of their combinations – is the structure of their combinations

and in general we can say here – 

that any form / structure of sign combinations – in any propositional game – is rule governed

and that is to say – the ‘general form’ of any game – is that it is rule-governed


5.461. Though it seems unimportant, it is in fact significant that the pseudo-relations
of logic, such as v and É need brackets – unlike real relations.

Indeed the use of brackets with these apparently primitive signs is itself an indication
that they are not the real primitive signs. And surely no one is going to believe that
brackets have an independent meaning.


v and É  are game function signs

in e.g. –‘~(p v ~q)'

the brackets signify the range and scope of the first negation sign – it’s range is the game sign ‘p v ~q

so brackets determine logical range of sign application

and in the above example – brackets – by the bye – indicate that the second negation is subject to the first

brackets distinguish games within games


5.4611. Signs for logical operations are punctuation marks.


a logical operation is a rule governed propositional action

a sign for a rule governed propositional action – signifies the rule governed game action

I think you could say any sign – is a punctuation mark – if you want to look at it like that way


5.47. It is clear that whatever we can say in advance about the form of all
propositions, we must be able to say all at once.

An elementary proposition really contains all logical operations in itself. For 'fa' says
the same thing as

                             '($x)  . fx . x = a'.

Wherever there is compositeness, argument and function are present, and where these
are present, we already have all the logical constants.

One could say the sole logical constant was what all propositions, by their very nature,
had in common with one another.

But that is the general propositional form.


what we can say in advance about the form – that is the structure – of all game propositions – is that their form / structure is rule-governed

and – it is not too hard to say “rule-governed” – all at once – as in the one vocal act

(though ‘all at once’ does sound more like magic than logic – perhaps just a hint of mysticism here?)

an elementary proposition does not contain all logical operations in itself –

an elementary proposition is a token in a propositional game

it is the game that contains the ‘logical operations’ – the game rules

there will be different games – different ‘logical operations’ / rules

that 'fa' says the same thing as '($x)  . fx . x = a' – is the game

‘Wherever there is compositeness, argument and function are present, and where these are present, we already have all the logical constants’

well we have the logical constants that are in use

as to the general propositional form –

the proposition is a proposal – open to question – open to doubt – and uncertain

in the game context the proposition is a rule-governed token


5.471. The general propositional form is the essence of a proposition.


‘the general proposition form’ – ‘the essence of the proposition’ – (if you still want to use the term ‘essence’) – is the proposal

and the proposal is open to question – open to doubt – and is uncertain


5.4711. To give the essence of a proposition means to give the essence of all
description, and thus the essence of the world.


this ‘essence’ – of all description – is the proposal

the ‘essence’ of the world – is unknown – is the unknown

we make known with description – with proposal –

proposal – open to question – open to doubt – and uncertain


5.472. The description of the most general propositional form is the description of the
one and only general primitive sign in logic.


‘The description of the most general propositional form is the description of the
one and only general primitive sign in logic.’ – is quite unnecessary rhetoric

a proposition is a proposal – open to question – open to doubt – and uncertain –

call that ‘the most general propositional form’ – if you like

there are no ‘primitive’ propositions – if by a  ‘primitive proposition’ is meant –
a proposition that is not open to question – not open to doubt – and not held to be uncertain

such a ‘proposition’ is not a ‘primitive’ – it is a prejudice

in logic games – what goes for primitive propositions – just are the propositions / signs –
on which the game is based –

and these propositions / signs – are rule governed


5.473. Logic must look after itself.

If a sign is possible, then it must also be capable of signifying. Whatever is possible is
also permitted. (The reason why 'Socrates is identical' means nothing is that there is
no property called 'identical'. The proposition is nonsensical because we have failed to
make an arbitrary determination, and not because the symbol, itself, would be
illegitimate.)

In a certain sense we cannot make mistakes in logic.


logic must look after itself?

‘logic’ as in symbolic logic – and all that that involves –

is a propositional game –

a propositional game is a rule governed propositional exercise

and yes – rule governed propositional exercises –

take care of themselves

if a sign doesn’t signify – it’s not a sign

it is not a question of what is ‘permitted’ – it is rather a question of what is proposed

‘Socrates is identical’ – is a proposal – and as a proposal – is open to question – open to doubt – and is uncertain –

yes – you can argue that it is nonsensical – as Wittgenstein does

however whether a proposal makes sense or not – is open to question – open to doubt – and uncertain –

and one way to understand this – is to consider propositional context –

i.e. – in a poetic context – that is as a line in a poem – ‘Socrates is identical’ –

may well be quite significant

‘we cannot make mistakes in logic?

if by logic you mean rule governed propositional games – there are no mistakes –

if you follow the rules you play the game – if you don’t follow the rules – you don’t play the game –

in the critical analysis that is propositional logic – there are no mistakes –

propositions are proposals – open to question – open to doubt – and uncertain

what we deal with in propositional logic is not ‘mistakes’ – but uncertainty


5.4731. Self-evidence, which Russell talked about so much, can become dispensable
in logic, only because language itself prevents every logical mistake – What makes
logic a priori is the impossibility of illogical thought.


if by a self-evident proposition is meant a proposition that is beyond question – beyond doubt – and certain

there are no self-evident propositions

a so called self-evident proposition – is a prejudice – a philosophical prejudice –whether it is perpetrated by Bertrand Russell – or the guy on the next bar stool

in propositional games – there are no logical mistakes –

propositional games are rule governed

if you don’t play according to the rules there is no game

in propositional logic – there are no mistakes –

a proposition is a proposal – open to question – open to doubt – and uncertain

if by ‘a priori’ you mean rule governed –

logical games – such as the truth functional analysis game – are rule governed

the impossibility of illogical thought?

a proposition that is not held open to question – not held open to doubt – and regarded as certain – is not held logically – it is held illogically –

illogical thought is not impossible

we deal with prejudice of one form or another – at every turn


5.4732. We cannot give a sign the wrong sense.


in a non-game context – a sign is a proposal –  its sense is open to question – open to doubt – and uncertain

in propositional games – the significance or function of a sign is rule governed


5.47321. Ockham's maxim is of course, not an arbitrary rule, nor one that is justified
by it's success in practice; its point is that unnecessary units in a sign-language mean
nothing.

Signs that serve one purpose are logically equivalent, and signs that serve none are
logically meaningless.


in a properly constructed game – there will only be signs that have a function

we only need one sign to perform one function –

where more than one sign performs the one function – you have unnecessary signs –

and the prospect of confusion

a ‘sign’ that has no function – is not a sign – of anything

a sign will only be proposed – if it is believed that it has function


5.4733. Frege says that legitimately constructed propositions must have a sense. And I
say that any possible proposition is legitimately constructed, and, if it has no sense,
that can only be because we have failed to give meaning to some of its constituents.

(Even if we think that we have done so.)

Thus the reason why 'Socrates is identical' says nothing is that we have not given any
adjectival meaning to the word 'identical'. For when it appears as a sign for identity, it
symbolizes in an entirely different way – the signifying relation is a different one –
therefore the symbols also are entirely different in the two cases: the two symbols
have only the sign in common, and that is an accident.


‘a legitimately constructed proposition must have sense?’

there is no ‘legitimate’ construction – there are different constructions – different ways of proposing –

and any proposed construction – is open to question – open to doubt – and uncertain

and as to sense –

the sense of a proposal – of a proposition – is open to question – open to doubt – and uncertain

if a proposition ‘has no sense’ – then presumably that is because no one has been able to make sense of it

now this of course could change –

however – if it doesn’t – then it will be dropped from consideration as a proposition –

it will not be of any use to anyone

‘Socrates is identical’ –

the proposal is open to question – open to doubt – and uncertain

and any decision on the meaning – or meaninglessness – of the proposal – and any decision on the meaning of the sign – or the meaning of the symbol –

is open to question – open to doubt – and uncertain


5.474. The number of fundamental operations that are necessary depends solely on our
notation.


the number of operations necessary will be determined by the rules of the game in question –

which is to say – how the game is constructed

notation is the game – represented


5.475. All that is required is that we should construct a system of signs with a
particular number of dimensions – with a particular mathematical multiplicity.


yes – if that is the game you want to construct – that you want to play


5.476. It is clear that this is not a question of a number of primitive ideas that have to
be signified, but rather the expression of a rule.


exactly


5.5. Every truth-function is a result of successive applications to elementary
propositions of the operation

'(-----T)( x, ....)'.

This operation negates all propositions in the right-hand pair of brackets, and I call it
the negation of those propositions.


here are rules for the truth-function game


5.501. When a bracketed expression has propositions as its terms – and the order of
the terms inside the brackets is indifferent – then I indicate it by the sign of the form
   -
‘(x)’, ‘xis a variable whose values are terms of the bracketed expression and the bar over the variable indicates that it is representative of all its values in the brackets.
                                                                       -
(E.g. if x has the three values P, Q, R, then (x) = (P, Q, R).)

What the values of the variable are is something that is stipulated.

The stipulation is a description of the propositions that have the variable as their
representative.

How the description of the terms of the bracketed expression is produced is not
essential.

We can distinguish three kinds of description: 1. direct enumeration, in which case we
can simply substitute for the variable the constants that are its values; 2. giving a
function fx whose values for all values of x are the propositions to be described; 3.
giving a formal law that governs the construction of the propositions, in which case
the bracketed expression has as its members all the terms of a series of forms.

   -
‘(x)’ and ‘x’ – are signs that function as rules

and the values of the variables are stipulated – rule governed

in terms of the game – the play – 

how the description of the terms of the bracketed expression is produced is incidental

the three kinds of description listed above – are three different ways of describing the game

any one of these descriptions can function as a rule

                                                                           -
5.502. So instead of '(-----T)(x,....)', I write  N(x)’.
      -
N(x)’ is the negation of all the values of the propositional variable x.


here we have a rule of syntax and of play


5.503. It is obvious that we can easily express how propositions may be constructed
with this operation, and how they may not be constructed with it; so it must be
possible to find an exact expression for this.


the game as a rule governed propositional action – if well constructed – is exact

if its not exact – there is no game


5.51. If x has only one value, then N(x) = ~p (not p); if it has two values, then
N(x) = ~p . ~q (neither p nor q).


a game rule


5.511. How can logic – all embracing logic, which mirrors the world – use such
peculiar crotchets and contrivances? Only because they are all connected with one
another in an infinitely fine network, the great mirror.


this ‘logic’ here – is propositional game construction

it mirrors nothing


5.512. '~p' is true if 'p' is false. Therefore, in the proposition '~p', when it is true, 'p' is a
false proposition. How then can the stroke '~' make it agree with reality?

But in '~p' it is not '~' that negates; it is rather what is common to all the signs of this
notation that negate p.

That is to say the common rule that governs the construction of '~p' ,'~~~p', '~p v ~p',
'~p .~p', etc. etc. (ad infin.). And this common factor mirrors negation.


what we have here is the game sign '~'  – and the rules of its use – which means its combinations

the construction of '~p' ,'~~~p', '~p v ~p', '~p .~p', etc. etc. (ad infin.) – is a game 

there is no ‘agreement with reality’ here –

it is just a game – its rules and its play –

the game – and the game played is real – that is the best you can say –

furthermore the key point is that any propositional activity is real –

what we do – does not ‘agree with reality’ – it is reality

this notion of ‘agreement with reality’ – is false – and pretentious

it proposes a relationship that does not exist

it is to suggest that  our propositional activity – is – or can be – something separate from and different to – reality

our propositional activity is our reality

propositions relate to propositions

any proposal of agreement – is open to question – open to doubt – is uncertain

in propositional games – agreement is rule-governed


5.513. We might say that what is common to all symbols that affirm both ‘p and q’ is
the proposition 'p . q'; and that what is common to all symbols that affirm either p or q
is the proposition 'p v q'.

And similarly we can say that two propositions are opposed to one another if they
have nothing in common with one another, and that every proposition has only one
negative, since there is only one proposition that lies completely outside it.

Thus in Russell's notation too it is manifest that 'q: p v ~p' says the same thing as 'q',
that 'p v ~p' says nothing.


here we have from Wittgenstein propositional – truth functional – game rules –

and analysis of these rules


5.514. Once a notation has been established, there will be in it a rule governing the
construction of all propositions that negate p, and a rule governing the construction of
all propositions that affirm p or q; and so on. These rules are equivalent to the
symbols; and in them their sense is mirrored.


this is a clear statement that what is being proposed here is a sign game


5.515. It must be manifest in our symbols that it can only be propositions that can be
combined with one another by 'v', ' .', etc.

And this is indeed the case, since the symbol in 'p' and 'q' itself presupposes 'v' '~', etc.
If the sign 'p' in 'p v q' does not stand for a complex sign, then it cannot have sense by
itself; but in that case the signs 'p v q', 'p . p' etc., which have the same sense as p,
must also lack sense. But if 'p v p' has no sense, then 'p v q' cannot have sense either.


propositions are proposals – open to question – open to doubt – and uncertain

in the game proposed here – the ‘propositions’ referred to by Wittgenstein – are not open to question – open to doubt – or regarded as uncertain

these game ‘propositions’ – are in fact tokens – tokens of play

and their play is rule-governed within a complex of rules


5.5151. Must the sign of a negative proposition be constructed with that of the
positive proposition? Why should it not be possible to express a negative proposition
by means of a negative fact? (E.g. suppose that 'a' does not stand in a certain relation
to 'b'; then this might be used to say that aRb was not the case.)

But really in this case the negative proposition is constructed by an indirect use of the
positive.

The positive proposition necessarily presupposes the existence of the negative
proposition and visa versa.


in sign games – what Wittgenstein refers to a ‘propositions’ – are tokens of play

sign-games are not concerned with ‘facts’ –

sign-games are concerned with the rule-governed manipulation of signs

where aRb – is not the case – aRb – is not a valid play within the rules of the game

‘this negative proposition is constructed by an indirect use of the positive’ –

the construction of the negative proposition – of the sign for it in the formal logic game – involves a use of the positive proposition

‘The positive proposition necessarily presupposes the existence of the negative
proposition and visa versa.’

you can make a rule about the relation and construction of positive and negative propositions / tokens

however there is no presupposition in games –  there are only rules


5.52. If x  has as its values all the values of a function fx for all values of x, then
     -
N(x) = ~ ($x) . fx.


yes – a rule of the game – a rule of play


5.521. I dissociate the concept all from truth-functions.

Frege and Russell introduced generality in association with logical product or sum.
This made it difficult to understand the propositions ‘($x) .fx' and '(x).fx', in which both
ideas are embedded.


does the concept ‘all’ – have a place in the truth function game?

it is a question of game design

so to with Frege and Russell’s generality and logical product –

with different games – different rules


5.522. What is peculiar to the generality-sign is first, that it indicates a logical
prototype, and secondly, that it gives prominence to constants.


the generality sign in the logical game – functions firstly as a categorization of the variable – and secondly as a directive for its play

I don’t see that it gives prominence to the constants


5.523. The generality-sign occurs as an argument.


there is no argument in the logical game

the game is characterized – not be argument – but by rule


5.524. If objects are given, then at the same time we are given all objects.

If elementary propositions are given, then at the same time all elementary propositions
are given.


ok – you can propose this game –


5.525. It is incorrect to render the proposition '($x) . fx' in the words, 'fx is possible', as
Russell does.

The certainty, possibility, or impossibility of a situation is not expressed by a
proposition, but by an expression's being a tautology, a proposition with sense, or a
contradiction.

The precedent to which we are constantly inclined to appeal must reside in the symbol
itself.


' ($x) . fx' – as a sign-game – or – as a game within a game – is rule determined

'fx is possible' – is a valid rule-determination of ($x) . fx'

the tautology and the contradiction – express nothing

the symbol itself – if it is to have any game-function – is rule determined

the ground of any such determination – is logically irrelevant

a game – is proposed – it’s rules are proposed – that is where the matter begins and ends

you either play the game – and play according to its rules – or you don’t play it –

simple as that


5.526. We can describe the world completely by means of fully generalized
propositions, i.e., without first correlating any name with a particular object.

Then, in order to arrive at the customary mode of expression, we simply need to add,
after an expression like, 'There is one and only one x such that...', the words, 'and that
x is a'.


there is no ‘complete’ description of anything –

any description is open – open to question – open to doubt – is uncertain

and as such – incomplete

'There is one and only one x such that...’ – 'and that x is a' –

is a rule governed propositional game


5.5261. A fully generalized proposition, like every other proposition, is composite.
(This is shown by the fact that in '($x, f) . fx' we have to mention f and 'x' separately.
They both, independently, stand in signifying relations to the world, just as is the case
in ungeneralized propositions.)

It is a mark of a composite symbol that it has something in common with other
symbols.


this is a theory and rules for the structure of a proposed symbolic logic game –

it is about how to understand the signs – their relations and their use

game propositions do not stand in signifying relations to the world –

their relation is to each other – in terms of the rules of the game

game propositions – are not proposals – they are rule governed tokens of play


5.5262. The truth or falsity of every proposition does make some alteration in the
general construction of the world. And the range that the totality of elementary
propositions leaves open for its construction is exactly the same as that which is
delimited by entirely general propositions.

(If an elementary proposition is true, that means, at any rate, one more true elementary
proposition.)


the world is what is proposed

and there will be proposals of the ‘general construction of the world’

a proposition is true – when assented to – false when dissented from –

what propositions you assent to – and what propositions you dissent from – will determine how you propose the world –

any such proposal and all it involves – is open to question – open to doubt – and uncertain

any propositional action of assent or dissent – is open to question –

the ‘world’ is uncertain – we live and operate in and with this uncertainty

one way of obtaining relief from this propositional reality – is to play – to play games –

one such game favoured by logicist philosophers is the elementary proposition game

you can play this elementary proposition game – with whatever rules are proposed

i.e. – as above – that ‘the range that the totality of elementary propositions leaves open for its construction is exactly the same as that which is delimited by entirely general propositions’

playing the elementary proposition game – may well be therapeutic  – it may well have applications –

but it is a game – it is a play

it is not the logical activity of question – of doubt – and of dealing with propositional uncertainty

Wittgenstein and Russell – and many others – confuse the two


5.53. Identity of object I express by identity of sign, and not by using a sign of
identity. Difference of objects I express by difference of signs.


not using the identity sign – is fair enough

identity of objects – is the identity of propositions – is the repetition of propositions –

the identity of signs – the repetition of signs

difference of objects is – is different propositions – different signs


5.5301. It is self evident that identity is not a relation between objects. This becomes
clear if one considers, for example, the proposition '(x): fx.É .x = a'. What this
proposition says is simply that only a satisfies the function f, and not that only things
that have a certain relation to a satisfy the function f.

Of course it might then be said that only a did have a relation to a; but in order to
express that, we should need the identity sign itself.


if ‘identity’ were a relation – it would be a relation between different propositions

in ‘a = a’ – we have the one proposition duplicated – there is no relation –

'(x): fx.É .x = a' – is a game proposition –

what it says – is that the function f is a substitute for a

‘a = a’ – does not express a relation – as the propositions here – are not different

and ‘a = a’ is not a propositional game – as there is no substitution

‘a = a’ – is a dummy proposition

at best you could say ‘a = a’ – is the proposal of ‘a’ – in a badly constructed form


5.5302. Russell's definition of  '=' is inadequate, because according to it we cannot say
that two objects have all their properties in common. (Even if this proposition is never
correct, it still has sense.)


as to the ‘=’ sign – it is a game sign –

and it signifies and defines a substitution game

two propositions that have all their properties in common?

well first up – the properties of a proposition – are open to question – open to doubt – and uncertain

if it is decided that two propositions have all their properties in common – then you have  one proposition – repeated

with two propositions with the same sign –  at best what you have is two different propositions – that are not properly differentiated in the sign language

and until they are properly differentiated – as ‘two’ propositions – as two signs – they are useless


5.5303. Roughly speaking, to say of two things that they are identical is nonsense, and
to say of one thing that it is identical with itself is to say nothing at all.


roughly speaking – yes


5.531. Thus I do not write 'f(a,b).a = b', but 'f(a,a)' (or 'f (b,b)')); and not 'f(a,b). ~a = b', but 'f(a,b)'.


ok – so here we have a reworking of identity propositions that eliminates the identity sign

'f(a,b).a = b' is a sign substitution game –

and 'f(a,a)' (or 'f (b,b)')) and 'f(a,b)' – transforms 'f(a,b).a = b' into a different game

just as 'f(a,b)'  is a different play to 'f(a,b). ~a = b'

different signage – different rules – different games

and the action of going e.g. from 'f(a,b). ~a = b' – to 'f(a,b)'  is the action of producing a game from a game


5.532. And analogously I do not write '($x,y). f(x,y).x = y', but '($x).f(x,x)'; and not
'($x,y).f(x,y). ~x = y', but '($x.y).f(x,y)'.

(So Russell's '($x,y). fxy' becomes '($x,y). f((x,y).v . ($x).f(x,x)'.)


and once again – the elimination of the identity sign

and the reworking of Russell’s ($x,y). fxy' 

different rules – different games


5.5321. Thus, for example, instead of '(x): fx. É  x = a' we write
'($x).fx É.fa:~($x,y).fx.fy'.

And the proposition, 'Only one x satisfies f( )', will read ‘($x).fx: ~($x,y).fx.fy’


yes we can eliminate the ‘=’ sign by reinterpreting the game – by proposing an alternative and different signage – and thus a different set of rules – a different game

it is producing a game from a game


5.533. The identity sign, therefore, is not an essential constituent of conceptual
notation.


no sign is essential – to any notation

a sign has function in a propositional game if it is rule governed

outside of a rule governed game context – a sign is a proposal – open to question – open to doubt – and uncertain


5.534. And now we see that in a correct conceptual notation pseudo-propositions like
'a = a', 'a = b. b = c. É  a = c', '(x). x = x', '($x).x = a', etc. cannot even be written
down.


the  issue is not whether we are dealing with ‘pseudo-propositions’ – but whether or not we have genuine propositional games

there is no game – no substitution with 'a = a'

as to – 'a = b. b = c. É  a = c'

I would read this as saying –

if a can be substituted for b and b can be substituted for c – then a can be substituted for c

a simple game of substitution

and I don’t see a problem with the ‘($x).x = a' game – as x and a are different signs –

it’s a substitution game


5.535. This also disposes of all the problems that were connected with such pseudo-
propositions.

All the problems that Russell's 'axiom of infinity' brings with it can be solved at this
point.

What the axiom of infinity is intended to say would express itself in language through
the existence of infinitely many names with different meanings.


the axiom of infinity – is not a pseudo-proposition – it is a proposal – open to question – open to doubt – and uncertain

Russell’s proposal of the axiom of infinity was really a ‘fix-up’ for his theory of types –and as Russell himself acknowledged – it had no apparent basis in logic

as a proposal for ‘the existence of infinitely many names of different meanings’ –

we can ask – in what propositional context does such a proposal function?

another way of looking at it is –

how is a game with infinitely many names of different meanings constructed – how is such a game played?

and would not such a game require an infinite number of rules?

with any proposal – it is a question of propositional context and utility –

it is argued that the axiom of infinity – is required as a rule for the construction of set-theoretical games –

games such as the definition of the real numbers as infinite sequences of rational numbers

in this context – the axiom of infinity – is a game rule

                                                                                                                                         5.5351. There are certain cases in which one is tempted to use expressions of the form
'a = a' or 'p É  p' and the like. In fact this happens when one wants to talk about
prototypes, e.g. about proposition, thing, etc. Thus in Russell's Principles of
Mathematics 'p is a proposition' which is nonsense – was given the symbolic meaning
'p É  p' and placed as an hypothesis in front of certain propositions in order to exclude
from their argument-places everything but propositions.

(It is nonsense to place the hypothesis 'p É  p' in front of a proposition, in order to
ensure that its arguments shall have the right form, if only because with a non-
proposition as argument the hypothesis becomes not false but nonsensical, and
because arguments of the wrong kind make the proposition itself nonsensical, so that
it preserves itself from wrong arguments just as well, or as badly, as the hypothesis
without sense that was appended for that purpose.)


a = a’ and ‘p É p’ have no value –

as proposals – they are unnecessary distortions

as game proposals – they don’t register

p is a proposition’ is ok – as a definition – but how necessary is it?

if you understand that in propositional activity what we deal with – all that we deal with is proposals – is propositions – there is simply no reason ‘to exclude from their argument-places everything but propositions’

placing 'p É  p' in front of a proposition – ensures – nothing

there is no ‘non-proposition as argument’ –

all argument is propositional

and any argument is open to question – open to doubt – and uncertain


5.5352. In the same way people have wanted to express, 'There are no things', by
writing '~($x).x = x'. But even if this were a proposition, would it not be equally true
if in fact 'there were things', but they were not identical with themselves?


‘there are no things’ – is a proposal – and as with any proposal – is open to question – open to doubt – and uncertain

'~($x).x = x' – has the form of a substitution game – but there is no substitution

‘a thing identical with itself’?

identity – is a substitution game – a thing – is not a substitute for itself

one thing may be a substitute for another thing – in a substitution game

‘self-identity’ – or the idea that a thing – a proposal – is identical – with itself – is a confused and stupid notion


5.54. In the general propositional form propositions occur in other propositions only
as bases of truth-operations.


the ‘general propositional form’ – is the proposal

propositions do not occur in other propositions –

propositions are proposed in relation to other propositions

and a proposition put in relation to the subject proposal may well be an argument for the truth or falsity of the subject proposition

any proposition put – in any propositional action – is open to question – open to doubt – and is uncertain

this is the domain of critical propositional logic

if on the other hand we are talking about propositional games – and game playing

Wittgenstein is here putting the rule – that in the truth function game – propositions occur in other propositions as the bases of truth-operations –

that’s the rule and that is the game he is proposing


5.541. At first sight it looks as if it were also possible for one proposition to occur in
another in a different way.

Particularly with certain forms of proposition in psychology, such as 'A believes p is
the case' and 'A has the thought p', etc.

For if these are considered superficially, it looks as if the proposition p stood in some
kind of relation to an object A.

(And in modern theory of knowledge (Russell, Moore, etc.) these propositions have
actually been construed in this way.)


'A believes p is the case' – or 'A has the thought p' – is ‘A proposes p

logically speaking – it is irrelevant who proposes ‘p’ –

and so the correct analysis is – ‘p


5.542. It is clear, however that ‘A believes that p’, ‘A has the thought p’, and ‘A has the
thought p’, and ‘A says p’ are of the form ‘"p" says p’: and this does not involve a
correlation of a fact with an object, but rather a correlation of facts by means of the
correlation of their objects.


in – ‘"p" says p’ –

"p" – is logically irrelevant –

the correct analysis is ‘p


5.5421. This shows too that there is no such thing as the soul – the subject, etc. as it is
conceived in the superficial psychology of the present day.

Indeed a composite soul could no longer be a soul.


what it shows is that the ‘subject’ – as in the A in –‘A believes that p’ is logically irrelevant when it comes to a logical assessment of the proposition –‘p

the subject here – has put the proposition

it is the proposition put – that is open to question – open to doubt – and is uncertain

however this is not to say that the existence of the soul cannot be proposed

‘the soul’ – is a proposal – and like any other proposal – open to question – open to doubt and uncertain

‘a composite soul could no longer be a soul’ – another proposal

open to question – open to doubt – and uncertain


5.5422. The correct explanation of the proposition, 'A makes the judgement p', must
show that it is impossible for a judgement to be a piece of nonsense.

(Russell's theory does not satisfy this requirement.)


a judgment is a proposal –

any proposal is open to question – open to doubt – and uncertain –

just as is any claim of ‘nonsense’


5.5423. To perceive a complex means to perceive that its constituents are related to
one another in such a way.

This no doubt also explains why there are two possible ways of seeing the figure


as a cube; and all similar phenomena. For we really see two different facts.

(If I look in the first place at the corners marked a and only glance at the b's, then the
a's appear to be in front, and via versa).


our perceptions logically speaking – are proposals

to perceive a complex is to propose a complex

how the parts are related is another proposal

a proposal – any proposal is open to question – open to doubt – is uncertain

it is propositional uncertainty that is the basis of – ‘possible ways of seeing’


5.55. We now have to answer a priori the question about all possible forms of
elementary propositions.

Elementary propositions consists of names. Since, however, we are unable to give the
number of names with different meanings, we are also unable to give the composition
of elementary propositions


if by ‘an a priori answer’ is meant – a proposal that is beyond question – beyond  doubt – and certain – there are no ‘a priori answers’

a so called ‘a priori answer’ – is a prejudice – not a proposal

in any case ‘elementary propositions’ –  if they amount to anything – are game propositions – tokens – in a rule governed propositional game

elementary propositions – are tokens in rule governed propositional games

Wittgenstein however does not see elementary propositions as game propositions

he defines them as propositions consisting of names –

and he argues that we are unable to give the number of names with different meanings

and therefore we are unable to give the composition of elementary propositions

he wants the elementary proposition to function as the ground of propositional knowledge – as our basic connection with the world

if Wittgenstein can’t say what the elementary proposition is  and that is just what he does say –

then his theory doesn’t work  – it’s a waste of time

if his elementary proposition is meant as a mystical entity –

it is still of no use

and really the mystical argument is really just the fall back position for analytical or philosophical failure –

it is when the philosophical issue goes right back into the too hard basket –

and instead of admitting defeat – you pretend the victory –

trying to make a mystery out of it – is no answer

it is pretence – plain and simple


5.551. Our fundamental principle is that whenever a question can be decided by logic
at all it must be possible to decide it without more ado.

(And if we get into a position where we have to look at the world for an answer to
such a problem, that shows that we are on a completely wrong track.)


here we are talking about rule-governed propositional games

and the reason we can answer any question in a logic game ‘without much ado’ –

is just that it is rule-governed

if there is any question that cannot be answered in such a game – then the ‘game’ – is poorly constructed – and is not a ‘game’ as such

looking to the world for an answer – is to mistake game-playing for the critical activity of question – of doubt – and the exploration of uncertainty

propositional games – such as Wittgenstein’s ‘logic’ – have nothing to do with how the world is – except to say that such games are played ‘in the world’ –

and that is no more than to say – they are played


5.552. The ‘experience’ that we need in order to understand logic is not that something
or other is the state of things, but that something is: that, however is not an
experience.

Logic is prior to every experience – that something is so.

It is prior to the question 'How?', not prior to the question 'What?'


our experience is propositional – our reasoning is propositional

that something is – is a proposal – open to question – open to doubt and uncertain

logic is the propositional activity of question – of doubt – of dealing with propositional uncertainty

what is ‘prior’ to the proposal – to the proposition – is the unknown

‘that something is so’ –  is a proposal

what is prior to the question ‘how?’ – and what is prior to the question ‘what? – is a proposal

if by ‘logic’ is meant – certain rule governed sign games –

the only ‘experience’ relevant – is that of following the rules of the game – and thus – the experience of the play


5.5521. And if this were not so, how could we apply logic? We might put it in this
way: if there would be a logic even if there were no world, how then could there be a
logic given that there is a world?


logic is rule governed propositional action –

logic is the game

whenever we play games – rule governed actions – in any context – we apply logic

game playing – without a world to play it in –

seriously?

game playing – in the world – that is in propositional contexts –

is a propositional behaviour that human beings – (and I think other sentient animals) –

do.


5.553. Russell said there were simple relations between different numbers of things
(individuals). But between what numbers? And how is this supposed to be decided? –
By experience?

(There is no pre-eminent number.)


‘individuals’ are proposals – and relations between them – are proposed

‘numbers’ are proposals – signs in a rule governed propositional game – the calculation game –

‘relations between numbers’ – are the rules of the calculation game

‘experience’ is  proposal

there are no pre-eminent numbers – unless a ‘pre-eminent number game’ – is proposed


5.554. It would be completely arbitrary to give any specific form.


a proposal is put –

the form of the proposal – that is – its structure – is a proposal put after the fact –

after the fact of the proposition being put

and a proposal of form / structure  – as with the subject proposition – is open to question – open to doubt – and is uncertain

in a propositional game – on the other hand – the form / structure of the proposition – is rule determined

and the rules of the game – determine the game – prior to the action of the game


5.5541. It is supposed to be possible to answer a priori the question whether I can get
into a position in which I need the sign for a 27-termed relation in order to signify
something.


if a 27-termed relation is proposed – a sign can be proposed for it

whether or not such a proposal is put – is not an a priori question –

it is an a posteriori question – a contingent matter


5.5542. But is it really legitimate to ask such a question? Can we set up a form of a
sign without knowing whether anything can correspond to it?

Does it make sense to ask what there must be in order that something can be the case?


is it really legitimate to ask such a question?

any question is legitimate

can we set up a form of a sign without knowing whether anything corresponds to it?

if the proposal is put – what corresponds to it – is what is proposed –

and what is proposed – is open to question – open to doubt – and uncertain

does it make sense to ask what there must be in order that something can be the case?

yes – i.e. – I would reckon that physicians on a daily basis would approach the problem of cancer by asking the question what must be the case if the disease is / can be present


5.555. Clearly we have some concept of elementary propositions quite apart from their
logical forms.

But when there is a system by which we can create symbols, the system is what is
important for logic and not the individual symbols.

And anyway, is it really possible that in logic I should have to deal with forms that I
can invent? What I have to deal with is that which makes it possible for me to invent
them.


logical form is a proposed structure of a proposition

the best we can say of the elementary proposition – is that it is a game proposition – a game token – whatever its structure

the system is the game – the propositional game

and the game is a rule governed propositional action

what defines a game – is its rules

any form – that is any proposed propositional structure – is a propositional ‘invention’

we can propose answers to the question what makes it possible to ‘invent’ proposals of logical structure

what makes it possible to ‘invent’ – that is to propose – is a matter – open to question – open to doubt – and uncertain

we can propose answers to this question


5.556. There cannot be a hierarchy of forms of elementary propositions. We can
foresee only what we ourselves can construct.


well this amounts to a game rule – for Wittgenstein’s game –

and yes – what we ‘see’ – is what we propose


5.5561. Empirical reality is limited by the totality of objects. The limit also makes
itself manifest in the totality of elementary propositions.

Hierarchies are and must be independent of reality.


reality – however it is described – i.e. as ‘empirical’ – is open – open to question – open to doubt – and uncertain

reality is not limited – it is uncertain

elementary propositions – are game propositions – are game tokens

game making – or game production – is an on-going human / propositional activity

how many elementary propositions there are – is really an irrelevant question

our reality is propositional – what is proposed – is what is real

if ‘hierarchies are and must be independent of reality’ – then they are by definition not real – end of story –

there is nothing to talk about here

the idea of anything ‘independent of reality’ – is just plain stupid


5.5562. If we know on purely logical grounds that there must be elementary
propositions, then everyone who understands propositions in their unanalysed form
must know it.


the fact is we play propositional games – with game propositions – with game tokens

Wittgenstein wants to call these game tokens – ‘elementary propositions’ –

he can’t define his ‘elementary proposition’ – but nevertheless insists on their existence

whatever his idea of the elementary propositions amounts to – what it comes down to is a philosophical prejudice

now we can avoid all this confusion – or is it mysticism? – by simply recognizing  that if a proposition is rule governed – if that is how we are using and defining it – then it is a game proposition – a token in a game


5.557. The application of logic describes what elementary propositions there are.

What belongs to its application, logic cannot anticipate.

It is clear that logic must not clash with its application.

But logic has to be in contact with its application.

Therefore logic and its application must not overlap.


Wittgenstein’s ‘elementary propositions’ – are rule governed game propositions – tokens – in a ‘logical game’

the game determines what ‘elementary propositions’ there are

this game – this logical game – will be the same game – wherever and however it is applied – only the propositional context – the setting – changes

where and how a logical game is applied – is a contingent matter

you play the game – wherever you play – in whatever propositional context –

there can be no clash between the game and the context of play

the application of a logical game – is just the playing of it

context is setting


5.5571. If I cannot say a priori what elementary propositions there are, then the
attempt to do so must lead to obvious nonsense.


‘elementary propositions’ – if they mean anything at all – are game propositions – game tokens

‘what elementary propositions there are’ –

is determined by the game as constructed


5.6. The limits of my language mean the limits of my world.


my language is open to question – open to doubt – uncertain

my world – the world – is propositional – open to question – open to doubt – and uncertain


5.61. Logic pervades the world; the limits of the world are also its limits.

So we cannot say in logic, 'The world has this in it, and this, but not that.'

For that would appear to presuppose that we were excluding certain possibilities, and
this cannot be the case, since it would require that logic should go beyond the limits of
the world; for only in that way could it view those limits from the other side as well.

We cannot think what we cannot think; so we cannot say what we cannot say either.


our world is propositional

our world is open – open to question – open to doubt – and uncertain

there are two modes of propositional activity –

we construct and play rule governed propositional games – some of which have been termed ‘logical’

and we critically evaluate the propositions that we propose and that are proposed to us

we put them to question – to doubt – and we explore their uncertainty

‘So we cannot say in logic, 'The world has this in it, and this, but not that’.’ –                          

in a ‘logical’ sign-game – we are playing with signs –

if we put that 'The world has this in it, and this, but not that’ – we put a proposal

a proposal open to question – open to doubt – and uncertain

nothing is excluded – in question – doubt – and uncertainty

we propose – what we propose –

what is not proposed – is not proposed


5.62. This remark provides the key to the problem, how much truth there is in
solipsism.

For what the solipsist means is quite correct; only it cannot be said, but makes itself
manifest.

The world is my world; this is manifest in the fact that the limits of language (of that
language which alone I understand) means the limits of my world.


what the solipsist says – can be said – proposed – as Wittgenstein well knows

his idea here of solipsism as a manifestation – is mystical rubbish

language – is proposal – open to question – open to doubt – and uncertain

the limits of my world – are open to question – open to doubt – and uncertain

our propositional world – is the reality of external relations

solipsism runs on the false notion of internal relations

I put propositions – and – propositions are put to me

that’s the end of solipsism

solipsism – like any other crack-pot theory – is open to question – open to doubt – and is uncertain


5.621. The world and life are one.


everything is alive?

a proposal open to question – open to doubt – and uncertain


5.63. I am my world. (The microcosm)


the human world is a world of proposal

and yes there is a sense in which – I am what I propose –

and what I propose –

is open to question – open to doubt – and uncertain


5.631. There is no such thing as the subject that thinks or entertains ideas.

If I were to write a book called The World as I found it, I should have to include a
report of my body, and should have to say which parts are subordinate to my will, and
which were not, etc., this being a method of isolating the subject, or rather of showing
that in an important sense there is no subject; for it alone could not be mentioned in
that book. –


‘that there is a subject that thinks and entertains ideas’ – is a proposal –

a proposal – open to question – open to doubt – and uncertain

if I were to write a book – ‘the world as I found it’ –

the book would contain whatever I propose –

and what I propose is open to question – open to doubt – and uncertain


5.632. The subject does not belong to the world; rather it is the limit of the world.


‘‘the subject’ and its relation to the world’ – if you want to put the matter in these terms –

is open to question

our world is propositional –

it is open to question – open to doubt – and uncertain

as is any proposed limit


5.633 Where in the world is the metaphysical subject to be found?

You will say that this is exactly like the case of the eye and the visual field. But really
you do not see the eye.

And nothing in the visual field allows you to infer that it is seen by an eye.


‘Where in the world is the metaphysical subject to be found?’ –

wherever it is proposed that it is found

and wherever it is proposed that it is found – is open to question – open to doubt – and uncertain

‘You will say that this is exactly like the case of the eye and the visual field. But really
you do not see the eye.’

the eye is what does the seeing – it is not what is seen –

‘And nothing in the visual field allows you to infer that is seen by an eye.’

again – the eye is what does the seeing – it is not what is seen –

however in a mirror the eye is in the visual field –

and if you close your eyes – your eyes – in the visual field – disappear –

you don’t loose your eyes – just your vision of them

you don’t loose your sight – just what you were looking at

you still see – have a visual field – but its contents have changed –

with closed eyes – your visual field will most likely be black

this experiment with the mirror image – is one way in which we commonly infer that the visual field is a function of the eye –

though any such inference / proposal – is open to question – open to doubt – and uncertain.


5.6331. For the form of the visual field is surely not like this



the form / structure of the visual field – is open to question – open to doubt

the form / structure of the visual field – is uncertain


5.6344. This is connected with the fact that no part of our experience is at the same
time a priori.

Whatever we see could be other than it is.

Whatever we could describe at all could be other than is.

There is no a priori order of things


our reality is propositional – open to question – open to doubt and uncertain

if this propositional reality is described as ‘our experience’ – the ‘our experience’ – is open to question – open to doubt – and uncertain

whatever we propose – is open to question

any description we propose – is open to question

any proposed ‘order of things’ – is open to question – open to doubt – and uncertain

outside of description – outside of proposal – the world is unknown

if ‘an a priori order of things’ – (whatever that is supposed to mean) – is proposed –

it is just another proposal –

open to question – open to doubt – and uncertain


5.64. Here it can be seen that solipsism, when its implications are followed out
strictly, coincides with pure realism. The self of solipsism shrinks to a point without
extension, and there remains the reality co-ordinated with it.


the reality that coordinates with a point of no extension – will be a reality that is a point of no extension

if solipsism coincides with pure realism – then pure realism on this view – is a point of no extension

what has ‘shrunk’ is not only the ‘self’ – but the ‘world’ –.

shrunk – to nothing

a great result – congratulations


5.641. Thus there really is a sense in which philosophy can talk about the self in a
non-psychological way.

What brings the self into philosophy is the fact that ‘the world is my world’.

The philosophical self is not the human being, not the human body, or the human
soul, with which psychology deals, but rather the metaphysical subject, the limit of the
world – not part of it


the notion of ‘self’ – where and when it is proposed – is open to question – open to doubt –  and uncertain

what brings the ‘self into philosophy’ – or for that matter – into any propositional context – is that it is proposed  -

make of that what you will – but keep an open mind


Tractatus 6

                                                                     -   -       -
6. The general form of a truth function is [p, x, N(x)]

This is the general form of a proposition.


truth functional analysis is a propositional game
          -   -       -
with [p, x, N(x)] – what you have is a general rule for the truth-function game

in propositional logic – as distinct from propositional game playing –

the proposition is a proposal – open to question – open to doubt – and uncertain

the form of a proposition is a proposed structure of the proposition –

any such proposal is open to question – open to doubt – and uncertain

as to a ‘general form’ – in the sense of general structure – a structure common to all proposals

any such proposal – is open to question – open to doubt – and is uncertain


6.001. What this says is just that every proposition is a result of the successive
applications to elementary propositions of the operation      -
                                                                                          N(x)]

every proposition is a proposal

a proposition – a proposal – is not a result of successive applications to elementary propositions
                                                                                                                     -
the successive application to elementary propositions of the operation N(x)]
is a propositional game
      -    
N(x) – is the game

playing a truth-function game is not propositional analysis

propositional analysis is the logical activity of question – of doubt – and the exploration of propositional uncertainty


6.002. If we are given the general form according to which propositions are
constructed, then with it we are also given the general form according to which one
proposition can be generated out of another by means of an operation.


yes – this is how the game is constructed and played

                                                                                  -
6.01. Therefore the general form of an operation Ω‘(h) is
  -       -    -          -  -     -
[x, N(x)’(h)  (= (hxN(x)))

This is the most general form of transition from one proposition to another.


what you have here is a game rule for the transition of one game proposition to another –

it is a rule of play


6.02. And this is how we arrive at numbers. I give the following definitions

            x = °’ x Def.,

Ω’Ω ͮx = Ω ͮ + ¹ x Def.

So in accordance with these rules, which deal with signs, we write the series

x, Ω’x, Ω’ Ω’x, Ω’ Ω’ Ω’ x, ...,

in the following way

Ω’°'x, Ω’°+¹'x, Ω’°+¹+¹'x, Ω’°+¹+¹+¹'x, .....

Therefore, instead of '[x, x,'x]',

I write [°’x, 'ͮ ’x, Ω ͮ + ¹]'.

And I give the following definitions

        0+1 = 1 Def.,
    0+1+1 = 2 Def.,
0+1+1+1 = 3 Def.,
     (and so on).


what we have here is game rules – transformation rules –

rules for transforming from one game to another


6.021. A number is the exponent of an operation.


an exponent of an operation? – yes – but this characterization is rather woolly – rather imprecise

a number is a sign in a calculation game

‘calculation’ – is the game – is the operation


6.022. The concept of number is simply what is common to all numbers, the general
form of a number.

The concept of the number is the variable number.

And the concept of numerical equality is the general form of all particular cases of
numerical equality.


what is common to all numbers is that they are signs in a calculation game

this notion of ‘general form’ – sounds impressive – but it goes nowhere – and amounts to nothing

outside of a calculation game – there is no number

saying that the concept of number is the variable number – is to say the concept of number – is the number

and in that case – the ‘concept of number ‘ is rendered – superfluous – and irrelevant –

numerical equality – is a sign game – a substitution game


6.03. The general form of the integer is [0, x, x  + 1].


[0, x, x  + 1] – is a rule – a definition


6.031. The theory of classes is completely superfluous in mathematics.

This is connected with the fact that the generality required in mathematics is not
accidental generality.


the theory of classes functions as a game theory

and what is ‘general’ in mathematics – is the game –

the game –  is rule governed 


6.1. The propositions of logic are tautologies.


the propositions of logic are rule governed – game propositions

the tautology is a game proposition


6.11. Therefore the propositions of logic say nothing. (They are the analytic
propositions.)


games – do not propose – games are played


6.111. All theories that make a proposition of logic appear to have content are false.
One might think, for example, that the words 'true' and 'false' signified two properties
among other properties, and then it would seem to be a remarkable fact that every
proposition possessed one of these properties. On this theory it seems to be anything
but obvious, just as, for instance, 'All roses are either yellow or red', would not sound
obvious even if it were true. Indeed, the logical proposition acquires all characteristics
of a proposition of natural science and this is the sure sign that it has been constructed
wrongly.


content is proposed –

games – logical games – sign-games – do not propose – they are rule governed propositional actions

logical games – are played.


6.112. The correct explanation of the propositions of logic must assign to them a
unique status among propositions.


the logical game  – is just another propositional game –

and as a game – it has no special status – among propositional games


6.113. It is the peculiar mark of logical propositions that one can recognize that they
are true from the symbol alone, and this fact contains in itself the whole philosophy of
logic. And so too it is a very important fact that the truth or falsity of non-logical
propositions cannot be recognized from propositions alone.


a ‘symbol alone’ without – interpretation – without context – is simply a ‘mark’ –unknown

if however – a rule is introduced that symbols of a particular game or set of games are true –

those who play these games in terms of that rule – will recognise the symbols as true

according to Wittgenstein all logical propositions are tautologies – and tautologies say nothing

the tautology is empty – its ‘truth’ amounts to nothing –

it is a game – a truth function game – where regardless of the truth values assigned to the propositions – T or F – the result of the play is T

logical propositions – are games – propositional games

such games can be fun to play – as any game can be – but to suggest that they have any significance beyond the pleasure of play – is entirely misconceived

it is plain rubbish

what Wittgenstein here calls ‘non-logical propositions’ – are non-game propositions –

propositions that are not rule governed

‘non-logical propositions’ – are proposals

a proposal is open to question – open to doubt – and uncertain

a proposal – a non-game proposition – is true – if assented to – false – if dissented from –

assent and dissent are propositional actions – open to question – open to doubt – and uncertain


6.12. The fact that the propositions of logic are tautologies shows the formal – logical –
properties of language and the world.

The fact that a tautology is yielded by this particular way of connecting its
constituents characterizes the logic of its constituents.

If propositions are to yield a tautology when they are connected in a certain way, they
must have certain structural properties. So their yielding a tautology when combined
in this way shows that they posses these structural properties.


the tautology is a propositional game – it is not a proposal

in saying that tautologies show the formal – logical properties of language and the world
Wittgenstein puts that the tautology is a proposal –

and in so doing – gets the tautology wrong – and – gets the proposition wrong –

he confuses the two

the tautology game is a rule-governed propositional construction

a proposition – is a proposal – open to question – open to doubt – and uncertain

any proposal regarding the relation between language and the world – is open to question – open to doubt – and is uncertain 

‘The fact that a tautology is yielded by this particular way of connecting its
constituents characterizes the logic of its constituents.’

‘the logic of it’s constituents’ – is rule determined

‘If propositions are to yield a tautology when they are connected in a certain way, they
must have certain structural properties. So their yielding a tautology when combined
in this way shows that they posses these structural properties.’

if propositions yield a tautology – you are playing a propositional game –

the structural properties of game propositions are rule-governed

combining propositions in this way is game construction


6.1201. For example, the fact that the propositions 'p' and '~p' in the combination
'~(p. -p)' yield a tautology shows that they contradict one another. The fact that the
propositions 'p É  q', 'p' and 'q', combined with one another in the form
'(p É  q) .(p): É (q)', yield a tautology shows that q follows from p and p É  q.
The fact that '(x). fx: É : fa' is a tautology shows that fa follows from (x).fx. Etc. etc.


playing the tautology game


6.1202. It is clear that one could achieve the same purpose by using contradictions
instead of tautologies.


yes – same game – same rules – different coloured tokens


6.1203. In order to recognize an expression as a tautology, in cases where no
generality-sign occurs in it, one can employ the following intuitive method: instead of
'p', 'q', 'r', etc. I write 'TpF', 'TqF', 'TrF', etc. Truth combinations I express by means of
brackets, e.g.


and I use lines to express the correlation of the truth or falsity of the whole proposition
with the truth combinations of its truth-arguments, in the following way


So this sign, for instance, would represent the proposition p É q. Now, by way of
example, I wish to examine the proposition ~(p. ~p) (the law of contradiction) in order
to determine whether it is a tautology. In our notation the form ‘~x’ is written as



and the form ‘x.h’ as


hence the proposition ~(p. ~p) reads as follows


If we here substitute ‘p’ for ‘q’ and examine how the outermost T and F are connected with the innermost ones, the result will be that the truth of the whole proposition is
correlated with all the truth values of its argument, and its falsity with none of the
truth combinations.


what we have here in the above bracket presentation is an explanation of the tautology game in illustration


6.121. The propositions of logic demonstrate the logical properties of propositions by
combining them so as to form propositions that say nothing.

This method could be called a zero method. In a logical proposition, propositions are
brought into equilibrium with one another, and the state of the equilibrium then
indicates what the logical constitution of these propositions must be.


propositions that say nothing – are game propositions

the game says nothing because the game proposes nothing –

the game is not a proposal

this ‘zero method’ – is nothing more than game construction


6.122. It follows from this that we can actually do without logical propositions; for in
a suitable notation we can in fact recognize the formal properties of propositions by
mere inspection of the propositions themselves.


yes – we can do without logical propositions – we can do without propositional games –

but the reality is that we construct and play games

we can do without them – but we are not going to

a so called ‘suitable notation’ – will just be a game notation – and recognised as such

the ‘formal properties’ of (game) propositions are rule determined

you will only recognise a rule – if you recognise – a game

‘mere inspection of the propositions themselves’ – tells you nothing –

the point is – you need to know if you are playing a game – or not

rules – are the key –--

if you are not operating in a rule governed (game) context –

a proposition – of whatever form – is a proposal

a proposal – open to question – open to doubt – and uncertain


6.1221. If, for example, two propositions 'p' and 'q' in the combination 'p É  q' yield a
tautology, then it is clear that q follows from p.

For example, we see from the two propositions themselves that ‘q’ follows from
p É q. p’, but it is also possible to show it in this way: we combine them to form
p É  q. p:É  :q’, and then show that this is a tautology.


we are not ‘doing without’ logical / game propositions here –

here we have a play of the tautology game


6.1222. This throws some light on the question why logical propositions cannot be
confirmed by experience any more than they can be refuted by it. Not only must a
proposition of logic be irrefutable by any possible experience, but it must be
unconfirmable by any possible experience.


a game – is neither true nor false

you play games – you don’t confirm or refute them


6.1223. Now it becomes clear why people have often felt as if it were for us to
postulate’ the ‘truths of logic’. The reason is that we can postulate them in so far as we
can postulate an adequate notation.


the so called ‘truths of logic’ – are sign-games –

there are no truths of logic

you don’t affirm or deny a game –

you play it – or you don’t play it

‘adequate notation’ – is game language


6.1224. It also becomes clear now why logic was called the theory of forms and of
inference.


‘logic’ – is a sign-game – a symbolic game – a rule-governed propositional activity

the game is a propositional use –

there are two uses of the proposition – the critical use – and the game use

inference in a game – is rule governed

inference in a critical context – is a proposal – open to question – open to doubt – and uncertain


6.123. Clearly the laws of logic cannot in their turn be subject to the laws of logic.


you set up rules for a game – and you play the game – according to the rules –

it is as simple as that


6.1231. The mark of a logical proposition is not general validity.

To be general means no more than to be accidentally valid for things. An
ungeneralised proposition can be tautological just as well as a generalized one.


the mark of a ‘logical proposition’ – is that it is rule governed –

the mark of the ‘logical proposition’ – is the game

‘validity’ – is a game concept – a rule-governed concept

as to ‘accidental validity’ –

in a game – all actions are rule governed

the tautological game can be played with ungeneralised propositions as well as generalized


6.1232. The general validity of logic might be called essential, in contrast with the
accidental general validity of such propositions as 'All men are mortal'. Propositions
like Russell's 'axiom of reducibility' are not logical propositions, and this explains our
feeling that, even if they were true, their truth could only be the result of a fortunate
accident.


‘the general validity of logic’ –

‘logic’ – is a class of rule governed propositional sign-games

‘All men are mortal’ –

 is a proposal – open to question – open to doubt – and uncertain

as to Russell’s axiom of reducibility – it has the form of a rule –

it was introduced by Russell in an attempt to deal with contradictions he discovered in his analysis of set theory

it is a rule in Russell’s set theory game


6.1233. It is possible to imagine a world in which the axiom of reducibility is not
valid. It is clear, however, that logic has nothing to do with the question whether our
world really is like that or not.


the axiom of reducibility is a game rule Russell devised to deal with contradictions he found in his analysis of set theory

and Wittgenstein is right it has nothing to do with the question of how the world is –

games – and game-rules – are not proposals –

they are not open to question – open to doubt – or uncertain

rules determine games – and games are played


6.124. The propositions of logic describe the scaffolding of the world, or rather they
represent it. They have no 'subject-matter'. They presuppose that names have meaning
and elementary propositions have sense; and that is their connection with the world. It
is clear that something about the world must be indicated by the fact that certain
combinations of symbols – whose essence involves the possession of a determinate
character – are tautologies. This contains the decisive point. We have said that some
things are arbitrary in the symbols that we use and that some things are not. In logic it
is only the latter that express: but that means that logic is not a field in which we
express what we wish with the help of signs, but rather one in which the nature of the
absolutely necessary signs speaks for itself. If we know the logical syntax of any sign-
language, then we have already been given all the propositions of logic.


the propositions of logic are game propositions

the ‘scaffolding of the world’ – is a metaphysical proposal

in saying that the propositions of logic describe the scaffolding of the world – or that they represent it –

Wittgenstein is taking the logic game – and presenting it as a descriptive proposal

the logic game describes nothing – nothing but itself

pretending that it has descriptive significance is to completely confuse the two modes of propositional activity

it is to confuse the critical mode and the game playing mode

and perhaps it is to suggest that one is the other – that the logic game – describes the world?

in any case this ‘argument’ – destructive and hopeless as it is – is indeed the central argument of the Tractatus

any proposal regarding the ‘scaffolding of the world’ – is not a rule-governed propositional game – it is a proposal – a proposal open to question – open to doubt – and uncertain

the propositions of logic – have no bearing – on any metaphysical question –

unless they are misapplied

and in philosophy there is a rich and deep history of this misapplication –

and Wittgenstein’s misapplication here – is one of the most influential

these presuppositions that names have meaning and that elementary propositions have sense – are entirely irrelevant to the logic game

the logic game is a rule governed sign game – it has nothing to do with names – meaning – or sense

names – meaning – sense – are irrelevant to the game construction – its rules – and its play –

here – logic or game theory – has been hijacked by philosophers – to give a foundation to their philosophical theories

this is the decisive point

this has happened because they don’t understand the nature of the proposition

if they understood that the proposition is a proposal – open to question – open to doubt – and uncertain – they would have no reason to pretend that logical games provide a foundation to their descriptive theories

‘We have said that some things are arbitrary in the symbols that we use and that some things are not.’

in a properly constructed propositional game the symbols are rule governed

what is ‘indicated’ by tautologies – is rule governed propositional behaviour

signs do not speak for themselves –

signs in propositional games express the rules of the game – express the play of the game


6.125 It is possible – indeed possible even according to the old conception of logic – to
give in advance a description of all ‘true’ logical propositions.


all language games are rule governed constructions


6.1251. Hence there can never be surprises in logic.


there are no surprises in rule governed – propositional games


6.126. One can calculate whether a proposition belongs to logic, by calculating the
logical properties of the symbol.

And this is what we do when we ‘prove’ a logical proposition. For, without bothering
about sense or meaning, we construct the logical proposition out of others by using
only rules that deal with signs.

The proof of logical propositions consists in the following process: we produce them
out of other logical propositions by successively applying certain operations that
always generate further tautologies out of the initial ones. (And in fact only
tautologies follow from a tautology.)

Of course this way of showing that the propositions of logic are tautologies is not at
all essential to logic, if only because the propositions from which the proof starts must
show without any proof that they are tautologies.


there is no mystery as to whether a proposition belongs to ‘logic’ as Wittgenstein is using the word –

a proposition ‘belongs to logic’ if it is a game proposition –

that is rule governed

proof is a game – a propositional game

using only rules that deal with signs is a definition of the game

‘successively applying certain operations that generate further tautologies’ – is the application of a rule – i.e. only tautologies follow from a tautology

the tautology is a propositional game – and here Wittgenstein employs the tautology as the ground of the proof game

games within games


6.1261. In logic process and result are equivalent. (Hence the absence of surprise).


in logic – process and result – are rule governed


6.1262. Proof in logic is merely a mechanical expedient to facilitate the recognition of
tautologies in complicated cases.


proof is a rule governed propositional game – with or without the incorporation of the tautology game


6.1263. Indeed, it would be altogether too remarkable if a proposition that had sense
could be proved logically from others, and so too could be a logical proposition. It is
clear from the start that a logical proof of a proposition that has sense and a proof in
logic must be two entirely different things.


the proof game is a rule-governed propositional action

as regards propositions that ‘have sense’ – such propositions are not game propositions –

proof – the proof-game – is irrelevant to propositions ‘that have sense’ –

and if the proof game is placed in this propositional context – it is misplaced

‘propositions that have sense’ – are proposals – open to question – open to doubt – and uncertain


6.1264. A proposition that has sense states something, which is shown by its proof to
be so. In logic every proposition is the form of a proof.

Every proposition of logic is a modus ponens represented in signs. (And one cannot
express modus ponens by means of a proposition.)


‘a proposition that has sense’ – is a proposal – open to question – open to doubt – and uncertain

whether a proposition is ‘to be so’ – depends on whether it is put – on whether it is proposed – the matter is entirely contingent

the existence of a proposal – has nothing to do with proof

‘proof’ is a propositional game – a rule governed propositional action

Wittgenstein’s ‘logic’ – is a game – a propositional game – and a proof game

modus ponens – is a rule – a game rule – the rule of affirming the antecedent – ‘if p then q . p – therefore q

it is a formulation of the proof game


6.1265. It is always possible to construe logic in such a way that every proposition is
its own proof.


a game is determined by its rules

a rule that every proposition is its own proof – is just another rule


6.127. All propositions of logic are of equal status: it is not the case that some of them
are essentially primitive propositions and others essentially derived propositions.

Every tautology shows itself that it is a tautology


all ‘propositions of logic – are game propositions – are rule governed

the tautology is a propositional game


6.1271. It is clear that the number of the 'primitive propositions of logic' is arbitrary,
since one could derive logic from a single primitive proposition, e.g. by simply
constructing the logical product of Frege's primitive propositions. (Frege would
perhaps say then we should then no longer have an immediately self-evident primitive
proposition. But it is remarkable that a thinker as rigorous as Frege appealed to the
degree of self evidence as the criterion of a logical proposition.)


a ‘primitive’ is some basis on which to begin

Wittgenstein is right here – the starting point is arbitrary

and he puts that you construct the game by constructing the logical product of the primitive proposition

what you have here is a theory of game construction

no proposition is ‘self-evident’ – any proposition – any proposal – is open to question – open to doubt – and is uncertain –

this notion of  the ‘self-evident’ in propositional logic is pretentious

in game theory – game propositions – are not open to question – not open to  doubt – or not uncertain –

game-propositions – are tokens of play –

calling them ‘self-evident’ – is still pretentious – and misleading – but in the end
no real harm is done


6.13. Logic is not a body of doctrine, but a mirror image of the world.

Logic is transcendental.


logic is a game – a language-game – or a series of language-games –

a language-game is a rule-governed propositional action

a language-game is not a mirror image of anything – a language-game is a play with signs and symbols

logic is not transcendental – logic – ‘logical games’ – are contingent – human creations


6.2. Mathematics is logical method.

The propositions of mathematics are equations, and therefore pseudo-propositions.


mathematics is a language-game – a game of signs and symbols

equations are rule-governed sign-games – substitution games

the propositions of mathematics are rule governed propositions

a game is not a proposal – is not a proposition –

a game (as played) is not open to question – not open to doubt – and not – uncertain

a game is a play – not a proposal


6.21. A proposition of mathematics does not express a thought.


a proposition of mathematics – is a sign-game

a proposition that expresses a thought is a proposal – open to question – open to doubt – and uncertain

a game – is not a proposal –

a game – a language-game – is a play – a play with signs and symbols


6.211. Indeed in real life a mathematical proposition is never what we want. Rather
we make use of mathematical propositions only in inferences from propositions that
do not belong to mathematics to others that likewise do not belong to mathematics.

(In philosophy the question, 'What do we actually use this word or this proposition
for?' repeatedly leads to valuable insights.)


mathematical games can be played in any propositional context


6.22. The logic of the world, which is shown in tautologies by propositions of logic, is
shown in equations by mathematics.


logical games – mathematical games –

the tautology game – the equation game – are different games

the logic of the world – is the logic of the proposal – of the proposition

the proposal – the proposition – is open to question – open to doubt – and uncertain

propositional reality is uncertain –

the world is uncertain


6.23. If two expressions are combined by means of the sign of equality, that means
that they can be substituted for one another. But it must be manifest in the two
expressions themselves whether this is the case or not.

When two expressions can be substituted for one another, that characterizes their
logical form.


it is the equality sign that determines that the two expressions can be substituted

there is no substitution without the equality sign

so to say that the substitution must be manifest in the two signs themselves – in the absence of the equality sign – is meaningless

when two expressions are substituted for one another – they are tokens in a substitution game

when two expressions can be substituted for each other – this characterizes the structure of the game


6.231. It is a property of affirmation that it can be construed as double negation.

It is a property of '1+1+1+1' that it can be construed as '(1+1) + (1+1)'.


that an affirmation can be constructed as a double negation – is a play – in the
‘affirmation game’

that '1+1+1+1' can be constructed as '(1+1) + (1+1)' – is a numbers game


6.232. Frege says that the two expressions have the same meaning but different
senses.

But the essential point about an equation is that it is not necessary in order to show
that the two expressions connected by the sign of equality have the same meaning,
since this can be seen from the two expressions themselves.


meaning and sense are irrelevant when it comes to sign games

an equation is a sign game – a substitution game

the ‘=’ sign signifies that one sign can be substituted for the other

it is the ‘=’ sign – not the ‘two expressions themselves’ – that signifies – substitution

substitution is a play of tokens


6.2321. And the possibility of proving the propositions of mathematics means simply
that their correctness can be perceived without its being necessary that what they
express should itself be compared with the facts in order to determine its correctness.


proving the propositions of mathematics – is playing the proof-game –

‘facts’ – are irrelevant to the proof game


6.2322. It is impossible to assert the identity of meaning of two expressions. For in
order to be able to assert anything about their meaning, I must know their meaning,
and I cannot know their meaning without knowing whether what they mean is the
same or different.


identity is a substitution game

the question of meaning is a critical issue –

the meaning of an expression – is  open to question – open to doubt – and uncertain


6.2323. An equation merely marks the point of view from which I consider the two
expressions: it marks their equivalence in meaning.


the substitution game – avoids the whole question of – the propositional issue of – meaning –

the equation – the substitution game  – as it were –‘jumps’ – the question of meaning altogether – and declares equivalence –

it is a rule governed declaration

the game is rule governed – it is a separate propositional mode to logical assessment –

logical assessment is the critical the mode of question – of doubt – and of dealing with uncertainty


6.233. The question whether intuition is needed for the solution of mathematical
problems must be given the answer that in this case language itself provides the
necessary intuition.


the solution of mathematical problems is in the art of the game

which games apply to this problem – and which rules apply?

and indeed it may well involve the construction of new games and new rules

a well versed mathematician will have at his or her fingertips – games already developed and played –

are we to say a new discovery is a result of intuition or the result of being deeply engaged in the mathematical experience?

could it come down to a lucky guess?

who knows?


6.2331. The process of calculating serves to bring about the intuition.

Calculation is not an experiment.


calculation is a rule governed operational game


6.234. Mathematics is a method of logic.


mathematics is a sign-game

logic is a sign-game –

mathematics and logic are different games


6.2341. It is the essential characteristic of mathematical method that it employs
equations. For it is because of this method that every proposition of mathematics must
go without saying.


the equations game – is mathematics – is the mathematics game

every ‘proposition’ of mathematics – is rule governed

nothing goes without saying –

no game goes without playing


6.24. The method by which mathematics arrives at its equations is the method of
substitution.

For equations express the substitutability of two expressions and, starting from a
number of equations, we advance to new equations by substituting different
expressions in accordance with the equations.


that is the game


6.241. Thus the proof of the proposition 2 x 2 = 4 runs as follows:

(Ω²) ͧ x =  ͮ  ͯ  ͧ  x Def.,

Ω² ˟ ²  = (Ω²)²’ x = (Ω²)¹+¹'x

= Ω²’ Ω²’x = Ω¹+¹ ¹+¹x = (Ω)’ (Ω)x

= (Ω)’ (Ω)x = ¹+¹ ¹+¹+¹+¹’x = x.


if you understand the substitution game – and it has been constructed correctly –
the proof is unnecessary and irrelevant

proof is really just a parallel game


6.3. The exploration of logic means the exploration of everything that is subject to
law. And outside logic everything is accidental.


logic is a rule governed language game

‘outside’ of propositional game-playing is the critical evaluation of proposals 

critical evaluation is not rule-governed –

critical evaluation is the putting of propositions – proposals – to question – to doubt

critical evaluation – is the exploration of propositional uncertainty


6.31. The so-called law of induction cannot possibly be a law of logic, since it is
obviously a proposition with sense. – Nor therefore, can it be a priori.


the so called law of induction – is a proposal – open to question – open to doubt –

and uncertain


6.32. The law of causality is not a law but the form of a law.


the law of causality – is a proposal –

a proposal – open to question – open to doubt – uncertain


6.321. 'Law of causality' – that is a general name. And just as in mechanics, for
example, there are 'minimum-principles', such as the law of least action, so too in
physics there are causal laws, laws of the causal form.


‘laws of the causal form’ – are causal proposals in different propositional contexts


6.3211. Indeed people even surmised that there must be a 'law of least action', before
they knew exactly how it went. (There as always, what is certain a priori proves to be
something purely logical.)


a ‘law of least action’ is proposal – open to question – open to doubt – and uncertain

we don’t know exactly how any proposal will function – until we put it to use –

until we put it to question – to doubt – and we explore its uncertainty

‘purely logical’ propositions – are  rule governed propositions – in propositional games

if by a priori propositions is meant – propositions that are certain – there are no a priori propositions –

a proposition – is a proposal – open to question – open to doubt – and uncertain

a proposition not held open to question – not held open to doubt – and regarded as certain

is a proposition held as a prejudice


6.33. We do not have a priori belief in a law of conservation, but rather a priori
knowledge of the possibility of a logical form.


what we have is a proposal – the proposal of a law of conservation –

a proposal – open to question – open to doubt – and as with any proposal – uncertain

‘the possibility of a logical form’ – is not knowledge –

it is not actually anything

Wittgenstein once again abandons logic and embraces mysticism

logical form is a proposal of propositional structure

there is no logical form – that is a proposal of propositional structure – unless there is a proposal –

our knowledge is actual proposal – cash on the barrelhead

not some other-world possibility


6.34. All such propositions including the principle of sufficient reason, the laws of
continuity in nature and of least effort in nature, etc. etc. – all these are a priori insights
about the forms in which the propositions of science can be cast.


all propositions including the proposal of sufficient reason – the proposals of continuity in nature and of least effort in nature etc. etc. – are proposals – open to question – open to doubt – and uncertain

the ‘forms’ in which the propositions of science can be cast – are proposals – proposals of propositional structure –

proposals – open to question – open to doubt – and uncertain


6.341. Newtonian mechanics, for example, imposes a unified form on the descriptions
of the world. Let us imagine a white surface with irregular black spots on it. We then
say whatever kind of picture these make, I can always approximate as closely as I
wish to the description of it by covering the surface with a sufficiently fine square
mesh, and then saying of every square whether it is black or white. In this way shall I
have imposed a unified form on the description of the surface. The form is optional,
since I could have achieved the same result by using a net with a triangular or
hexagonal mesh. Possibly the use of a triangular mesh would have made the
description simpler: that is to say, it might be that we could describe the surface more
accurately with a course triangular mesh than with a fine square mesh (or conversely)
and so on. The different nets correspond to different systems for describing the world.
Mechanics determines one form of description of the world by saying that all
propositions used in the description of the world must be obtained in a given way
from a set of propositions – the axioms of mechanics. It thus supplies the bricks for
building the edifice of science, and it says, 'Any building that you want to erect,
whatever it may be, must somehow be constructed with these bricks, and with these
alone.'

(Just as with the number-system we must be able to write down any number we wish,
so with the system of mechanics we must be able to write down any proposition of
physics that we wish.)


‘The different nets correspond to different systems for describing the world.’

different systems for describing the world – different proposals for describing the world

‘Mechanics determines one form of description of the world by saying that all
propositions used in the description of the world must be obtained in a given way
from a set of propositions – the axioms of mechanics.’

yes – Newtonian mechanics is one descriptive proposal

the axioms of mechanics – are proposals –

proposals – open to question – open to doubt – and  from a logical point of view – uncertain

 'Any building that you want to erect, whatever it may be, must somehow be constructed with these bricks, and with these alone.'

 Newtonian mechanics is a comprehensive proposal –

and if you are going with the proposal that is Newtonian mechanics – then any building you construct will be described in its terms

however logically speaking Newtonian mechanics is a proposal open to question – open to doubt – and uncertain

and it is this uncertainty – which accounts for the development of alternative descriptions

‘(Just as with the number-system we must be able to write down any number we wish,
so with the system of mechanics we must be able to write down any proposition of
physics that we wish.)’

any number we wish – must be a number of the proposed number system –

if you somehow or another – have in mind a number not compatible with the number system –

you need to find or develop a number system that accommodates it –

or forget about it

yes – if Newtonian mechanics is to function as a comprehensive account of the physical world – it must accommodate any proposed proposition of physics

where a proposed proposition of physics does not fit with the Newtonian system –

or where an alternative system is proposed –

the adequacy of Newtonian mechanics – is brought into question

any proposed description – whether enjoying acceptance – or not – is open to question – open to doubt – and is uncertain


6.342. And now we can see the relative position of logic and mechanics. (The net may
also consist of more than one kind of mesh: e.g. we could use both triangles and
hexagons.) The possibility of describing a picture like the one mentioned above with
the net of a given form tells us nothing about the picture. (For that is true of all such
pictures). But what does characterize the picture is that it can be described completely
by a particular net with a particular size of mesh.

Similarly the possibility of describing the world by means of Newtonian mechanics
tells us nothing about the world: but what does tell us something about it is the precise
way in which it is possible to describe it by these means. We are also told something
about the world by the fact that it can be described more simply with one system of
mechanics than with another.


‘(The net may also consist of more than one kind of mesh: e.g. we could use both triangles and hexagons.)’

this is just to say that the proposal – ‘the world’ – is open to question – open to doubt and is uncertain

and therefore different proposals are valid

‘The possibility of describing a picture like the one mentioned above with the net of a given form tells us nothing about the picture.’ –

‘the picture’ – is the description proposed

in the absence of description – in the absence of proposal – ‘the picture’ – is an unknown

‘But what does characterize the picture is that it can be described completely by a particular net with a particular size of mesh.’

what characterizes the picture – is the description proposed

and any such description – any such proposal – is open to question – open to doubt – and uncertain

and thus – logically speaking – incomplete

‘Similarly the possibility of describing the world by means of Newtonian mechanics
tells us nothing about the world: but what does tell us something about it is the precise
way in which it is possible to describe it by these means.’

the world as proposed – as described – is the world

and yes – of course the Newtonian description tells us that the world can be described in the precise terms – of the Newtonian description

‘We are also told something about the world by the fact that it can be described more simply with one system of mechanics than with another.’

different descriptions ‘tell us’ that we can describe differently – that we can put – different proposals

and simplicity is in the eye of the beholder


6.343. Mechanics is an attempt to construct according to a single plan all the true
propositions that we need for the description of the world.


yes – a complex proposal – or set of proposals –

open to question – open to doubt – and uncertain


6.3431. The laws of physics, with all their logical apparatus, still speak, however
indirectly, about the objects of the world.


the objects of the world are proposals

the ‘laws’ of physics are proposals in relation to these object / proposals

and any such proposal – is direct


6.3432. We ought not to forget that any description of the world by means of
mechanics will be of the completely general kind. For example, it will never mention
particular point-masses; it will only talk about any point masses whatsoever.


‘any point-mass’ covers ‘particular point masses’


6.35. Although the spots in our picture are geometrical figures, nevertheless
geometry can obviously say nothing at all about their actual form and position. The
network, however, is purely geometrical; all its properties can be give a priori.

Laws like the principle of sufficient reason, etc. are about the net and not about what
the net describes.


geometry is a rule governed propositional game –

a game – whether ‘geometrical’ or not is not a proposal –

a game says nothing

propositions of form / structure – and propositions of position – are proposals 

proposals open to question – open to doubt – and uncertain

geometry is a propositional game – its properties are not a priori – they are rule governed

any description of the net – or any so called law like the principle of sufficient reason – is a proposal – open to question – open to doubt – and uncertain

and what the net describes – is a different proposal – to a proposed description of the net


6.36. If there were a law of causality, it might be put in the following way: There are
laws of nature.

But of course this cannot be said; it makes itself manifest.


well of course it can be said – because it is said – because it is proposed – and proposed   here – by Wittgenstein

‘laws of nature’ – are  proposals –

proposals – open to question – open to doubt – and uncertain


6.361. One might say using Hertz's terminology, that only connections that are subject
to law are thinkable.


so called ‘laws’ – are well established propositions –

‘well established’ – because they are generally accepted and used

as to what is ‘thinkable’ –

the short answer is that what is thinkable is what is proposed

a thought is a proposal

it can remain private – or it can be made public


6.3611. We cannot compare a process with 'the passage of time' – there is no such
thing – but only with another process (such as the working of a chronometer).

Hence we can describe the lapse of time only by relying on some other process.

Something exactly analogous applies to space: e.g. when people say that neither of
two events (which exclude one another) can occur because their is nothing to cause
the one to occur rather than the other, it is really a matter of being unable to describe
one of the two events unless there is some sort of asymmetry to be found. And if such
an asymmetry is to be found, we can regard it as the cause of the occurrence of the
one and the non-occurrence of the other.


to compare a process with the passage of time – yes you need a definition of the passage of time – and a chronometer functions as such a definition

likewise with the lapse of time – it is a calculation

in either case you construct a game – a rule governed propositional game

‘something analogous applies to space’ –

the idea is that ‘neither of two events (which exclude one another) can occur because their is nothing to cause the one to occur rather than the other’ –

here we are unable to describe one of the two events – ‘unless there is some sort of asymmetry to be found’ –

that is to say – unless a rule is put that there is ‘some sort of asymmetry’ –

and then you have a  rule – a game – an asymmetry game

so yes – there is ‘something’ of an analogy – here –  you end up with two games – two different propositional games


6.36111. Kant's problem about the right hand and the left hand, which cannot be made
to coincide, exists even in two dimensions. Indeed, it exists in one-dimensional space

- - - - o------x - - x------o - - - -
              a                 b

in which the two congruent figures, a and b, cannot be made to coincide unless they
are moved out of this space. The right hand and the left hand are in fact completely
congruent. It is quite irrelevant that they cannot be made to coincide.

A right hand glove could be put on the left hand, if it could be turned around in four
dimensional space.


 ‘left and right’ here is a propositional game

a rule governed propositional game

the left token and the right token in this game are congruent –

they are distinguished by their positions relative to a nominated centre point

one side of the centre point is termed ‘left’ – the other ‘right’ –

a’ and ‘b’ – would do just as well

that they cannot be made to coincide is the game-rule

if a ‘right token’ was played  to coincide with the ‘left token’ – or visa versa –

you have a different game


6.362. What can be described can happen too: and what the law of causality is meant
to exclude cannot even be described.


what can be described / proposed – may or may not happen

presumably what the law of causality excludes – is un-caused events

uncaused events – will not be described by a law of causality

the notion of the uncaused event – causa sui – is a proposal – one that has a long history in philosophy – and one that is central to the philosophical system of Spinoza

a proposal – that as with the causal proposal – is open to question – open to doubt – and uncertain


6.363. The procedure for induction consists in accepting as true the simplest law that
can be reconciled with our experiences.


what is to count as the ‘simplest law’ – the simplest proposal – that can be reconciled with our experiences?

any proposed ‘simplest law’ – will be open to question – open to doubt – and uncertain

and any affirmation of a proposal here – will likewise be open to question –

so where  does this leave ‘induction’?


6.3631. The procedure, however, has no logical justification but only a psychological
one.

It is clear that there are no grounds for believing that the simplest eventuality will in
fact be realized.


a proposal – described as ‘logical’ – or described as ‘psychological’ – is open to question – open to doubt – and uncertain

logically speaking – there is no ‘justification’ for any proposal – if by justification is meant the end of questioning – the end of doubt – and an end to uncertainty

if we proceed with a proposal – and we proceed logically – we proceed with uncertainty –  in uncertainty

‘there are no grounds for believing that the simplest  eventuality will in fact be realized’ –

any so called grounds for any proposal – are open to question – open to doubt – and uncertain


6.36311. It is an hypothesis that the sun will rise tomorrow; and this means that we do
not know that it will rise.


our knowledge is what we propose – whatever we propose

and what we propose – is open to question – open to doubt – and uncertain


6.37. There is no compulsion making one thing happen because another has happened.
the only necessity that exists is logical necessity.


any proposal regarding the relation between events is open to question – open to doubt – and uncertain

if by logical necessity is meant – a proposition that is true by definition – i.e. – ‘no unmarried man is married’ – then all logical necessity amounts to is a language game –

and here we are  talking about a language game that goes nowhere –

if by logical necessity is meant that the proposal is true – because it could not be otherwise – i.e. it is certain –

then there is no logical necessity

a proposal – a proposition – is open to question – open to doubt – and is uncertain


6.371. The whole modern conception of the world is founded on the illusion that the
so-called laws of nature are the explanations of natural phenomena.


the ‘so-called laws of nature’ – are proposed as explanations of proposed natural phenomena –

and they function as explanations of proposed natural phenomena

however from a logical point of view – these proposals – as with any proposal of any kind – are open to question – open to doubt – and uncertain

there is nothing illusory here

a proposal is open to question – open to doubt – and uncertain


6.372. Thus people today stop at the laws of nature, treating them as something
inviolable, just as God and Fate were treated in past ages.

And in fact both are right and wrong: though the view of the ancients is clearer in so
far as they have a clear terminus, while the modern system tries to make it look as if
everything were explained.


the idea that the laws of nature are inviolable – is illogical

any proposed explanation of proposed natural events – is open to question – open to doubt and uncertain


6.373. The world is independent of my will.


‘my will’ – is a proposal

a proposal – open to question – open to doubt – and uncertain

likewise any proposed relation between ‘my will’ and the ‘the world’ – whatever that is supposed to mean – is open to question – open to doubt – and uncertain


6.374. Even if all we wish for were to happen, still this would only be a favour
granted by fate, so to speak: for there is no logical connection between the will and the
world, which would guarantee it, and the supposed physical connection is surely not
something that we could will.


proposed connections of any kind – are proposed relations – between propositions

any proposed relation between propositions  – is open to question – open to doubt – and uncertain


6.375. Just as the only necessity that exists is logical necessity, so too the only impossibility that exists is logical impossibility.


logical necessity – as in the proposition – ‘no unmarried man is married’ – is a language game

likewise – logical impossibility – as in ‘it is raining and it is not raining’ – is a language game

language games – signifying nothing

if by logical necessity is meant – the proposal is true – because it could not be otherwise – i.e. it is certain –

then there is no logical certainty –

a proposal is open to question – open to doubt – and uncertain

if by logical impossibility is meant the proposal is false – because it could not be otherwise – i.e. it is certainly false

there is no logical impossibility –

a proposal is open to question – open to doubt – and is uncertain

these notions of ‘logical necessity’ and ‘logical impossibility’ – are really just  pretentious covers for ignorance and prejudice

at the root of this –  is fear of uncertainty


6.3751. For example, the simultaneous presence of two colours at the same place in
the visual field is impossible, in fact logically impossible, since it is ruled out by the
logical structure of colour.

Let us think how this contradiction appears in physics: more or less as follows – a
particle cannot have two velocities at the same time; that is to say, it cannot be in two
places at the same time; that is to say particles that are in different places at the same
time cannot be identical.

(It is clear that the logical product of two elementary propositions can neither be a
tautology nor a contradiction. The statement that a point in the visual field has two
different colours at the same time is a contradiction.)


the presence of two colours at the same place in the visual field –

will depend on how the ‘one colour’ is described –

i.e. – the one colour could be described as a combination of different colours – and in that case – there is no ‘one’ colour in the visual field –

but different colours in the same place

there is no logical impossibility – there is only propositional / logical uncertainty

and how the proposal of colour and the proposal of the visual field are interpreted provides a good example of propositional uncertainty – and therefore of propositional options

and again – the structure of colour – is a matter – open to question

a particle cannot have two velocities at the same time?

isn’t this a question of reference points and theories of measurement?

with different reference points – and different theories of measurement – it may well be proposed that one particle has different velocities

as to different places at the same time?

with different set of spacial co-ordinates there will be different positions at the same time

as to identity – the question is – can one proposed set of co-ordinates – be substituted for the other?

that will depend on the theory or theories being tested at the time

the propositions of physics are not game propositions – they are proposals –
open to question – open to doubt – and uncertain


6.4. All propositions are of equal value.


all propositions are proposals – open to question – open to doubt – and uncertain


6.41. The sense of the world must lie outside the world. In the world everything is as
it is, and everything happens as it does happen: in it no value exists – and if it did
exist, it would have no value.

If there is any value that does have value, it must lie outside the whole sphere of what
happens and is the case. For all that happens and is the case is accidental.

What makes it non-accidental cannot lie within the world, since if it did it would not be accidental.

It must lie outside the world.


our world is propositional

sense is proposed –

what happens – is what is proposed

value is a proposal

proposals of value are open to question – open to doubt – and uncertain

our world is uncertain

‘outside’ of our proposals – is the unknown

we propose to make known


6.42. So too it is impossible for there to be propositions of ethics.

Propositions can express nothing that is higher.


well there are propositions of ethics – to suggest otherwise – is just plain ridiculous

propositions of ethics are an empirical fact –

and propositions of ethics are central to our propositional lives

and as with any proposal – any proposition – the propositions of ethics are – open to question – open to doubt and – and uncertain

‘propositions of ethics can express nothing that is higher’ –

our reality is propositional –

there is no ‘non-propositional reality’ – unless by that is meant – the unknown

if by ‘higher’ – is meant – something like a non-propositional realm of morality –

there is no such realm –

this idea of ‘higher’ – is more in the realm of poetic imagery – i.e. Dante’s Divine Comedy

it has no logical significance –

it is just plain rubbish


6.421. It is clear that ethics cannot be put into words.

Ethics is transcendental.

(Ethics and aesthetics are one in the same.)


the plain fact is that ethics is put into words

if by ‘transcendental’ – is meant that a non-propositional reality  – there is no such reality

and the idea that ethics – a propositional activity – transcends propositional activity – is absurd

as to the relation of ethics to aesthetics – that is a matter – open to question – open to doubt – and uncertain


6.422. When an ethical law of the form, 'Thou shalt....', is laid down, one's first
thought is, 'And what if I do not do it?' It is clear, however that ethics has nothing to
do with punishment and reward in the usual sense of the terms. So our question about
the consequences of an action must be unimportant – At least those consequences
should not be events. There must indeed be some kind of ethical reward and ethical
punishment, but they must reside in the action itself.

(And it is also clear that reward must be something pleasant and the punishment
something unpleasant)


‘when an ethical law …is laid down’ – by whom?

logically speaking – there are no ethical laws – and there are no ethical authorities –

though there is ethical prejudice – and ethical pretension

from a logical point of view – the only ‘authority’ is authorship

authorship of a proposal –

you may decide – as Wittgenstein has – that the consequences of an action are not ethically relevant

however the question of the ethical relevance of the consequences of an action – is not unimportant

and why must there be some kind of ethical reward and ethical punishment?

our ethical proposals – like any other – are our responses to the question of how to understand the world and how to live in the world

and these proposals – like any other – are open to question – open to doubt – and uncertain

we operate with uncertain proposals – in an uncertain world


6.423. It is impossible to speak of the will in so far as it is the subject of ethical
attributes.

And the will as a phenomenon is of interest only to psychology.


well – it’s not ‘impossible’ to propose that the will is the subject of ‘ethical attributes’ –

it is just another proposal

any proposition – be it described as ‘psychological’ or not – is open to question – open to doubt – and uncertain


6.43. If the good or bad exercise of the will does alter the world, it can alter only the
limits of the world, not the facts – not what can be expressed by means of language.

In short the effect must be that it becomes an altogether different world. It must, so
to speak, wax and wane as a whole.

The world of a happy man is a different one from that of a unhappy man.


how the world is – and how we affect it – is open to question – open to doubt – and is uncertain

perhaps it is best to speak of different propositional worlds 

different propositional realities – the focus of which is the unknown

the world of one man is different to that of another –

the propositional life of one man is different to that of another


6.431. So too at death the world does not alter, but comes to an end.


what happens at death – is open to question – open to doubt – and uncertain

logically speaking it is no different to what happens in life


6.4311. Death is not an event in life: we do not live to experience death.

If we take eternity to mean not infinite temporal duration but timelessness, then
eternal life belongs to those who live in the present.

Our life has no end in just the way in which our visual field has no limits.


death is an event in life –

outside of life – in the absence of life – it would make no sense to speak of death

I would say we have no experience after death –

and therefore there is no way of knowing if we have an experience of death or not

however whether we have experience after death – or not – is really a matter open to question – open to doubt – and uncertain

there are people who have been declared medically dead and have ‘come back to life’ to report an experience of death –

i.e. – some have reported an experience of nothingness – others have reported a bright light – outer body experiences –  bliss – peace – beatific visions – etc. – etc. –

whether these reports – and any others – count as reports of death – or indeed of experience – 

is open to question – open to doubt – and uncertain

perhaps death – like so many physical / biological changes in the body – is not experienced – but just happens?

all this begs the question – what is death? –

and Wittgenstein has nothing to say here

living in the present – is not timelessness –

the past – the present – the future – are categories of time

to live in the present – is to question – is to doubt – and is to explore propositional uncertainty

that we cannot see an end to our own lives – does not mean there is no end

experience tells us that human beings die –

whether death is the end of life or not – is open to question – open to doubt – and is uncertain


6.4312. Not only is there no guarantee of the temporal immortality of the human soul,
that is to say of its eternal survival after death; but, in any case, this assumption
completely fails to accomplish the purpose for which it has always been intended. Or
is some riddle solved by my surviving for ever? Is not eternal life itself as much of a
riddle as our present life? The solution of the riddle of life in space and time lies
outside space and time.

(It is certainly not the solution of any problems of natural science that is required.)


and is not ‘outside of space and time’ – ‘as much of a riddle’ as ‘eternal life’ and ‘our present life’?

a riddle is a game – and yes – you can regard ‘our present life’ – as a riddle – as a game –

this however is not to deal with any of the critical matters we face in life –

and is therefore quite a superficial view of life

any so called ‘solution’ to the ‘problems’ of life – is a proposal – or proposals – open to question – open to doubt – and uncertain

we live in and with and through propositional uncertainty


6.432. How things are in the world is a matter of complete indifference for what is higher. God does not reveal himself in the world.


‘God’ is a proposal

open to question – open to doubt – and uncertain


6.4321. The facts all contribute to the setting of the problem, not its solution.


‘facts’ – are proposals – open to question – open to doubt – and uncertain –

as are ‘problems’ and ‘solutions’


6.44. It is not how things are in the world that is mystical, but that it exists.


once you step into mysticism – you turn your back on propositional reality – (or at least try to) – and pretend – a superiority – a ‘higher’ understanding

it is really just a retreat into ignorance and prejudice – and one that is bound to come unstuck – if you have a brain


6.45. To view the world sub specie aeterni is to view it as a whole – a limited whole.

Feeling the world as a limited whole – it is this that is mystical.


the world – our world – is what is proposed –

we can only ‘view’ what we propose – and what is put to us – and yes – that is limited

our feelings – are proposals

what we feel is what we propose – and that is propositional – not mystical


6.5. When the answer cannot be put into words, neither can the question be put into
words.

The riddle does not exist.

If a question can be framed at all, it is also possible to answer it.


it is not a matter of question and answer –

a proposal – a proposition is put – and put to question – put to doubt – its uncertainty –
explored

and any propositional responses to the initial proposal – are put to question – put to doubt – their uncertainty explored –

a riddle can exist – it’s a propositional game – a rule-governed propositional game

in a critical propositional process – there is no riddle – just proposal – question – doubt –
uncertainty

a proposal – a proposition – can be put to question

and any response – any so called ‘answer’ – is open to question – open to doubt – and is uncertain


6.51. Scepticism is not irrefutable, but obviously nonsensical, when it tries to raise
doubts where no questions can be asked.

For doubt can only exist where a question exists, and an answer only where something
can be said..


scepticism – as with any other proposal – is open to question – open to doubt – and is uncertain

what is ‘nonsensical’ is that there are proposals that are not open to question – not open to doubt – and are certain

where no question is asked – is where no proposition has been put

when ‘something is said’ – that is – when a proposal is put – it can be doubted – questions can be raised – and its uncertainty explored


6.52. We feel that even when all possible scientific questions have been answered, the
problems of life remain completely untouched. Of course there are no questions left,
and this itself is the answer.


any and all scientific propositions – are open to question – open to doubt – and uncertain

our lives are propositional – we deal with proposals – propositions – and we put them to question – put them to doubt – and we proceed – with and in uncertainty

there are no questions if there are no proposals –

and any ‘answer’ – is open to question


6.521. The solution of the problem of life is seen in the vanishing of the problem.

(Is not this the reason why those who have found after a long period of doubt that the
sense of life became clear to them have then been unable to say what constituted that
sense?)


life is not a problem

life – human experience – is a propositional exploration –

our logical tools are question and doubt – and with question and doubt – we explore propositional uncertainty

with a bit of luck – what ‘vanishes’ – is ignorance prejudice and stupidity – in short –
mysticism

‘(Is not this the reason why those who have found after a long period of doubt that the
sense of life became clear to them have then been unable to say what constituted that
sense?)’


the reason they have nothing to say – is because they have stopped proposing – stopped
questioning – stopped doubting – and have fallen into the delusion of certainty –

they have become dead-heads


6.522. There are indeed, things that cannot be put into words. They make themselves
manifest. They are what is mystical.


‘There are indeed things that cannot be put into words.’ – like what?

if it can’t be proposed – it’s not there

‘They make themselves manifest

what is ‘manifest’ – is what human beings propose

‘They are what is mystical.’ –

‘they’ are what is not there –

the point is Wittgenstein cannot avoid referring to what he says can’t be referred to

his ‘mysticism’ – is a self-refuting argument –

and his ‘logic’ ends up – in a contradictory mess –

his mysticism – is his failure – and it’s a deep failure


6.53.The correct method in philosophy would really be the following: to say nothing
except what can be said, i.e. the propositions of natural science – i.e. something that
has nothing to do with philosophy – and then, whenever someone else wanted to say
something metaphysical, to demonstrate to him that he had failed to give a meaning to
certain signs in his propositions. Although it would not be satisfying to the other
person – he would not have the feeling that we were teaching him philosophy – this
method would be the only strictly correct one.


‘to say nothing except what can be said’ – says nothing – and tells us nothing

the propositions of natural science – and metaphysical propositions – are proposals

and as with any proposal – they are open to question – open to doubt – and uncertain

logically speaking – philosophy is no different from any other propositional activity

and any method adopted – in any propositional endeavour – is open to question – open to doubt – and is uncertain


6.54. My propositions serve as elucidations in the following way: anyone who
understands me eventually recognizes them as nonsensical, when he has used them –
as steps – to climb up beyond them. (He must, so to speak, throw away the ladder after
he has climbed up it.)

He must transcend these propositions, and then he will see the world aright.


Wittgenstein’s propositions are open to question – open to doubt – and uncertain

anyone who understands them – can put them to question – put them doubt – and explore their uncertainty

as to throwing away the ladder after it has been climbed –

of course you can stop questioning – you can put an end to doubt – and you can close your mind to propositional uncertainty –

or at least you can try to do this – but if you have an ounce of intelligence – your attempt
to withdraw to ignorance – will fail

if we are to live intelligently in this world –

we have to question – we have to doubt – we have to explore uncertainty

ignorance and prejudice and pretension – are not sustainable options

we don’t ‘transcend’ propositional reality – we can’t – our reality is propositional

there is no actual transcendence – the idea is delusional

if seeing the world ‘aright’ – means seeing the world without question – without doubt – and as a certainty –

then you will not see the world –

for you will be blinded by ignorance – prejudice and pretension


Tractatus 7


7. What we cannot speak about we must pass over in silence.


what we cannot propose – in thought – word – or deed –

is not proposed




© greg . t. charlton. 2018.